Player Matchup

Nike
Nike
AcWallen
Nike
Level 22
God Stats
5W - 2L
1,648 SR
Queue Stats
30W - 27L
1,478 Elo+
Solo
Athena
Athena
Arlong
Athena
Level 29
God Stats
12W - 8L
1,586 SR
Queue Stats
453W - 448L
1,455 Elo+
Solo
The Morrigan
The Morrigan
CristoReventor11
The Morrigan
Level 28
God Stats
19W - 9L
1,647 SR
Queue Stats
134W - 125L
1,511 Elo+
Solo
Izanami
Izanami
FeelPack
Izanami
Level 29
God Stats
337W - 331L
1,571 SR
Queue Stats
401W - 412L
1,482 Elo+
Solo
Artemis
Artemis
Kokuso
Artemis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,783 Elo+
Solo
Team Averages
Level 25
1,591 SR
1,542 Elo+

VS

Team Averages
Level 19
1,656 SR
1,427 Elo+
Loki
Loki
ClimDager
Loki
Level 3
God Stats
2W - 3L
1,803 SR
Queue Stats
26W - 37L
1,501 Elo+
Party 1
Amaterasu
Amaterasu
Darkkinght228RU
Amaterasu
Level 25
God Stats
7W - 7L
1,846 SR
Queue Stats
91W - 128L
1,404 Elo+
Party 1
Hachiman
Hachiman
Dolor_amplio
Hachiman
Level 16
God Stats
61W - 68L
1,367 SR
Queue Stats
106W - 145L
1,270 Elo+
Party 1
Athena
Athena
Erdemo86
Athena
Level 24
God Stats
15W - 8L
1,684 SR
Queue Stats
97W - 97L
1,549 Elo+
Solo
Artemis
Artemis
SibXoDev
Artemis
Level 29
God Stats
4W - 6L
1,580 SR
Queue Stats
124W - 150L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
8 / 1 / 9
11,964
544
12,181
14,283
6,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
Arlong
Athena
16
4 / 6 / 10
11,720
533
9,084
21,143
22,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
CristoReventor11
The Morrigan
20
15 / 4 / 9
14,362
653
23,349
14,929
7,413
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
FeelPack
Izanami
20
13 / 2 / 5
14,787
672
25,954
16,887
8,382
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Kokuso
Artemis
16
3 / 5 / 3
11,285
513
8,472
9,360
4,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
16
3 / 9 / 2
9,993
454
7,698
18,176
6,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Darkkinght228RU
Amaterasu
12
2 / 14 / 3
8,363
380
6,847
28,446
18,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Dolor_amplio
Hachiman
16
4 / 10 / 3
9,756
443
9,929
16,464
5,533
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Athena
Erdemo86
Athena
16
5 / 3 / 9
10,962
498
10,304
20,890
24,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
SibXoDev
Artemis
16
4 / 7 / 2
9,699
441
9,870
16,995
8,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
37
43
Kills
18
18
Deaths
43
36
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nike
8
1
9
12.5
W
Athena
Arlong
Athena
4
6
10
1.5
L
Loki
3
9
2
0.44
W
The Morrigan
CristoReventor11
The Morrigan
15
4
9
4.88
L
Amaterasu
Darkkinght228RU
Amaterasu
2
14
3
0.25
L
Hachiman
Dolor_amplio
Hachiman
4
10
3
0.55
L
Athena
Erdemo86
Athena
5
3
9
3.17
W
Izanami
FeelPack
Izanami
13
2
5
7.75
W
Artemis
Kokuso
Artemis
3
5
3
0.9
L
Artemis
SibXoDev
Artemis
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,040
Damage
44,648
76,602
Taken
100,971
49,118
Mitigated
62,523
15,014
Healing
10,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
12,181
1,966
0
3,736
14,283
6,278
1,681
772
13,511
0
63,679
W
Athena
Arlong
Athena
9,084
2,997
0
1,763
21,143
22,994
1,131
3,502
17,641
34,152
0
L
Loki
7,698
1,586
0
2,224
18,176
6,105
0
2,832
15,344
0
57,786
W
The Morrigan
CristoReventor11
The Morrigan
23,349
5,675
0
2,999
14,929
7,413
3,431
1,769
13,160
94,572
6,472
L
Amaterasu
Darkkinght228RU
Amaterasu
6,847
2,242
0
3,277
28,446
18,453
0
10,441
18,005
0
46,307
L
Hachiman
Dolor_amplio
Hachiman
9,929
5,788
0
0
16,464
5,533
0
3,827
12,637
0
50,254
L
Athena
Erdemo86
Athena
10,304
3,262
156
4,131
20,890
24,209
0
7,509
13,381
45,327
0
W
Izanami
FeelPack
Izanami
25,954
19,460
0
6,426
16,887
8,382
4,401
1,804
15,083
0
126,851
W
Artemis
Kokuso
Artemis
8,472
2,984
0
90
9,360
4,051
6,549
2,457
6,903
0
54,124
L
Artemis
SibXoDev
Artemis
9,870
4,934
0
1,118
16,995
8,223
0
3,574
13,421
0
67,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,118
Gold Earned
48,773
614
Minions Killed
430
0
Camps Cleared
0
2,054,714
Distance Traveled
1,903,839
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,964
544
88
4
0
495,604
0
W
Athena
11,720
533
55
3
0
429,899
3
L
Loki
9,993
454
94
4
0
434,446
1
W
The Morrigan
14,362
653
173
8
0
388,031
1
L
Amaterasu
8,363
380
56
3
0
386,517
0
L
Hachiman
9,756
443
94
4
0
338,855
6
L
Athena
10,962
498
75
3
0
380,572
4
W
Izanami
14,787
672
203
9
0
373,303
3
W
Artemis
11,285
513
95
4
0
367,877
0
L
Artemis
9,699
441
111
5
0
363,449
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role