Player Matchup

Apollo
Apollo
Bronze III
Deltanator
Apollo
Bronze III
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 7L
1,541 MMR
Party 1
Hera
Hera
Gold III
Evolol
Hera
Gold III
Level 129
God Stats
2W - 0L
1,299 SR
Queue Stats
317W - 313L
1,508 MMR
Party 1
Tyr
Tyr
Bronze III
NineTwoFive
Tyr
Bronze III
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 14L
1,500 MMR
Solo
Awilix
Awilix
Silver I
TheGloups270
Awilix
Silver I
Level 67
God Stats
1W - 2L
1,312 SR
Queue Stats
62W - 48L
1,501 MMR
Solo
Ganesha
Ganesha
Gold II
slykidd
Ganesha
Gold II
Level 160
God Stats
16W - 12L
1,603 SR
Queue Stats
317W - 328L
1,503 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,443 SR
1,511 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,400 SR
1,511 MMR
Hun Batz
Hun Batz
Gold I
Galnebørge
Hun Batz
Gold I
Level 106
God Stats
28W - 27L
1,615 SR
Queue Stats
95W - 88L
1,517 MMR
Solo
Scylla
Scylla
Bronze III
KlausKlasuKlaus
Scylla
Bronze III
Level 77
God Stats
0W - 2L
1,358 SR
Queue Stats
18W - 29L
1,500 MMR
Solo
Chiron
Chiron
Gold III
RpP36
Chiron
Gold III
Level 147
God Stats
1W - 4L
1,271 SR
Queue Stats
63W - 70L
1,525 MMR
Solo
Baron Samedi
Baron Samedi
Gold III
TrAsHeR71
Baron Samedi
Gold III
Level 160
God Stats
2W - 3L
1,255 SR
Queue Stats
793W - 800L
1,510 MMR
Solo
Hercules
Hercules
Bronze III
ΞΞΞΞΞ
Hercules
Bronze III
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Deltanator
Apollo
20
15 / 2 / 6
14,778
672
26,625
26,592
13,084
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
Evolol
Hera
20
3 / 3 / 9
13,636
620
8,710
10,398
5,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 5 / 2
12,029
547
12,414
22,033
19,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Awilix
20
13 / 1 / 4
14,332
651
15,526
14,813
7,955
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
slykidd
Ganesha
17
0 / 2 / 15
12,590
572
5,808
15,429
14,020
Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
TiamatTsukuyomiAthena

VS

Bans
SetAo KuangDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Galnebørge
Hun Batz
18
3 / 7 / 2
11,004
500
9,397
22,562
10,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 9 / 1
8,380
381
2,990
11,751
3,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
RpP36
Chiron
17
1 / 5 / 3
10,387
472
10,412
17,305
6,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
TrAsHeR71
Baron Samedi
14
0 / 9 / 3
8,615
392
11,115
13,654
7,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ΞΞΞΞΞ
Hercules
20
6 / 5 / 2
12,520
569
13,744
24,105
27,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
22
35
Kills
11
13
Deaths
35
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
Deltanator
Apollo
15
2
6
9
W
Hera
Evolol
Hera
3
3
9
2.5
L
Hun Batz
Galnebørge
Hun Batz
3
7
2
0.57
L
1
9
1
0.17
W
4
5
2
1
L
Chiron
RpP36
Chiron
1
5
3
0.5
W
Awilix
13
1
4
15
L
Baron Samedi
TrAsHeR71
Baron Samedi
0
9
3
0.17
W
Ganesha
slykidd
Ganesha
0
2
15
3.75
L
Hercules
ΞΞΞΞΞ
Hercules
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,083
Damage
47,658
89,265
Taken
89,377
59,671
Mitigated
54,938
33,456
Healing
25,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Deltanator
Apollo
26,625
19,247
0
15,783
26,592
13,084
6,848
6,893
19,097
0
132,581
W
Hera
Evolol
Hera
8,710
3,092
0
1,026
10,398
5,188
2,136
1,269
8,971
92,586
0
L
Hun Batz
Galnebørge
Hun Batz
9,397
2,379
0
3,812
22,562
10,035
0
2,894
19,588
0
85,609
L
2,990
195
0
1,543
11,751
3,905
0
1,643
10,108
41,383
0
W
12,414
1,410
0
9,074
22,033
19,424
153
4,637
16,769
0
58,414
L
Chiron
RpP36
Chiron
10,412
4,235
1,224
6,434
17,305
6,338
0
2,178
15,051
0
79,507
W
Awilix
15,526
7,370
0
6,471
14,813
7,955
2,835
3,335
11,252
0
128,060
L
Baron Samedi
TrAsHeR71
Baron Samedi
11,115
79
870
1,819
13,654
7,136
0
1,482
12,172
51,675
0
W
Ganesha
slykidd
Ganesha
5,808
499
0
1,102
15,429
14,020
621
3,492
11,471
34,518
0
L
Hercules
ΞΞΞΞΞ
Hercules
13,744
3,602
0
10,046
24,105
27,524
0
6,321
17,784
796
63,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,365
Gold Earned
50,906
656
Minions Killed
578
0
Camps Cleared
0
2,361,938
Distance Traveled
1,948,907
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,778
672
195
9
0
412,862
3
W
Hera
13,636
620
168
8
0
444,767
8
L
Hun Batz
11,004
500
148
7
0
439,137
5
L
Scylla
8,380
381
67
3
0
305,037
5
W
Tyr
12,029
547
102
5
0
454,155
4
L
Chiron
10,387
472
140
6
0
399,074
4
W
Awilix
14,332
651
191
9
0
565,415
2
L
Baron Samedi
8,615
392
93
4
0
401,176
4
W
Ganesha
12,590
572
0
0
0
484,739
3
L
Hercules
12,520
569
130
6
0
404,483
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role