Player Matchup

Tiamat
Tiamat
Bercelak
Tiamat
Level 25
God Stats
1W - 0L
1,344 SR
Queue Stats
1W - 2L
1,252 Elo+
Solo
Neith
Neith
Dabber3000
Neith
Level 25
God Stats
27W - 28L
1,626 SR
Queue Stats
74W - 97L
1,343 Elo+
Party 2
Kuzenbo
Kuzenbo
FUNAMAN
Kuzenbo
Level 15
God Stats
7W - 9L
1,394 SR
Queue Stats
29W - 36L
1,456 Elo+
Solo
Mercury
Mercury
albertico300
Mercury
Level 16
God Stats
12W - 16L
1,500 SR
Queue Stats
69W - 69L
1,511 Elo+
Solo
Nu Wa
Nu Wa
omgkae
Nu Wa
Level 24
God Stats
41W - 44L
1,554 SR
Queue Stats
122W - 152L
1,405 Elo+
Party 2
Team Averages
Level 21
1,484 SR
1,394 Elo+

VS

Team Averages
Level 20
1,603 SR
1,558 Elo+
Anhur
Anhur
Dima992
Anhur
Level 30
God Stats
3W - 2L
1,808 SR
Queue Stats
52W - 53L
1,438 Elo+
Solo
Kukulkan
Kukulkan
KAKSHI007
Kukulkan
Level 24
God Stats
5W - 6L
1,401 SR
Queue Stats
154W - 164L
1,444 Elo+
Party 1
Hercules
Hercules
OuN8
Hercules
Level 8
God Stats
1W - 1L
1,761 SR
Queue Stats
3W - 1L
1,808 Elo+
Party 1
Neith
Neith
Qiyânâ
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,611 Elo+
Solo
Nemesis
Nemesis
Saaric
Nemesis
Level 29
God Stats
13W - 10L
1,547 SR
Queue Stats
33W - 27L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bercelak
Tiamat
16
5 / 8 / 10
10,765
489
8,795
12,730
6,925
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
16
5 / 7 / 7
10,908
496
8,792
14,607
5,082
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
FUNAMAN
Kuzenbo
18
9 / 2 / 16
12,774
581
17,132
18,099
23,011
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
albertico300
Mercury
20
8 / 1 / 10
12,507
569
10,256
16,603
6,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nu Wa
omgkae
Nu Wa
19
5 / 4 / 7
12,106
550
19,796
8,887
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Dima992
Anhur
15
2 / 8 / 4
9,829
447
7,280
15,141
4,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
KAKSHI007
Kukulkan
18
10 / 7 / 3
11,739
534
15,590
18,929
7,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
OuN8
Hercules
14
1 / 3 / 3
9,210
419
5,788
18,237
10,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
Qiyânâ
Neith
14
1 / 10 / 2
9,165
417
6,752
16,109
4,956
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
Saaric
Nemesis
19
8 / 4 / 4
12,180
554
14,377
18,443
7,662
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
38
32
Kills
22
22
Deaths
32
50
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Bercelak
Tiamat
5
8
10
1.25
W
Neith
5
7
7
1.21
L
Anhur
Dima992
Anhur
2
8
4
0.5
W
Kuzenbo
FUNAMAN
Kuzenbo
9
2
16
8.5
L
Kukulkan
KAKSHI007
Kukulkan
10
7
3
1.64
L
Hercules
OuN8
Hercules
1
3
3
0.83
L
Neith
Qiyânâ
Neith
1
10
2
0.2
L
Nemesis
Saaric
Nemesis
8
4
4
2.5
W
Mercury
albertico300
Mercury
8
1
10
13
W
Nu Wa
omgkae
Nu Wa
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,771
Damage
49,787
70,926
Taken
86,859
44,705
Mitigated
35,763
16,814
Healing
18,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Bercelak
Tiamat
8,795
1,517
0
1,754
12,730
6,925
699
4,253
8,417
37,941
0
W
Neith
8,792
3,974
0
2,000
14,607
5,082
3,181
4,493
9,845
0
56,724
L
Anhur
Dima992
Anhur
7,280
3,042
0
1,634
15,141
4,942
725
7,696
7,201
0
39,198
W
Kuzenbo
FUNAMAN
Kuzenbo
17,132
4,450
0
5,624
18,099
23,011
818
1,805
16,044
44,502
0
L
Kukulkan
KAKSHI007
Kukulkan
15,590
2,727
0
3,419
18,929
7,681
506
8,661
9,980
70,902
0
L
Hercules
OuN8
Hercules
5,788
1,139
274
7,162
18,237
10,522
364
11,583
6,076
0
39,377
L
Neith
Qiyânâ
Neith
6,752
2,969
0
2,664
16,109
4,956
1,360
6,799
9,074
0
55,606
L
Nemesis
Saaric
Nemesis
14,377
9,066
0
3,480
18,443
7,662
18
9,382
8,805
0
101,556
W
Mercury
albertico300
Mercury
10,256
5,088
0
5,736
16,603
6,719
1,269
2,300
14,253
0
82,970
W
Nu Wa
omgkae
Nu Wa
19,796
2,932
438
1,262
8,887
2,968
2,205
2,739
6,048
78,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,060
Gold Earned
52,123
475
Minions Killed
497
0
Camps Cleared
0
2,012,005
Distance Traveled
1,824,311
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,765
489
77
4
0
391,151
2
W
Neith
10,908
496
118
5
0
341,373
1
L
Anhur
9,829
447
56
3
0
322,678
1
W
Kuzenbo
12,774
581
49
2
0
458,484
11
L
Kukulkan
11,739
534
108
5
0
372,501
1
L
Hercules
9,210
419
76
3
0
387,922
3
L
Neith
9,165
417
108
5
0
308,277
3
L
Nemesis
12,180
554
149
7
0
432,933
1
W
Mercury
12,507
569
121
6
0
468,676
1
W
Nu Wa
12,106
550
110
5
0
352,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role