Player Matchup

Ymir
Ymir
EvrYxz
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,133 Elo+
Solo
Kali
Kali
JohnnyFry
Kali
Level 27
God Stats
20W - 18L
1,607 SR
Queue Stats
369W - 373L
1,580 Elo+
Solo
Sobek
Sobek
PoNYloVER33
Sobek
Level 19
God Stats
17W - 20L
1,165 SR
Queue Stats
388W - 399L
1,315 Elo+
Party 1
Cupid
Cupid
Skizm90
Cupid
Level 13
God Stats
6W - 5L
1,484 SR
Queue Stats
51W - 58L
1,330 Elo+
Solo
Tiamat
Tiamat
WonderfulMrFox
Tiamat
Level 21
God Stats
77W - 77L
1,500 SR
Queue Stats
429W - 441L
1,323 Elo+
Party 1
Team Averages
Level 17
1,451 SR
1,336 Elo+

VS

Team Averages
Level 20
1,524 SR
1,397 Elo+
Artemis
Artemis
KanjoCivic
Artemis
Level 14
God Stats
3W - 0L
1,630 SR
Queue Stats
33W - 32L
1,217 Elo+
Solo
Ra
Ra
Mokca
Ra
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
44W - 45L
1,452 Elo+
Solo
Set
Set
NecronFury
Set
Level 25
God Stats
25W - 26L
1,491 SR
Queue Stats
94W - 80L
1,453 Elo+
Solo
Bellona
Bellona
Wululul
Bellona
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Zgryzuald
Yemoja
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 13L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
EvrYxz
Ymir
7
0 / 6 / 2
4,357
396
2,352
6,707
3,179
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
7
3 / 5 / 1
5,413
492
4,189
9,406
3,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 4 / 1
5,037
458
1,661
10,061
5,793
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes

Shoes

+6%
Movement Speed

Cupid
Skizm90
Cupid
8
2 / 3 / 0
5,136
467
2,579
7,044
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 4 / 1
4,485
408
1,690
7,032
2,769
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KanjoCivic
Artemis
10
1 / 2 / 7
5,929
539
4,477
4,829
1,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ra
13
9 / 1 / 4
7,731
703
6,474
4,571
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
7 / 1 / 6
7,541
686
6,037
6,222
2,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
Wululul
Bellona
11
4 / 0 / 4
6,824
620
6,222
5,364
3,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
Zgryzuald
Yemoja
9
1 / 2 / 8
5,898
536
3,698
5,897
2,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
6
Kills
22
22
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ymir
EvrYxz
Ymir
0
6
2
0.17
L
Kali
3
5
1
0.7
W
Artemis
KanjoCivic
Artemis
1
2
7
2.25
W
Ra
9
1
4
11
W
7
1
6
10
L
1
4
1
0.38
L
Cupid
Skizm90
Cupid
2
3
0
0.67
L
0
4
1
0.13
W
Bellona
Wululul
Bellona
4
0
4
6
W
Yemoja
Zgryzuald
Yemoja
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,471
Damage
26,908
40,250
Taken
26,883
17,699
Mitigated
11,740
9,563
Healing
7,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
EvrYxz
Ymir
2,352
486
0
159
6,707
3,179
0
2,291
4,416
8,534
0
L
Kali
4,189
2,376
0
2,941
9,406
3,311
0
3,323
6,083
0
15,878
W
Artemis
KanjoCivic
Artemis
4,477
1,975
0
106
4,829
1,766
211
1,023
3,806
0
27,419
W
Ra
6,474
1,844
733
2,113
4,571
1,435
350
1,578
2,993
44,913
0
W
6,037
3,666
0
1,418
6,222
2,149
1,012
754
5,468
0
40,550
L
1,661
762
0
2,627
10,061
5,793
0
1,465
8,596
15,593
0
L
Cupid
Skizm90
Cupid
2,579
1,307
0
1,852
7,044
2,647
0
904
6,140
0
22,376
L
1,690
405
0
1,984
7,032
2,769
240
2,189
4,843
14,757
0
W
Bellona
Wululul
Bellona
6,222
3,112
0
927
5,364
3,627
1,016
1,286
4,078
0
31,105
W
Yemoja
Zgryzuald
Yemoja
3,698
1,459
1,193
754
5,897
2,763
326
1,062
4,835
13,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,428
Gold Earned
33,923
139
Minions Killed
305
0
Camps Cleared
0
953,887
Distance Traveled
1,054,596
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,357
396
14
1
0
223,057
2
L
Kali
5,413
492
29
3
0
206,310
1
W
Artemis
5,929
539
56
5
0
195,223
0
W
Ra
7,731
703
80
7
0
206,015
1
W
Set
7,541
686
69
6
0
213,613
1
L
Sobek
5,037
458
36
3
0
159,144
1
L
Cupid
5,136
467
41
4
0
189,890
0
L
Tiamat
4,485
408
19
2
0
175,486
2
W
Bellona
6,824
620
77
7
0
232,840
3
W
Yemoja
5,898
536
23
2
0
206,905
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role