Player Matchup

Pele
Pele
I-Am-Narcissus
Pele
Level 49
God Stats
15W - 13L
1,552 SR
Queue Stats
68W - 81L
1,423 Elo+
Party 2
Tyr
Tyr
McMat123
Tyr
Level 47
God Stats
10W - 19L
1,283 SR
Queue Stats
330W - 384L
1,340 Elo+
Solo
Izanami
Izanami
Stewiege12
Izanami
Level 28
God Stats
13W - 6L
1,549 SR
Queue Stats
71W - 71L
1,459 Elo+
Party 2
Aphrodite
Aphrodite
TinMhar
Aphrodite
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
256W - 347L
1,304 Elo+
Party 3
Tiamat
Tiamat
oMOUSTACHEo
Tiamat
Level 47
God Stats
1W - 11L
1,108 SR
Queue Stats
333W - 414L
1,299 Elo+
Party 3
Team Averages
Level 43
1,398 SR
1,365 Elo+

VS

Team Averages
Level 48
1,562 SR
1,426 Elo+
Hera
Hera
 
Hera
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cthulhu
Cthulhu
DoomBuII117
Cthulhu
Level 61
God Stats
18W - 11L
1,500 SR
Queue Stats
115W - 140L
1,468 Elo+
Party 1
Ymir
Ymir
GordrakkTyrant
Ymir
Level 12
God Stats
9W - 11L
1,722 SR
Queue Stats
115W - 130L
1,473 Elo+
Party 1
Scylla
Scylla
I vSnxgz TmT I
Scylla
Level 42
God Stats
22W - 18L
1,508 SR
Queue Stats
83W - 91L
1,383 Elo+
Solo
Skadi
Skadi
afonsoreis2009
Skadi
Level 29
God Stats
6W - 9L
1,578 SR
Queue Stats
75W - 112L
1,304 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 0
6,952
579
1,895
4,913
1,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 2 / 0
6,077
506
1,044
7,267
2,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Stewiege12
Izanami
12
8 / 0 / 2
7,196
600
9,174
8,195
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
TinMhar
Aphrodite
10
2 / 2 / 7
5,997
500
2,304
4,935
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
11
0 / 0 / 4
6,371
531
3,331
5,216
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
0 / 5 / 0
5,605
467
2,743
5,798
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
DoomBuII117
Cthulhu
9
2 / 1 / 0
5,818
485
1,957
5,789
2,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 2
4,902
409
4,789
7,498
3,366
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 1
6,227
519
5,560
2,134
557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 5 / 0
5,238
437
3,339
5,223
1,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
15
Kills
4
4
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
5
0
0
L
Cthulhu
DoomBuII117
Cthulhu
2
1
0
2
L
0
4
2
0.25
L
1
0
1
1.5
W
5
0
0
5
W
0
2
0
0
W
Izanami
Stewiege12
Izanami
8
0
2
9
W
Aphrodite
TinMhar
Aphrodite
2
2
7
2.75
L
1
5
0
0.2
W
Tiamat
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,748
Damage
18,388
30,526
Taken
26,442
10,506
Mitigated
8,993
13,983
Healing
2,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
2,743
210
0
945
5,798
1,651
0
2,842
2,956
22,702
0
L
Cthulhu
DoomBuII117
Cthulhu
1,957
235
0
190
5,789
2,080
0
114
5,675
25,686
0
L
4,789
286
0
1,209
7,498
3,366
0
1,552
5,773
14,445
0
L
5,560
972
0
513
2,134
557
504
0
2,134
29,251
0
W
1,895
460
0
3,328
4,913
1,462
112
316
4,593
0
33,451
W
1,044
348
0
1,461
7,267
2,913
339
4,665
2,306
0
24,784
W
Izanami
Stewiege12
Izanami
9,174
7,006
0
2,295
8,195
2,413
1,000
3,389
4,726
0
57,633
W
Aphrodite
TinMhar
Aphrodite
2,304
352
1,894
1,891
4,935
1,759
0
2,720
2,175
11,804
0
L
3,339
1,157
0
0
5,223
1,339
0
781
4,269
0
21,248
W
Tiamat
3,331
199
0
3,114
5,216
1,959
354
3,318
1,677
33,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,593
Gold Earned
27,790
330
Minions Killed
222
0
Camps Cleared
0
1,118,749
Distance Traveled
1,062,355
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,605
467
58
5
0
201,509
5
L
Cthulhu
5,818
485
55
5
0
224,865
0
L
Ymir
4,902
409
24
2
0
210,832
1
L
Scylla
6,227
519
51
4
0
196,331
4
W
Pele
6,952
579
76
6
0
255,739
4
W
Tyr
6,077
506
64
5
0
229,604
2
W
Izanami
7,196
600
105
9
0
203,699
3
W
Aphrodite
5,997
500
24
2
0
216,060
0
L
Skadi
5,238
437
34
3
0
228,818
0
W
Tiamat
6,371
531
61
5
0
213,647
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role