Player Matchup

Da Ji
Da Ji
BN51Raven
Da Ji
Level 18
God Stats
45W - 45L
1,355 SR
Queue Stats
347W - 370L
1,323 Elo+
Solo
Danzaburou
Danzaburou
FaPuKu
Danzaburou
Level 30
God Stats
6W - 3L
1,500 SR
Queue Stats
10W - 9L
1,666 Elo+
Solo
Ra
Ra
SibGohan
Ra
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 59L
1,477 Elo+
Party 1
Amaterasu
Amaterasu
StreetFighter44
Amaterasu
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
201W - 224L
1,333 Elo+
Party 1
Hades
Hades
bloodondra
Hades
Level 23
God Stats
1W - 10L
1,622 SR
Queue Stats
10W - 23L
1,163 Elo+
Solo
Team Averages
Level 20
1,496 SR
1,393 Elo+

VS

Team Averages
Level 15
1,540 SR
1,532 Elo+
Sun Wukong
Sun Wukong
DrJokArt
Sun Wukong
Level 27
God Stats
1W - 0L
1,655 SR
Queue Stats
38W - 34L
1,512 Elo+
Party 2
Yemoja
Yemoja
GodlikeSenku
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Ksrob
Danzaburou
Level 3
God Stats
3W - 1L
1,679 SR
Queue Stats
4W - 2L
1,625 Elo+
Solo
Agni
Agni
MoosyJr
Agni
Level 26
God Stats
1W - 1L
1,315 SR
Queue Stats
55W - 49L
1,660 Elo+
Party 2
Arachne
Arachne
Syntenics
Arachne
Level 17
God Stats
35W - 28L
1,550 SR
Queue Stats
55W - 51L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BN51Raven
Da Ji
7
1 / 2 / 1
6,947
331
1,061
5,386
1,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
FaPuKu
Danzaburou
15
9 / 10 / 5
10,269
489
13,895
19,017
8,071
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 9 / 9
10,127
482
14,562
15,992
13,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
StreetFighter44
Amaterasu
15
1 / 5 / 1
9,262
441
8,557
17,900
12,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
15
4 / 10 / 2
10,370
494
12,949
19,819
9,761
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DrJokArt
Sun Wukong
18
4 / 2 / 7
11,169
532
9,973
16,395
13,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
6
0 / 5 / 3
6,911
329
1,074
5,170
1,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Ksrob
Danzaburou
20
11 / 5 / 8
14,728
701
22,293
21,367
8,163
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
MoosyJr
Agni
20
16 / 2 / 6
13,741
654
21,145
14,402
5,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Syntenics
Arachne
18
5 / 5 / 6
11,104
529
6,033
18,618
6,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
66
19
Kills
36
36
Deaths
19
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BN51Raven
Da Ji
1
2
1
0.75
W
Sun Wukong
DrJokArt
Sun Wukong
4
2
7
3.75
L
Danzaburou
FaPuKu
Danzaburou
9
10
5
1.15
W
Yemoja
0
5
3
0.3
W
Danzaburou
Ksrob
Danzaburou
11
5
8
3
W
Agni
MoosyJr
Agni
16
2
6
9.5
L
4
9
9
0.94
L
Amaterasu
StreetFighter44
Amaterasu
1
5
1
0.3
W
Arachne
Syntenics
Arachne
5
5
6
1.6
L
Hades
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,024
Damage
60,518
78,114
Taken
75,952
45,211
Mitigated
35,740
18,831
Healing
30,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BN51Raven
Da Ji
1,061
406
0
1,462
5,386
1,630
0
1,363
3,928
0
17,389
W
Sun Wukong
DrJokArt
Sun Wukong
9,973
2,846
0
7,695
16,395
13,475
393
4,316
11,994
0
65,027
L
Danzaburou
FaPuKu
Danzaburou
13,895
7,329
0
2,184
19,017
8,071
1,887
3,623
15,146
0
48,129
W
Yemoja
1,074
367
123
254
5,170
1,674
0
475
4,609
5,097
0
W
Danzaburou
Ksrob
Danzaburou
22,293
13,133
0
12,240
21,367
8,163
3,910
7,923
12,956
0
113,858
W
Agni
MoosyJr
Agni
21,145
2,109
0
2,825
14,402
5,720
30
6,717
7,461
98,565
0
L
14,562
1,716
559
3,894
15,992
13,583
354
5,438
10,291
65,949
0
L
Amaterasu
StreetFighter44
Amaterasu
8,557
3,945
0
3,775
17,900
12,166
746
2,893
14,522
0
55,974
W
Arachne
Syntenics
Arachne
6,033
4,649
0
7,668
18,618
6,708
0
7,019
11,421
0
65,657
L
Hades
12,949
674
1,208
5,749
19,819
9,761
332
7,945
11,433
46,689
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,975
Gold Earned
57,653
401
Minions Killed
571
0
Camps Cleared
0
1,641,079
Distance Traveled
1,674,404
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,947
331
40
2
0
153,830
0
W
Sun Wukong
11,169
532
110
5
0
369,171
4
L
Danzaburou
10,269
489
71
3
0
354,837
2
W
Yemoja
6,911
329
3
0
0
154,211
2
W
Danzaburou
14,728
701
190
9
0
368,357
3
W
Agni
13,741
654
161
8
0
398,880
2
L
Ra
10,127
482
105
5
0
368,586
0
L
Amaterasu
9,262
441
95
5
0
414,678
0
W
Arachne
11,104
529
107
5
0
383,785
0
L
Hades
10,370
494
90
4
0
349,148
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role