Player Matchup

Hou Yi
Hou Yi
Bobo4MMC69
Hou Yi
Level 17
God Stats
24W - 31L
1,437 SR
Queue Stats
29W - 42L
1,333 Elo+
Solo
Nemesis
Nemesis
KING SEAN LOL
Nemesis
Level 20
God Stats
15W - 29L
1,159 SR
Queue Stats
85W - 104L
1,245 Elo+
Party 1
Bellona
Bellona
mazionga
Bellona
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,273 Elo+
Party 1
Chernobog
Chernobog
sertziopetsa632
Chernobog
Level 17
God Stats
6W - 5L
1,688 SR
Queue Stats
55W - 77L
1,780 Elo+
Solo
Kali
Kali
verjak-90
Kali
Level 17
God Stats
9W - 5L
1,565 SR
Queue Stats
125W - 174L
1,249 Elo+
Solo
Team Averages
Level 17
1,470 SR
1,376 Elo+

VS

Team Averages
Level 14
1,403 SR
1,156 Elo+
Camazotz
Camazotz
BotHooza9605
Camazotz
Level 15
God Stats
0W - 1L
1,280 SR
Queue Stats
27W - 51L
1,154 Elo+
Solo
Thanatos
Thanatos
DaniEnty03_KL
Thanatos
Level 11
God Stats
0W - 2L
1,191 SR
Queue Stats
0W - 6L
974 Elo+
Solo
Cernunnos
Cernunnos
DutchDragon297
Cernunnos
Level 25
God Stats
3W - 5L
1,428 SR
Queue Stats
66W - 71L
1,331 Elo+
Party 2
Cerberus
Cerberus
Flame1118
Cerberus
Level 13
God Stats
3W - 4L
1,877 SR
Queue Stats
15W - 26L
1,300 Elo+
Party 2
Anubis
Anubis
Shark_Winged4
Anubis
Level 4
God Stats
9W - 20L
1,239 SR
Queue Stats
15W - 33L
1,023 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bobo4MMC69
Hou Yi
18
11 / 3 / 3
12,460
566
13,542
10,471
3,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Nemesis
17
9 / 4 / 7
11,909
541
12,563
14,697
7,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
mazionga
Bellona
17
11 / 1 / 5
12,098
550
9,834
13,938
11,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
sertziopetsa632
Chernobog
16
9 / 12 / 9
11,964
544
19,982
16,015
5,517
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kali
16
1 / 5 / 10
10,998
500
3,912
12,330
5,876
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
BotHooza9605
Camazotz
10
0 / 15 / 5
7,664
348
4,114
18,065
5,180
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
DaniEnty03_KL
Thanatos
14
8 / 11 / 2
10,370
471
10,476
19,852
7,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
DutchDragon297
Cernunnos
18
14 / 5 / 2
11,995
545
18,235
19,920
10,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Flame1118
Cerberus
16
1 / 3 / 6
10,444
475
3,754
14,818
11,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 9 / 7
8,010
364
2,382
11,823
4,038
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
45
41
Kills
23
25
Deaths
43
34
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Bobo4MMC69
Hou Yi
11
3
3
4.17
L
Camazotz
BotHooza9605
Camazotz
0
15
5
0.17
L
Thanatos
DaniEnty03_KL
Thanatos
8
11
2
0.82
L
Cernunnos
DutchDragon297
Cernunnos
14
5
2
3
L
Cerberus
Flame1118
Cerberus
1
3
6
1.33
W
Nemesis
9
4
7
3.13
L
0
9
7
0.39
W
Bellona
mazionga
Bellona
11
1
5
13.5
W
Chernobog
sertziopetsa632
Chernobog
9
12
9
1.13
W
Kali
1
5
10
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,833
Damage
38,961
67,451
Taken
84,478
34,300
Mitigated
38,419
9,218
Healing
14,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Bobo4MMC69
Hou Yi
13,542
8,666
0
3,895
10,471
3,616
4,584
2,533
7,938
0
57,723
L
Camazotz
BotHooza9605
Camazotz
4,114
787
0
938
18,065
5,180
0
0
18,065
0
19,555
L
Thanatos
DaniEnty03_KL
Thanatos
10,476
1,682
0
6,137
19,852
7,649
782
0
19,852
0
34,779
L
Cernunnos
DutchDragon297
Cernunnos
18,235
11,218
0
4,121
19,920
10,372
148
0
19,920
0
81,207
L
Cerberus
Flame1118
Cerberus
3,754
147
0
2,160
14,818
11,180
200
0
14,818
39,123
0
W
Nemesis
12,563
6,624
0
991
14,697
7,743
0
1,696
13,001
0
105,505
L
2,382
1,145
0
1,166
11,823
4,038
258
0
11,823
29,088
0
W
Bellona
mazionga
Bellona
9,834
3,269
0
2,741
13,938
11,548
1,440
1,806
12,132
0
50,367
W
Chernobog
sertziopetsa632
Chernobog
19,982
14,668
0
0
16,015
5,517
3,478
2,244
13,771
0
53,850
W
Kali
3,912
2,143
0
1,591
12,330
5,876
605
842
11,488
0
45,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,429
Gold Earned
48,483
415
Minions Killed
360
0
Camps Cleared
0
1,742,167
Distance Traveled
1,689,730
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,460
566
84
4
0
261,484
0
L
Camazotz
7,664
348
28
1
0
321,127
0
L
Thanatos
10,370
471
43
2
0
352,780
1
L
Cernunnos
11,995
545
126
6
0
375,539
10
L
Cerberus
10,444
475
117
5
0
416,959
1
W
Nemesis
11,909
541
107
5
0
407,444
1
L
Anubis
8,010
364
46
2
0
223,325
2
W
Bellona
12,098
550
67
3
0
405,403
0
W
Chernobog
11,964
544
81
4
0
324,727
0
W
Kali
10,998
500
76
3
0
343,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role