Player Matchup

Anubis
Anubis
RICK27-98
Anubis
Level 108
God Stats
15W - 12L
1,591 SR
Queue Stats
32W - 39L
1,271 Elo+
Solo
Artemis
Artemis
eGO-030
Artemis
Level 89
God Stats
4W - 2L
1,500 SR
Queue Stats
183W - 258L
1,337 Elo+
Solo
Tyr
Tyr
scorpio3232
Tyr
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 194L
1,400 Elo+
Solo
Team Averages
Level 77
1,530 SR
1,336 Elo+

VS

Team Averages
Level 8
1,578 SR
1,355 Elo+
Hel
Hel
DiscoMantis
Hel
Level 9
God Stats
1W - 3L
1,733 SR
Queue Stats
6W - 10L
1,283 Elo+
Party 1
Artemis
Artemis
Lesandius
Artemis
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Neith
Neith
SpitonitFirst
Neith
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
43W - 24L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
RICK27-98
Anubis
14
12 / 0 / 7
11,481
765
13,674
8,783
3,411
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
eGO-030
Artemis
15
7 / 2 / 15
11,508
767
12,284
13,159
4,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 1 / 13
10,200
680
5,013
9,611
9,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 10 / 2
9,152
610
5,375
12,994
4,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
Lesandius
Artemis
10
1 / 9 / 2
8,536
569
4,691
12,060
3,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 0
8,593
573
8,549
9,769
3,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
24
Kills
3
3
Deaths
24
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
10
2
0.2
L
Artemis
Lesandius
Artemis
1
9
2
0.22
W
Anubis
RICK27-98
Anubis
12
0
7
15.5
L
1
5
0
0.2
W
Artemis
eGO-030
Artemis
7
2
15
7.25
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,971
Damage
18,615
31,553
Taken
34,823
17,847
Mitigated
11,078
13,316
Healing
6,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,375
414
1,005
2,750
12,994
4,708
0
4,166
8,828
26,301
0
L
Artemis
Lesandius
Artemis
4,691
2,148
0
1,035
12,060
3,110
0
4,724
7,336
0
13,466
W
Anubis
RICK27-98
Anubis
13,674
148
933
5,656
8,783
3,411
363
569
8,098
43,506
0
L
8,549
1,932
0
1,558
9,769
3,260
0
4,820
4,949
0
45,471
W
Artemis
eGO-030
Artemis
12,284
5,918
0
3,613
13,159
4,527
1,411
3,187
9,708
0
55,908
W
5,013
946
807
2,307
9,611
9,909
904
1,467
8,000
129
26,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,189
Gold Earned
26,281
172
Minions Killed
136
0
Camps Cleared
0
787,756
Distance Traveled
615,110
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,152
610
59
4
0
218,463
0
L
Artemis
8,536
569
16
1
0
169,705
0
W
Anubis
11,481
765
66
4
0
224,487
3
L
Neith
8,593
573
61
4
0
226,942
3
W
Artemis
11,508
767
74
5
0
264,630
3
W
Tyr
10,200
680
32
2
0
298,639
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role