Player Matchup

Heimdallr
Heimdallr
BRUFEN12
Heimdallr
Level 22
God Stats
9W - 9L
1,566 SR
Queue Stats
31W - 38L
1,372 Elo+
Party 1
Jing Wei
Jing Wei
Cabearke
Jing Wei
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,475 Elo+
Solo
Ymir
Ymir
Rockeks
Ymir
Level 10
God Stats
0W - 2L
1,258 SR
Queue Stats
16W - 21L
1,360 Elo+
Party 1
Tsukuyomi
Tsukuyomi
dakisrbija
Tsukuyomi
Level 27
God Stats
13W - 12L
1,537 SR
Queue Stats
43W - 49L
1,386 Elo+
Party 1
Danzaburou
Danzaburou
mujkeks45
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 50L
1,383 Elo+
Party 1
Team Averages
Level 21
1,472 SR
1,395 Elo+

VS

Team Averages
Level 22
1,460 SR
1,432 Elo+
Ymir
Ymir
Dhurakapalam
Ymir
Level 18
God Stats
1W - 3L
1,143 SR
Queue Stats
18W - 32L
1,374 Elo+
Solo
Hachiman
Hachiman
Frost756
Hachiman
Level 29
God Stats
5W - 6L
1,396 SR
Queue Stats
49W - 55L
1,382 Elo+
Solo
Ra
Ra
QDN_Q-
Ra
Level 26
God Stats
3W - 0L
1,761 SR
Queue Stats
53W - 46L
1,440 Elo+
Solo
Tyr
Tyr
cheezwhizerd
Tyr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 34L
1,647 Elo+
Solo
Ares
Ares
markosjack
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 32L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BRUFEN12
Heimdallr
16
4 / 8 / 4
11,203
487
11,750
19,554
8,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
Cabearke
Jing Wei
17
1 / 1 / 3
10,263
446
6,776
14,953
8,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
Rockeks
Ymir
13
0 / 11 / 2
8,234
358
3,861
14,700
5,489
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
dakisrbija
Tsukuyomi
16
6 / 8 / 3
10,328
449
17,824
18,367
7,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
mujkeks45
Danzaburou
16
7 / 5 / 7
11,162
485
13,451
15,768
6,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 3 / 6
12,089
526
11,577
16,879
10,203
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
Frost756
Hachiman
18
2 / 6 / 9
10,800
470
11,585
15,324
6,356
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
20
7 / 1 / 10
13,301
578
11,751
14,749
7,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 2 / 6
13,059
568
20,719
21,554
25,406
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
3 / 6 / 5
10,827
471
4,741
18,025
21,385
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
69
18
Kills
33
33
Deaths
18
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BRUFEN12
Heimdallr
4
8
4
0.75
L
Jing Wei
Cabearke
Jing Wei
1
1
3
2.5
W
10
3
6
4.33
W
Hachiman
Frost756
Hachiman
2
6
9
1.08
W
Ra
7
1
10
12
L
Ymir
Rockeks
Ymir
0
11
2
0.09
W
11
2
6
7
L
Tsukuyomi
dakisrbija
Tsukuyomi
6
8
3
0.94
W
3
6
5
0.92
L
Danzaburou
mujkeks45
Danzaburou
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,662
Damage
60,373
83,342
Taken
86,531
35,956
Mitigated
70,605
17,909
Healing
27,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BRUFEN12
Heimdallr
11,750
6,306
0
4,744
19,554
8,051
26
7,632
11,844
0
68,905
L
Jing Wei
Cabearke
Jing Wei
6,776
4,194
0
7,104
14,953
8,184
379
1,687
13,184
0
69,154
W
11,577
1,267
0
2,188
16,879
10,203
0
276
16,603
68,998
0
W
Hachiman
Frost756
Hachiman
11,585
6,678
942
4,629
15,324
6,356
2,414
474
14,850
0
61,173
W
Ra
11,751
1,172
1,365
8,861
14,749
7,255
1,845
2,432
12,314
97,526
0
L
Ymir
Rockeks
Ymir
3,861
642
0
257
14,700
5,489
0
6,931
7,440
25,694
0
W
20,719
1,793
0
7,971
21,554
25,406
0
607
20,947
3,825
83,041
L
Tsukuyomi
dakisrbija
Tsukuyomi
17,824
5,822
0
2,526
18,367
7,491
753
6,857
11,094
0
52,997
W
4,741
25
0
1,416
18,025
21,385
1,828
72
17,953
43,051
0
L
Danzaburou
mujkeks45
Danzaburou
13,451
5,841
0
3,278
15,768
6,741
922
4,761
10,907
0
56,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,190
Gold Earned
60,076
417
Minions Killed
607
0
Camps Cleared
0
2,004,927
Distance Traveled
2,128,236
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,203
487
95
4
0
364,364
0
L
Jing Wei
10,263
446
121
5
0
410,812
6
W
Ymir
12,089
526
104
5
0
392,095
0
W
Hachiman
10,800
470
117
5
0
354,360
7
W
Ra
13,301
578
169
7
0
474,047
2
L
Ymir
8,234
358
35
2
0
427,228
1
W
Tyr
13,059
568
142
6
0
522,135
5
L
Tsukuyomi
10,328
449
75
3
0
416,249
0
W
Ares
10,827
471
75
3
0
385,599
3
L
Danzaburou
11,162
485
91
4
0
386,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role