Player Matchup

Danzaburou
Danzaburou
Acecap4562128
Danzaburou
Level 26
God Stats
5W - 3L
1,735 SR
Queue Stats
273W - 272L
1,512 Elo+
Solo
Nemesis
Nemesis
IShockzz07
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,316 Elo+
Solo
Jormungandr
Jormungandr
Mangafreak33
Jormungandr
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 6L
1,460 Elo+
Solo
Chaac
Chaac
damianopl2006
Chaac
Level 17
God Stats
5W - 10L
1,489 SR
Queue Stats
16W - 21L
1,447 Elo+
Solo
Chiron
Chiron
tarlr4
Chiron
Level 26
God Stats
3W - 2L
1,819 SR
Queue Stats
88W - 68L
1,562 Elo+
Solo
Team Averages
Level 16
1,608 SR
1,459 Elo+

VS

Team Averages
Level 26
1,622 SR
1,492 Elo+
Bellona
Bellona
Killerdids
Bellona
Level 28
God Stats
22W - 16L
1,630 SR
Queue Stats
349W - 231L
1,668 Elo+
Solo
Ymir
Ymir
SAS Ayyy Yo
Ymir
Level 18
God Stats
3W - 3L
1,627 SR
Queue Stats
23W - 26L
1,392 Elo+
Party 1
Ratatoskr
Ratatoskr
SAS J0RD4N01
Ratatoskr
Level 26
God Stats
2W - 4L
1,402 SR
Queue Stats
29W - 37L
1,399 Elo+
Party 1
Fenrir
Fenrir
WolverineDeva
Fenrir
Level 28
God Stats
8W - 6L
1,723 SR
Queue Stats
30W - 41L
1,456 Elo+
Solo
Skadi
Skadi
guidewriter420
Skadi
Level 29
God Stats
11W - 5L
1,728 SR
Queue Stats
87W - 90L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Acecap4562128
Danzaburou
9
3 / 0 / 3
5,204
651
2,874
3,294
795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
IShockzz07
Nemesis
5
0 / 3 / 0
3,963
495
1,182
3,926
801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
Mangafreak33
Jormungandr
8
2 / 0 / 1
5,113
639
820
2,859
1,134
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

6
0 / 5 / 0
4,097
512
2,050
5,984
3,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
tarlr4
Chiron
9
5 / 1 / 2
5,664
708
4,816
5,759
1,538
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Killerdids
Bellona
8
7 / 1 / 1
5,514
689
6,208
5,028
3,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 2 / 1
3,602
450
1,584
3,145
1,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
SAS J0RD4N01
Ratatoskr
2
0 / 1 / 0
3,292
412
161
792
140
6
2 / 2 / 0
4,380
548
3,366
6,123
1,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 4 / 0
4,326
541
1,672
4,927
1,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
10
Kills
9
9
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Acecap4562128
Danzaburou
3
0
3
4.5
W
Nemesis
IShockzz07
Nemesis
0
3
0
0
L
Bellona
Killerdids
Bellona
7
1
1
7.5
W
Jormungandr
Mangafreak33
Jormungandr
2
0
1
2.5
L
0
2
1
0.25
L
Ratatoskr
SAS J0RD4N01
Ratatoskr
0
1
0
0
L
2
2
0
1
W
0
5
0
0
L
0
4
0
0
W
Chiron
tarlr4
Chiron
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,742
Damage
12,991
21,822
Taken
20,015
7,446
Mitigated
9,026
7,425
Healing
3,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Acecap4562128
Danzaburou
2,874
780
0
1,748
3,294
795
460
243
3,051
0
20,442
W
Nemesis
IShockzz07
Nemesis
1,182
661
0
1,107
3,926
801
0
58
3,868
0
10,316
L
Bellona
Killerdids
Bellona
6,208
3,255
0
680
5,028
3,962
156
0
4,778
0
20,220
W
Jormungandr
Mangafreak33
Jormungandr
820
537
81
323
2,859
1,134
234
723
2,136
16,696
0
L
1,584
984
0
0
3,145
1,743
66
203
2,942
6,052
0
L
Ratatoskr
SAS J0RD4N01
Ratatoskr
161
84
0
0
792
140
0
81
711
0
1,470
L
3,366
1,782
0
2,018
6,123
1,517
0
536
5,587
0
14,447
W
2,050
485
0
711
5,984
3,178
294
0
5,984
0
12,235
L
1,672
622
0
674
4,927
1,664
1,104
0
4,927
0
19,021
W
Chiron
tarlr4
Chiron
4,816
2,317
35
3,420
5,759
1,538
554
560
5,199
0
24,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,041
Gold Earned
21,114
156
Minions Killed
118
0
Camps Cleared
0
756,418
Distance Traveled
546,013
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,204
651
37
5
0
147,215
2
W
Nemesis
3,963
495
24
3
0
158,462
0
L
Bellona
5,514
689
46
6
0
144,048
2
W
Jormungandr
5,113
639
32
4
0
165,903
0
L
Ymir
3,602
450
10
1
0
94,206
0
L
Ratatoskr
3,292
412
4
1
0
54,261
0
L
Fenrir
4,380
548
23
3
0
138,165
0
W
Chaac
4,097
512
19
2
0
140,178
0
L
Skadi
4,326
541
35
4
0
115,333
0
W
Chiron
5,664
708
44
6
0
144,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role