Player Matchup

Sobek
Sobek
Gold II
DonQuichoteSoSo
Sobek
Gold II
Level 157
God Stats
23W - 17L
1,787 SR
Queue Stats
282W - 350L
1,495 MMR
Party 1
Danzaburou
Danzaburou
Gold II
Tfresh124
Danzaburou
Gold II
Level 96
God Stats
12W - 12L
1,561 SR
Queue Stats
192W - 216L
1,545 MMR
Solo
Hera
Hera
Silver II
omidplustik
Hera
Silver II
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 18L
1,454 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,616 SR
1,498 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,580 SR
1,478 MMR
Cernunnos
Cernunnos
Gold V
FISHINISMYLIFE2
Cernunnos
Gold V
Level 125
God Stats
8W - 3L
1,568 SR
Queue Stats
438W - 463L
1,394 MMR
Solo
Ra
Ra
Silver I
ItchyJoey186649
Ra
Silver I
Level 83
God Stats
29W - 21L
1,600 SR
Queue Stats
33W - 31L
1,483 MMR
Solo
Osiris
Osiris
Gold II
zammhouraii
Osiris
Gold II
Level 75
God Stats
4W - 12L
1,572 SR
Queue Stats
42W - 60L
1,556 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 14
11,456
764
12,972
16,378
16,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
Tfresh124
Danzaburou
13
3 / 2 / 9
10,116
674
6,373
9,037
3,520
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
11 / 2 / 4
12,231
815
19,213
9,025
4,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AphroditeCthulhuCu ChulainnPersephoneChaac

VS

Bans
ThothGaneshaTiamatGuan YuScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FISHINISMYLIFE2
Cernunnos
12
1 / 5 / 3
9,239
616
10,408
11,139
3,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 6 / 1
10,651
710
8,766
17,394
7,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Osiris
11
0 / 6 / 4
8,746
583
6,407
16,459
9,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
17
Kills
5
5
Deaths
17
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
1
14
10
L
Cernunnos
FISHINISMYLIFE2
Cernunnos
1
5
3
0.5
L
4
6
1
0.75
W
Danzaburou
Tfresh124
Danzaburou
3
2
9
3.75
W
11
2
4
6.5
L
Osiris
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,558
Damage
25,581
34,440
Taken
44,992
24,259
Mitigated
21,169
8,867
Healing
13,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,972
436
0
4,652
16,378
16,699
263
2,986
13,392
31,889
0
L
Cernunnos
FISHINISMYLIFE2
Cernunnos
10,408
4,531
672
1,208
11,139
3,589
902
8,781
2,358
0
28,455
L
8,766
648
965
7,348
17,394
7,887
356
12,415
4,979
66,227
0
W
Danzaburou
Tfresh124
Danzaburou
6,373
2,163
0
1,529
9,037
3,520
1,969
2,565
6,472
0
31,529
W
19,213
3,914
0
2,686
9,025
4,040
772
3,239
5,786
77,113
0
L
Osiris
6,407
2,831
0
3,372
16,459
9,693
0
11,046
5,413
0
31,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,803
Gold Earned
28,636
196
Minions Killed
197
0
Camps Cleared
0
858,573
Distance Traveled
832,171
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,456
764
39
3
0
304,844
3
L
Cernunnos
9,239
616
45
3
0
270,524
0
L
Ra
10,651
710
101
7
0
271,207
1
W
Danzaburou
10,116
674
47
3
0
271,029
1
W
Hera
12,231
815
110
7
0
282,700
6
L
Osiris
8,746
583
51
3
0
290,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role