Player Matchup

Khepri
Khepri
DemiGodPAFF
Khepri
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 49L
1,467 Elo+
Solo
Loki
Loki
Furunkelfreund
Loki
Level 24
God Stats
4W - 5L
1,561 SR
Queue Stats
81W - 101L
1,390 Elo+
Party 2
Odin
Odin
M4XWHV
Odin
Level 7
God Stats
0W - 1L
1,272 SR
Queue Stats
12W - 13L
1,381 Elo+
Party 2
Da Ji
Da Ji
Mimilicious
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,242 Elo+
Solo
Nu Wa
Nu Wa
SpankieButt
Nu Wa
Level 8
God Stats
1W - 2L
1,699 SR
Queue Stats
74W - 61L
1,377 Elo+
Solo
Team Averages
Level 16
1,506 SR
1,371 Elo+

VS

Team Averages
Level 13
1,453 SR
1,417 Elo+
Neith
Neith
Gafauden
Neith
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
NuclearCrunch
Agni
Level 18
God Stats
3W - 4L
1,295 SR
Queue Stats
41W - 34L
1,272 Elo+
Party 3
Cerberus
Cerberus
Sibanacnat
Cerberus
Level 4
God Stats
3W - 1L
1,471 SR
Queue Stats
7W - 3L
1,454 Elo+
Party 1
Horus
Horus
jacpacke
Horus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
latos2003
Heimdallr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
1 / 3 / 12
11,486
1,044
6,570
15,921
15,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 6 / 8
10,549
959
11,600
12,943
5,718
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
M4XWHV
Odin
16
3 / 4 / 9
10,677
971
9,087
17,495
14,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 9 / 8
11,028
1,003
9,904
18,130
7,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
2 / 1 / 11
11,084
1,008
19,557
10,925
3,661
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

121

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gafauden
Neith
17
2 / 3 / 15
11,018
1,002
11,234
9,807
4,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 0 / 12
11,828
1,075
23,143
9,156
3,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Sibanacnat
Cerberus
17
5 / 4 / 14
11,425
1,039
12,017
14,345
16,104
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
jacpacke
Horus
17
10 / 2 / 11
12,852
1,168
8,918
16,615
17,888
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
latos2003
Heimdallr
18
2 / 6 / 10
10,879
989
11,289
11,793
5,309
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
85
14
Kills
23
23
Deaths
15
48
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
3
12
2.33
L
3
6
8
1.17
W
Neith
Gafauden
Neith
2
3
15
3.17
L
Odin
M4XWHV
Odin
3
4
9
1.88
L
5
9
8
1
W
4
0
12
10
W
Cerberus
Sibanacnat
Cerberus
5
4
14
3
L
2
1
11
7.5
W
Horus
jacpacke
Horus
10
2
11
7.75
W
Heimdallr
latos2003
Heimdallr
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,718
Damage
66,601
75,414
Taken
61,716
46,595
Mitigated
47,358
4,717
Healing
8,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
6,570
654
0
2,491
15,921
15,257
0
7,384
8,282
12,478
0
L
11,600
4,395
0
0
12,943
5,718
0
4,710
8,012
0
25,062
W
Neith
Gafauden
Neith
11,234
5,576
327
944
9,807
4,299
0
3,896
5,911
0
32,534
L
Odin
M4XWHV
Odin
9,087
1,467
0
0
17,495
14,624
0
8,154
9,016
0
16,302
L
9,904
2,618
0
151
18,130
7,335
0
8,899
8,947
0
16,981
W
23,143
1,364
0
725
9,156
3,758
0
4,131
5,025
54,399
0
W
Cerberus
Sibanacnat
Cerberus
12,017
1,025
0
1,112
14,345
16,104
0
7,247
7,098
26,795
0
L
19,557
4,309
195
1,880
10,925
3,661
0
4,745
5,997
55,186
0
W
Horus
jacpacke
Horus
8,918
4,488
1,287
2,997
16,615
17,888
0
6,845
9,770
0
14,536
W
Heimdallr
latos2003
Heimdallr
11,289
6,066
0
1,271
11,793
5,309
0
4,008
7,785
0
39,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,824
Gold Earned
58,002
149
Minions Killed
242
5
Camps Cleared
1
1,041,504
Distance Traveled
969,212
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,486
1,044
11
1
1
203,575
0
L
Loki
10,549
959
25
2
2
224,855
1
W
Neith
11,018
1,002
50
5
0
188,816
0
L
Odin
10,677
971
25
2
0
262,122
0
L
Da Ji
11,028
1,003
14
1
1
156,127
0
W
Agni
11,828
1,075
90
8
0
208,856
1
W
Cerberus
11,425
1,039
39
4
1
199,197
3
L
Nu Wa
11,084
1,008
74
7
1
194,825
0
W
Horus
12,852
1,168
9
1
0
207,970
0
W
Heimdallr
10,879
989
54
5
0
164,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role