Player Matchup

Zeus
Zeus
Darkezu12
Zeus
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
303W - 302L
1,530 Elo+
Solo
Guan Yu
Guan Yu
Dynozo
Guan Yu
Level 123
God Stats
7W - 11L
1,380 SR
Queue Stats
59W - 64L
1,493 Elo+
Solo
Janus
Janus
RagerAzul
Janus
Level 153
God Stats
5W - 5L
1,335 SR
Queue Stats
130W - 147L
1,537 Elo+
Solo
Thanatos
Thanatos
Tynkwink
Thanatos
Level 144
God Stats
1W - 5L
1,500 SR
Queue Stats
287W - 272L
1,577 Elo+
Solo
Danzaburou
Danzaburou
ŴarGrāy
Danzaburou
Level 160
God Stats
6W - 5L
1,707 SR
Queue Stats
72W - 59L
1,458 Elo+
Solo
Team Averages
Level 129
1,484 SR
1,519 Elo+

VS

Team Averages
Level 126
1,526 SR
1,607 Elo+
Anhur
Anhur
AceSnoopyZ
Anhur
Level 159
God Stats
4W - 2L
1,543 SR
Queue Stats
58W - 11L
1,850 Elo+
Party 1
Tiamat
Tiamat
AsterRhodes
Tiamat
Level 87
God Stats
6W - 6L
1,319 SR
Queue Stats
452W - 394L
1,567 Elo+
Solo
Artio
Artio
Horbuch
Artio
Level 122
God Stats
15W - 9L
1,676 SR
Queue Stats
214W - 223L
1,532 Elo+
Party 2
Thanatos
Thanatos
Psychorando
Thanatos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
xNarakuu
Jormungandr
Level 160
God Stats
12W - 10L
1,590 SR
Queue Stats
678W - 500L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
4 / 5 / 0
9,401
553
8,525
9,207
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Dynozo
Guan Yu
14
2 / 3 / 3
8,249
485
3,893
12,340
6,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
RagerAzul
Janus
15
0 / 4 / 0
8,759
515
6,749
10,104
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Tynkwink
Thanatos
12
3 / 6 / 1
7,920
466
7,883
16,188
4,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
ŴarGrāy
Danzaburou
14
0 / 8 / 4
8,624
507
5,269
15,286
3,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
17
10 / 4 / 2
10,909
642
14,272
9,955
2,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
17
4 / 2 / 3
10,107
595
8,074
8,970
6,782
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Horbuch
Artio
14
3 / 0 / 11
9,375
551
6,357
12,040
11,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Psychorando
Thanatos
15
4 / 3 / 7
9,276
546
5,147
12,301
4,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
xNarakuu
Jormungandr
17
5 / 0 / 4
10,267
604
10,332
10,062
8,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
9
Kills
26
26
Deaths
9
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anhur
10
4
2
2.75
W
Tiamat
4
2
3
2.75
L
Zeus
4
5
0
0.8
L
Guan Yu
Dynozo
Guan Yu
2
3
3
1.17
W
Artio
Horbuch
Artio
3
0
11
8.5
W
Thanatos
Psychorando
Thanatos
4
3
7
2.5
L
Janus
RagerAzul
Janus
0
4
0
0
L
Thanatos
Tynkwink
Thanatos
3
6
1
0.58
W
Jormungandr
xNarakuu
Jormungandr
5
0
4
7
L
Danzaburou
ŴarGrāy
Danzaburou
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,319
Damage
44,182
63,125
Taken
53,328
21,484
Mitigated
33,670
22,711
Healing
28,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
14,272
4,951
0
2,770
9,955
2,869
2,284
1,424
8,531
0
77,065
W
Tiamat
8,074
1,057
165
3,638
8,970
6,782
1,166
3,004
5,946
69,064
0
L
Zeus
8,525
1,040
0
696
9,207
3,213
0
6,067
3,115
66,575
0
L
Guan Yu
Dynozo
Guan Yu
3,893
684
709
4,412
12,340
6,678
0
5,017
7,298
0
39,200
W
Artio
Horbuch
Artio
6,357
626
799
4,948
12,040
11,208
0
3,316
8,670
17,021
0
W
Thanatos
Psychorando
Thanatos
5,147
1,171
0
11,752
12,301
4,191
0
2,458
9,823
0
51,518
L
Janus
RagerAzul
Janus
6,749
366
0
2,591
10,104
3,332
118
6,213
3,616
61,440
0
L
Thanatos
Tynkwink
Thanatos
7,883
2,106
0
10,705
16,188
4,877
0
4,929
11,184
0
48,717
W
Jormungandr
xNarakuu
Jormungandr
10,332
2,128
0
4,367
10,062
8,620
294
4,704
5,084
67,507
0
L
Danzaburou
ŴarGrāy
Danzaburou
5,269
2,183
0
3,598
15,286
3,384
0
2,137
13,149
0
54,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,953
Gold Earned
49,934
513
Minions Killed
532
0
Camps Cleared
0
1,570,958
Distance Traveled
1,711,286
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,909
642
142
8
0
301,407
2
W
Tiamat
10,107
595
154
9
0
341,343
9
L
Zeus
9,401
553
141
8
0
279,084
7
L
Guan Yu
8,249
485
69
4
0
357,209
4
W
Artio
9,375
551
19
1
0
370,821
5
W
Thanatos
9,276
546
85
5
0
372,587
8
L
Janus
8,759
515
116
7
0
303,862
3
L
Thanatos
7,920
466
78
5
0
335,220
3
W
Jormungandr
10,267
604
132
8
0
325,128
5
L
Danzaburou
8,624
507
109
6
0
295,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role