Player Matchup

Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
GODs_Posseidon
The Morrigan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,713 Elo+
Solo
Bacchus
Bacchus
IBlazeFlashI
Bacchus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Pele
Pele
Ksysiu
Pele
Level 149
God Stats
8W - 4L
1,742 SR
Queue Stats
194W - 161L
1,587 Elo+
Solo
Fafnir
Fafnir
O7m00d-QQ
Fafnir
Level 123
God Stats
16W - 20L
1,642 SR
Queue Stats
712W - 739L
1,528 Elo+
Solo
Team Averages
Level 137
1,577 SR
1,566 Elo+

VS

Team Averages
Level 136
1,499 SR
1,608 Elo+
Fenrir
Fenrir
Manfrik
Fenrir
Level 122
God Stats
1W - 2L
1,287 SR
Queue Stats
117W - 113L
1,630 Elo+
Solo
Rama
Rama
Sandvish
Rama
Level 126
God Stats
2W - 1L
1,605 SR
Queue Stats
44W - 36L
1,517 Elo+
Solo
Agni
Agni
Smouni
Agni
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 43L
1,693 Elo+
Party 1
Janus
Janus
criminalina
Janus
Level 126
God Stats
2W - 2L
1,415 SR
Queue Stats
113W - 105L
1,562 Elo+
Party 1
Thoth
Thoth
kalkis
Thoth
Level 156
God Stats
2W - 1L
1,686 SR
Queue Stats
76W - 65L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
10 / 6 / 11
11,689
835
18,325
13,252
9,557
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Morrigan
GODs_Posseidon
The Morrigan
15
1 / 11 / 7
9,777
698
9,177
14,102
6,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
IBlazeFlashI
Bacchus
19
6 / 6 / 14
11,189
799
15,892
14,814
19,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Pele
Ksysiu
Pele
19
6 / 5 / 9
11,203
800
13,066
15,117
7,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
O7m00d-QQ
Fafnir
18
4 / 5 / 12
11,125
795
8,792
17,303
24,200
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Manfrik
Fenrir
19
9 / 5 / 12
12,024
859
13,479
20,185
22,767
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Rama
20
6 / 5 / 19
12,141
867
17,845
18,751
8,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Agni
Smouni
Agni
16
5 / 7 / 12
10,706
765
11,307
14,070
5,970
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 6 / 10
11,472
819
9,084
13,309
5,788
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Thoth
kalkis
Thoth
20
7 / 5 / 16
13,220
944
13,583
12,487
5,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
101
27
Kills
32
33
Deaths
28
53
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
10
6
11
2.58
L
The Morrigan
GODs_Posseidon
The Morrigan
1
11
7
0.41
L
Bacchus
IBlazeFlashI
Bacchus
6
6
14
2.17
L
Pele
Ksysiu
Pele
6
5
9
2.1
W
Fenrir
Manfrik
Fenrir
9
5
12
3
L
Fafnir
O7m00d-QQ
Fafnir
4
5
12
2
W
Rama
6
5
19
3.1
W
Agni
Smouni
Agni
5
7
12
1.57
W
5
6
10
1.67
W
Thoth
kalkis
Thoth
7
5
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,252
Damage
65,298
74,588
Taken
78,802
66,599
Mitigated
48,755
18,951
Healing
22,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
18,325
3,517
262
807
13,252
9,557
1,542
7,188
6,064
0
28,378
L
The Morrigan
GODs_Posseidon
The Morrigan
9,177
1,507
933
2,231
14,102
6,390
1,593
5,175
8,905
23,622
0
L
Bacchus
IBlazeFlashI
Bacchus
15,892
1,115
0
670
14,814
19,364
339
7,466
7,348
21,698
0
L
Pele
Ksysiu
Pele
13,066
2,766
2,515
3,498
15,117
7,088
1,168
6,722
8,395
0
34,987
W
Fenrir
Manfrik
Fenrir
13,479
3,742
1,753
2,648
20,185
22,767
400
10,171
9,739
0
20,691
L
Fafnir
O7m00d-QQ
Fafnir
8,792
2,584
2,216
5,819
17,303
24,200
781
7,423
9,880
15,418
0
W
Rama
17,845
10,497
2,691
4,158
18,751
8,950
4,030
7,366
11,285
0
44,554
W
Agni
Smouni
Agni
11,307
1,527
2,283
2,235
14,070
5,970
252
5,682
8,338
24,553
0
W
9,084
84
1,159
1,398
13,309
5,788
0
4,743
8,491
31,174
0
W
Thoth
kalkis
Thoth
13,583
624
1,780
1,902
12,487
5,280
1,019
5,271
7,088
32,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,983
Gold Earned
59,563
125
Minions Killed
196
0
Camps Cleared
0
1,222,450
Distance Traveled
1,238,137
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,689
835
24
2
0
257,733
0
L
The Morrigan
9,777
698
31
2
0
211,375
0
L
Bacchus
11,189
799
11
1
0
236,821
1
L
Pele
11,203
800
49
4
0
276,451
4
W
Fenrir
12,024
859
11
1
0
260,071
1
L
Fafnir
11,125
795
10
1
0
240,070
0
W
Rama
12,141
867
63
5
0
243,200
1
W
Agni
10,706
765
35
3
0
242,372
1
W
Janus
11,472
819
52
4
0
250,263
1
W
Thoth
13,220
944
35
3
0
242,231
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role