Player Matchup

Ra
Ra
Silver II
 
Ra
Silver II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Silver III
CodesterG619
Camazotz
Silver III
Level 113
God Stats
6W - 1L
1,933 SR
Queue Stats
232W - 262L
981 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
Qayin
Baron Samedi
Silver III
Level 157
God Stats
64W - 63L
1,497 SR
Queue Stats
746W - 767L
942 MMR
Solo
Geb
Geb
Silver II
SniperG00SE
Geb
Silver II
Level 104
God Stats
0W - 1L
1,829 SR
Queue Stats
106W - 125L
956 MMR
Solo
Hou Yi
Hou Yi
Silver II
ss___MINAT0___ss
Hou Yi
Silver II
Level 120
God Stats
29W - 29L
1,538 SR
Queue Stats
285W - 300L
872 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,659 SR
1,050 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,605 SR
1,086 MMR
Arachne
Arachne
Silver III
 
Arachne
Silver III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver I
YoXo233
Poseidon
Silver I
Level 63
God Stats
4W - 3L
1,557 SR
Queue Stats
56W - 63L
1,051 MMR
Solo
Bacchus
Bacchus
Silver II
airesnetto
Bacchus
Silver II
Level 132
God Stats
18W - 13L
1,679 SR
Queue Stats
358W - 365L
974 MMR
Solo
Apollo
Apollo
Silver II
bloodlight21
Apollo
Silver II
Level 103
God Stats
7W - 11L
1,670 SR
Queue Stats
599W - 597L
1,040 MMR
Solo
Tiamat
Tiamat
Silver III
dexace
Tiamat
Silver III
Level 160
God Stats
76W - 62L
1,621 SR
Queue Stats
911W - 942L
864 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 9 / 3
7,195
423
6,050
11,453
3,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
CodesterG619
Camazotz
12
2 / 6 / 1
7,754
456
5,750
17,296
5,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Qayin
Baron Samedi
13
0 / 2 / 1
6,999
412
2,287
8,316
7,188
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
0 / 6 / 3
6,549
385
3,241
12,484
6,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
3 / 3 / 0
8,792
517
4,535
12,547
4,164
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
PersephoneTsukuyomiAthenaSetDanzaburou

VS

Bans
Cu ChulainnSkadiGuan YuIzanamiPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
11 / 0 / 8
10,873
640
10,784
10,883
5,562
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
YoXo233
Poseidon
16
8 / 3 / 10
10,082
593
14,129
10,585
3,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
airesnetto
Bacchus
12
1 / 2 / 10
8,250
485
5,785
8,723
6,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
15
2 / 1 / 10
9,057
533
6,775
9,071
3,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
dexace
Tiamat
15
4 / 0 / 7
9,599
565
7,473
7,597
8,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
71
6
Kills
26
26
Deaths
6
8
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
9
3
0.28
W
Arachne
 
Arachne
11
0
8
15
L
Camazotz
CodesterG619
Camazotz
2
6
1
0.42
L
Baron Samedi
Qayin
Baron Samedi
0
2
1
0.25
L
0
6
3
0.25
W
Poseidon
YoXo233
Poseidon
8
3
10
4.33
W
Bacchus
airesnetto
Bacchus
1
2
10
3
W
Apollo
2
1
10
7
W
Tiamat
dexace
Tiamat
4
0
7
7.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,863
Damage
44,946
62,096
Taken
46,859
26,835
Mitigated
27,654
18,292
Healing
17,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,050
652
176
1,645
11,453
3,381
0
6,074
4,925
33,098
0
W
Arachne
 
Arachne
10,784
6,510
0
5,097
10,883
5,562
1,012
3,670
7,033
0
79,932
L
Camazotz
CodesterG619
Camazotz
5,750
1,469
0
8,195
17,296
5,501
0
5,338
11,734
0
44,734
L
Baron Samedi
Qayin
Baron Samedi
2,287
0
1,016
1,594
8,316
7,188
0
2,840
5,436
32,306
0
L
3,241
140
0
999
12,484
6,601
0
6,973
5,451
15,532
0
W
Poseidon
YoXo233
Poseidon
14,129
1,871
0
2,741
10,585
3,444
691
3,127
7,124
58,539
0
W
Bacchus
airesnetto
Bacchus
5,785
361
0
2,408
8,723
6,702
659
1,126
7,556
24,499
0
W
Apollo
6,775
4,306
0
3,428
9,071
3,237
858
1,137
7,934
0
70,413
W
Tiamat
dexace
Tiamat
7,473
331
86
3,908
7,597
8,709
678
1,924
5,634
49,897
0
L
4,535
1,643
0
4,667
12,547
4,164
0
5,252
7,163
0
60,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,289
Gold Earned
47,861
368
Minions Killed
471
0
Camps Cleared
0
1,432,809
Distance Traveled
1,721,674
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,195
423
75
4
0
302,170
5
W
Arachne
10,873
640
126
7
0
381,311
0
L
Camazotz
7,754
456
75
4
0
328,070
2
L
Baron Samedi
6,999
412
64
4
0
248,245
1
L
Geb
6,549
385
22
1
0
270,708
0
W
Poseidon
10,082
593
95
6
0
330,356
5
W
Bacchus
8,250
485
41
2
0
360,921
1
W
Apollo
9,057
533
118
7
0
337,023
4
W
Tiamat
9,599
565
91
5
0
312,063
6
L
Hou Yi
8,792
517
132
8
0
283,616
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role