Player Matchup

Cthulhu
Cthulhu
FluffyRuby
Cthulhu
Level 25
God Stats
1W - 0L
1,305 SR
Queue Stats
10W - 13L
1,481 Elo+
Party 1
Hachiman
Hachiman
Pepperlegs3
Hachiman
Level 7
God Stats
1W - 2L
1,305 SR
Queue Stats
7W - 11L
1,430 Elo+
Party 1
Scylla
Scylla
T0N0N0H
Scylla
Level 106
God Stats
6W - 0L
1,779 SR
Queue Stats
30W - 19L
1,581 Elo+
Solo
Team Averages
Level 46
1,463 SR
1,497 Elo+

VS

Team Averages
Level 20
1,557 SR
1,499 Elo+
Ymir
Ymir
BloodHunterOmega
Ymir
Level 25
God Stats
3W - 3L
1,532 SR
Queue Stats
16W - 17L
1,621 Elo+
Solo
Loki
Loki
JxssY
Loki
Level 28
God Stats
11W - 16L
1,264 SR
Queue Stats
109W - 164L
1,419 Elo+
Solo
Ra
Ra
NeKo68
Ra
Level 8
God Stats
0W - 1L
1,875 SR
Queue Stats
1W - 4L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FluffyRuby
Cthulhu
12
3 / 1 / 7
9,266
662
6,281
12,224
11,134
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
Pepperlegs3
Hachiman
12
3 / 0 / 6
9,201
657
6,102
4,737
1,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
T0N0N0H
Scylla
14
5 / 1 / 5
10,072
719
10,814
6,254
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
8,390
599
2,813
12,605
10,175
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Loki
JxssY
Loki
12
0 / 4 / 1
7,876
563
3,027
7,185
2,410
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
11
2 / 3 / 0
8,303
593
7,947
7,760
2,633
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
11
Kills
2
2
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Cthulhu
FluffyRuby
Cthulhu
3
1
7
6.5
L
Loki
JxssY
Loki
0
4
1
0.13
L
Ra
2
3
0
0.67
W
Hachiman
Pepperlegs3
Hachiman
3
0
6
6
W
Scylla
T0N0N0H
Scylla
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,197
Damage
13,787
23,215
Taken
27,550
14,891
Mitigated
15,218
3,718
Healing
3,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,813
710
0
895
12,605
10,175
0
6,926
5,400
10,488
0
W
Cthulhu
FluffyRuby
Cthulhu
6,281
1,049
0
404
12,224
11,134
173
5,742
6,482
24,495
0
L
Loki
JxssY
Loki
3,027
700
588
930
7,185
2,410
0
4,301
2,736
0
31,694
L
Ra
7,947
806
489
775
7,760
2,633
0
5,329
2,264
36,228
0
W
Hachiman
Pepperlegs3
Hachiman
6,102
4,610
0
980
4,737
1,789
600
1,994
2,743
0
27,042
W
Scylla
T0N0N0H
Scylla
10,814
1,230
0
2,334
6,254
1,968
424
3,497
2,757
54,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,539
Gold Earned
24,569
154
Minions Killed
116
0
Camps Cleared
0
778,377
Distance Traveled
752,312
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,390
599
7
1
0
240,677
4
W
Cthulhu
9,266
662
26
2
0
270,011
2
L
Loki
7,876
563
44
3
0
271,677
5
L
Ra
8,303
593
65
5
0
239,958
5
W
Hachiman
9,201
657
45
3
0
266,282
1
W
Scylla
10,072
719
83
6
0
242,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role