Player Matchup

Tiamat
Tiamat
Gold III
BPLoser
Tiamat
Gold III
Level 142
God Stats
9W - 10L
1,622 SR
Queue Stats
145W - 139L
1,471 MMR
Solo
Skadi
Skadi
Gold IV
Itz_Cashboy
Skadi
Gold IV
Level 128
God Stats
1W - 4L
1,356 SR
Queue Stats
34W - 39L
1,497 MMR
Solo
Thanatos
Thanatos
Bronze III
Joker_Puppy
Thanatos
Bronze III
Level 115
God Stats
0W - 5L
1,691 SR
Queue Stats
33W - 52L
1,459 MMR
Solo
Cerberus
Cerberus
Gold V
o Lt Meatball x
Cerberus
Gold V
Level 125
God Stats
8W - 7L
1,571 SR
Queue Stats
41W - 48L
1,414 MMR
Party 1
Janus
Janus
Gold IV
yahh moose
Janus
Gold IV
Level 139
God Stats
18W - 17L
1,978 SR
Queue Stats
335W - 338L
1,546 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,643 SR
1,477 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,577 SR
1,477 MMR
Athena
Athena
Gold IV
Feeder_Pro92
Athena
Gold IV
Level 124
God Stats
19W - 11L
1,626 SR
Queue Stats
26W - 29L
1,454 MMR
Solo
Izanami
Izanami
Gold III
ThE iCoN KNIVES
Izanami
Gold III
Level 129
God Stats
125W - 87L
1,681 SR
Queue Stats
366W - 357L
1,496 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
Thetruemvp8010
Zhong Kui
Bronze III
Level 43
God Stats
1W - 0L
1,345 SR
Queue Stats
5W - 2L
1,493 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
Zonin_X
Baron Samedi
Platinum V
Level 97
God Stats
5W - 4L
1,528 SR
Queue Stats
50W - 51L
1,495 MMR
Solo
Thor
Thor
Gold IV
temp-983754
Thor
Gold IV
Level 132
God Stats
15W - 11L
1,705 SR
Queue Stats
697W - 713L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BPLoser
Tiamat
19
4 / 4 / 1
11,411
496
10,257
19,107
24,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 7 / 4
10,632
462
16,074
17,078
5,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Joker_Puppy
Thanatos
15
1 / 8 / 2
9,577
416
5,001
20,560
6,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
14
2 / 6 / 7
10,111
440
7,210
19,736
13,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Janus
19
4 / 4 / 0
12,253
533
8,000
10,200
3,871
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
SetNu WaApolloDanzaburouPersephone

VS

Bans
CthulhuYmirCu ChulainnKumbhakarnaHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
18
4 / 3 / 13
13,084
569
5,804
19,776
18,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
8 / 2 / 4
14,014
609
17,445
17,615
8,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Thetruemvp8010
Zhong Kui
20
5 / 1 / 7
14,163
616
15,491
17,896
13,718
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Zonin_X
Baron Samedi
20
6 / 2 / 7
13,568
590
11,790
15,579
8,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
6 / 5 / 10
12,555
546
10,725
18,946
10,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
70
13
Kills
29
29
Deaths
13
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BPLoser
Tiamat
4
4
1
1.13
W
Athena
4
3
13
3.5
L
2
7
4
0.57
L
Thanatos
Joker_Puppy
Thanatos
1
8
2
0.25
W
8
2
4
5
W
Zhong Kui
Thetruemvp8010
Zhong Kui
5
1
7
8.5
W
Baron Samedi
Zonin_X
Baron Samedi
6
2
7
4.75
L
Cerberus
2
6
7
0.92
W
6
5
10
2.2
L
Janus
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,542
Damage
61,255
86,681
Taken
89,812
53,342
Mitigated
60,576
26,981
Healing
31,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BPLoser
Tiamat
10,257
1,825
0
6,638
19,107
24,033
1,124
9,961
9,146
63,918
0
W
Athena
5,804
1,184
0
1,645
19,776
18,299
497
6,345
13,322
18,181
0
L
16,074
7,314
0
3,511
17,078
5,368
1,702
6,561
10,517
0
83,432
L
Thanatos
Joker_Puppy
Thanatos
5,001
1,231
99
9,853
20,560
6,910
0
6,885
13,675
0
50,746
W
17,445
11,491
0
8,832
17,615
8,728
8,289
4,877
12,713
0
163,887
W
Zhong Kui
Thetruemvp8010
Zhong Kui
15,491
2,571
0
12,572
17,896
13,718
1,569
7,539
9,932
104,787
0
W
Baron Samedi
Zonin_X
Baron Samedi
11,790
363
1,785
5,635
15,579
8,895
302
4,492
10,997
84,874
0
L
Cerberus
7,210
571
0
5,423
19,736
13,160
0
4,799
14,937
28,991
0
W
10,725
2,117
0
1,515
18,946
10,936
1,074
4,424
14,479
0
77,233
L
Janus
8,000
43
0
1,457
10,200
3,871
0
4,879
5,321
91,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,984
Gold Earned
67,384
555
Minions Killed
727
0
Camps Cleared
0
2,011,923
Distance Traveled
2,179,101
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,411
496
118
5
0
387,369
6
W
Athena
13,084
569
31
1
0
495,966
4
L
Skadi
10,632
462
140
6
0
360,939
4
L
Thanatos
9,577
416
81
4
0
368,981
0
W
Izanami
14,014
609
202
9
0
400,209
5
W
Zhong Kui
14,163
616
235
10
0
410,066
1
W
Baron Samedi
13,568
590
155
7
0
437,462
9
L
Cerberus
10,111
440
43
2
0
450,721
0
W
Thor
12,555
546
104
5
0
435,398
5
L
Janus
12,253
533
173
8
0
443,913
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role