Player Matchup

Amaterasu
Amaterasu
GaryW93
Amaterasu
Level 26
God Stats
50W - 46L
1,501 SR
Queue Stats
188W - 228L
1,360 Elo+
Party 1
Loki
Loki
KH_Ghxst
Loki
Level 27
God Stats
10W - 7L
1,392 SR
Queue Stats
80W - 86L
1,356 Elo+
Solo
Danzaburou
Danzaburou
Karst1000
Danzaburou
Level 28
God Stats
2W - 0L
1,683 SR
Queue Stats
226W - 238L
1,384 Elo+
Party 1
Nemesis
Nemesis
NX ProzGodz
Nemesis
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 20L
1,197 Elo+
Solo
Olorun
Olorun
SwagCityMungo
Olorun
Level 28
God Stats
33W - 29L
1,523 SR
Queue Stats
340W - 372L
1,387 Elo+
Party 1
Team Averages
Level 23
1,520 SR
1,337 Elo+

VS

Team Averages
Level 17
1,455 SR
1,335 Elo+
Sylvanus
Sylvanus
DnD1997
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,431 Elo+
Party 2
Anubis
Anubis
FutileWings3563
Anubis
Level 16
God Stats
14W - 25L
1,320 SR
Queue Stats
26W - 43L
1,257 Elo+
Solo
Danzaburou
Danzaburou
Jerry_Carry
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 36L
1,425 Elo+
Solo
Fenrir
Fenrir
PxcketDan
Fenrir
Level 19
God Stats
19W - 33L
1,441 SR
Queue Stats
39W - 66L
1,341 Elo+
Solo
Kukulkan
Kukulkan
Van_der_Core17
Kukulkan
Level 7
God Stats
0W - 1L
1,514 SR
Queue Stats
0W - 2L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GaryW93
Amaterasu
18
1 / 3 / 3
11,355
568
5,634
13,757
8,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
16
12 / 3 / 6
11,621
581
12,767
10,988
3,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Karst1000
Danzaburou
19
11 / 3 / 1
13,982
699
10,562
11,312
4,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
NX ProzGodz
Nemesis
11
0 / 9 / 9
8,409
420
5,761
11,085
3,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 4 / 4
9,527
476
6,801
10,475
3,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DnD1997
Sylvanus
12
5 / 7 / 1
8,019
401
3,617
13,738
8,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 3 / 3
8,485
424
3,737
9,089
3,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Jerry_Carry
Danzaburou
12
0 / 4 / 5
7,937
397
7,385
13,138
4,637
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
PxcketDan
Fenrir
17
16 / 4 / 0
11,132
557
19,293
17,203
7,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
11
0 / 8 / 1
6,997
350
1,216
9,138
2,722

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
32
26
Kills
22
22
Deaths
26
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DnD1997
Sylvanus
5
7
1
0.79
L
1
3
3
0.83
W
Amaterasu
GaryW93
Amaterasu
1
3
3
0.83
L
Danzaburou
Jerry_Carry
Danzaburou
0
4
5
0.63
W
Loki
12
3
6
5
W
Danzaburou
Karst1000
Danzaburou
11
3
1
3.83
W
Nemesis
NX ProzGodz
Nemesis
0
9
9
0.5
L
Fenrir
PxcketDan
Fenrir
16
4
0
4
W
2
4
4
1
L
Kukulkan
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,525
Damage
35,248
57,617
Taken
62,306
24,286
Mitigated
26,664
13,596
Healing
9,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DnD1997
Sylvanus
3,617
773
253
1,576
13,738
8,384
156
2,286
11,452
24,451
3,418
L
3,737
36
0
2,297
9,089
3,580
356
471
8,618
40,045
0
W
Amaterasu
GaryW93
Amaterasu
5,634
3,026
0
5,037
13,757
8,595
2,834
611
12,378
0
58,826
L
Danzaburou
Jerry_Carry
Danzaburou
7,385
3,360
0
2,294
13,138
4,637
515
294
12,844
0
42,567
W
Loki
12,767
3,990
0
1,771
10,988
3,897
442
273
10,715
0
55,993
W
Danzaburou
Karst1000
Danzaburou
10,562
5,527
0
3,077
11,312
4,594
7,978
2,279
8,947
0
83,850
W
Nemesis
NX ProzGodz
Nemesis
5,761
2,709
0
321
11,085
3,805
0
2,971
8,020
0
11,823
L
Fenrir
PxcketDan
Fenrir
19,293
3,789
0
3,435
17,203
7,341
548
2,764
14,439
0
46,364
W
6,801
3,552
66
3,324
10,475
3,395
2,757
1,902
8,453
44,823
0
L
Kukulkan
1,216
240
0
0
9,138
2,722
0
986
8,152
20,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,894
Gold Earned
42,570
442
Minions Killed
291
0
Camps Cleared
0
1,896,613
Distance Traveled
1,522,320
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,019
401
54
3
0
228,425
7
L
Anubis
8,485
424
90
5
0
315,534
0
W
Amaterasu
11,355
568
105
5
0
399,815
1
L
Danzaburou
7,937
397
68
3
0
318,597
6
W
Loki
11,621
581
82
4
0
415,660
0
W
Danzaburou
13,982
699
157
8
0
367,478
3
W
Nemesis
8,409
420
10
1
0
363,414
7
L
Fenrir
11,132
557
43
2
0
397,987
2
W
Olorun
9,527
476
88
4
0
350,246
0
L
Kukulkan
6,997
350
36
2
0
261,777
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role