Player Matchup

Guan Yu
Guan Yu
Atreoss
Guan Yu
Level 21
God Stats
2W - 0L
1,720 SR
Queue Stats
28W - 25L
1,461 Elo+
Party 2
Cerberus
Cerberus
DanaKIL--RooTS
Cerberus
Level 92
God Stats
29W - 20L
1,503 SR
Queue Stats
304W - 283L
1,434 Elo+
Solo
Zhong Kui
Zhong Kui
MAHAN_WOLF_007
Zhong Kui
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 86L
1,449 Elo+
Party 2
Nox
Nox
SunnyCini
Nox
Level 157
God Stats
3W - 5L
1,155 SR
Queue Stats
532W - 525L
1,429 Elo+
Solo
Artemis
Artemis
kolozpolski
Artemis
Level 64
God Stats
59W - 52L
1,547 SR
Queue Stats
169W - 195L
1,437 Elo+
Solo
Team Averages
Level 88
1,485 SR
1,442 Elo+

VS

Team Averages
Level 74
1,499 SR
1,443 Elo+
Arachne
Arachne
Da_Shadowzzz
Arachne
Level 68
God Stats
11W - 10L
1,504 SR
Queue Stats
199W - 213L
1,436 Elo+
Party 1
Khepri
Khepri
The gamefrond
Khepri
Level 83
God Stats
6W - 2L
1,804 SR
Queue Stats
275W - 275L
1,457 Elo+
Party 1
Agni
Agni
baranda2
Agni
Level 89
God Stats
0W - 3L
1,375 SR
Queue Stats
27W - 29L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
kat-in-een-bakki
Sun Wukong
Level 45
God Stats
24W - 15L
1,634 SR
Queue Stats
194W - 216L
1,504 Elo+
Party 1
Jing Wei
Jing Wei
x2_Valor_x3
Jing Wei
Level 84
God Stats
0W - 6L
1,179 SR
Queue Stats
74W - 86L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Atreoss
Guan Yu
18
5 / 2 / 5
11,686
531
12,119
19,452
12,110
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
14
1 / 2 / 7
9,607
437
9,397
13,291
9,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
MAHAN_WOLF_007
Zhong Kui
19
2 / 1 / 4
11,788
536
17,807
16,129
18,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
3 / 1 / 3
11,586
527
6,177
10,920
5,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
kolozpolski
Artemis
20
4 / 1 / 0
12,396
563
11,273
7,905
4,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Da_Shadowzzz
Arachne
15
1 / 4 / 2
9,330
424
4,792
17,293
6,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 4
8,544
388
4,437
17,356
8,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
18
1 / 3 / 2
10,499
477
10,233
10,114
3,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
kat-in-een-bakki
Sun Wukong
18
4 / 2 / 0
11,623
528
14,166
22,859
22,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
x2_Valor_x3
Jing Wei
16
1 / 2 / 0
9,444
429
4,652
10,583
3,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
15
Kills
7
7
Deaths
15
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Atreoss
Guan Yu
5
2
5
3.75
L
Arachne
Da_Shadowzzz
Arachne
1
4
2
0.5
W
Cerberus
1
2
7
2.25
W
Zhong Kui
MAHAN_WOLF_007
Zhong Kui
2
1
4
4
W
3
1
3
4.5
L
0
4
4
0.5
L
Agni
1
3
2
0.67
L
Sun Wukong
kat-in-een-bakki
Sun Wukong
4
2
0
2
W
Artemis
kolozpolski
Artemis
4
1
0
4
L
Jing Wei
x2_Valor_x3
Jing Wei
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,773
Damage
38,280
67,697
Taken
78,205
48,804
Mitigated
44,603
34,287
Healing
18,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Atreoss
Guan Yu
12,119
2,308
1,092
10,507
19,452
12,110
535
3,324
15,898
0
84,578
L
Arachne
Da_Shadowzzz
Arachne
4,792
2,823
0
3,748
17,293
6,818
0
6,612
10,681
0
65,359
W
Cerberus
9,397
290
0
4,531
13,291
9,131
85
3,026
10,063
27,791
0
W
Zhong Kui
MAHAN_WOLF_007
Zhong Kui
17,807
2,213
0
10,472
16,129
18,209
149
2,037
14,054
93,123
0
W
6,177
338
0
4,781
10,920
5,297
252
4,145
6,334
88,229
0
L
4,437
53
0
4,840
17,356
8,356
0
9,805
7,551
20,804
0
L
Agni
10,233
185
0
2,602
10,114
3,444
0
3,767
6,347
78,711
0
L
Sun Wukong
kat-in-een-bakki
Sun Wukong
14,166
3,340
0
3,986
22,859
22,551
0
12,061
10,798
0
92,754
W
Artemis
kolozpolski
Artemis
11,273
5,212
0
2,904
7,905
4,057
2,699
1,181
6,678
0
104,909
L
Jing Wei
x2_Valor_x3
Jing Wei
4,652
3,102
156
3,639
10,583
3,434
0
1,136
9,447
0
47,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,063
Gold Earned
49,440
710
Minions Killed
547
0
Camps Cleared
0
2,133,238
Distance Traveled
2,161,632
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,686
531
128
6
0
473,334
5
L
Arachne
9,330
424
106
5
0
445,319
5
W
Cerberus
9,607
437
45
2
0
447,002
7
W
Zhong Kui
11,788
536
173
8
0
397,159
6
W
Nox
11,586
527
192
9
0
445,429
3
L
Khepri
8,544
388
21
1
0
453,174
5
L
Agni
10,499
477
139
6
0
436,393
2
L
Sun Wukong
11,623
528
178
8
0
419,740
6
W
Artemis
12,396
563
172
8
0
370,314
0
L
Jing Wei
9,444
429
103
5
0
407,006
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role