Player Matchup

Vamana
Vamana
CHTH Claudiu
Vamana
Level 38
God Stats
2W - 7L
1,462 SR
Queue Stats
182W - 181L
1,398 Elo+
Party 1
Ra
Ra
Otaku_Xino03
Ra
Level 83
God Stats
4W - 6L
1,861 SR
Queue Stats
195W - 179L
1,538 Elo+
Solo
Tsukuyomi
Tsukuyomi
PaXaSuiZidE96
Tsukuyomi
Level 48
God Stats
60W - 71L
1,382 SR
Queue Stats
237W - 279L
1,349 Elo+
Party 1
Jing Wei
Jing Wei
Velli65
Jing Wei
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
404W - 418L
1,435 Elo+
Solo
Da Ji
Da Ji
Zepodanslebendo
Da Ji
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
647W - 671L
1,452 Elo+
Solo
Team Averages
Level 61
1,541 SR
1,434 Elo+

VS

Team Averages
Level 63
1,530 SR
1,391 Elo+
Bellona
Bellona
I vSnxgz TmT I
Bellona
Level 42
God Stats
11W - 13L
1,409 SR
Queue Stats
83W - 91L
1,370 Elo+
Solo
Ne Zha
Ne Zha
L1VERP00L18
Ne Zha
Level 96
God Stats
13W - 16L
1,597 SR
Queue Stats
328W - 348L
1,386 Elo+
Solo
Zeus
Zeus
OllertonPrincess
Zeus
Level 92
God Stats
3W - 0L
1,500 SR
Queue Stats
401W - 428L
1,451 Elo+
Solo
Jormungandr
Jormungandr
PoSDomino
Jormungandr
Level 48
God Stats
17W - 17L
1,561 SR
Queue Stats
111W - 125L
1,377 Elo+
Solo
Heimdallr
Heimdallr
Reaper1706
Heimdallr
Level 39
God Stats
6W - 7L
1,582 SR
Queue Stats
145W - 159L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
1
0 / 0 / 0
5,392
270
0
0
0
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
2 / 4 / 6
10,098
505
10,852
10,788
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
PaXaSuiZidE96
Tsukuyomi
12
0 / 1 / 1
7,992
400
3,406
6,660
2,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
Velli65
Jing Wei
14
0 / 5 / 0
8,459
423
5,042
16,295
6,454
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
7 / 6 / 2
9,816
491
8,719
15,840
8,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 4
9,140
457
4,884
12,347
9,347
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
19
4 / 1 / 0
11,311
566
5,109
13,104
8,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 5 / 2
10,101
505
6,284
10,171
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
PoSDomino
Jormungandr
19
3 / 0 / 3
11,564
578
5,481
8,569
7,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
Reaper1706
Heimdallr
19
5 / 0 / 3
11,973
599
12,285
8,093
3,181
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
9
Kills
16
16
Deaths
9
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
0
0
0
W
1
3
4
1
W
Ne Zha
4
1
0
4
W
3
5
2
0.8
L
2
4
6
1.25
L
Tsukuyomi
PaXaSuiZidE96
Tsukuyomi
0
1
1
0.5
W
Jormungandr
PoSDomino
Jormungandr
3
0
3
4.5
W
Heimdallr
Reaper1706
Heimdallr
5
0
3
6.5
L
Jing Wei
Velli65
Jing Wei
0
5
0
0
L
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,019
Damage
34,043
49,583
Taken
52,284
20,830
Mitigated
31,621
15,013
Healing
17,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
4,884
962
0
2,917
12,347
9,347
386
2,822
9,249
6,123
31,961
W
Ne Zha
5,109
484
0
7,003
13,104
8,670
957
2,158
10,782
0
85,329
W
6,284
693
996
2,806
10,171
3,298
1,081
3,115
6,860
48,317
0
L
10,852
410
433
3,727
10,788
3,821
269
6,275
4,101
68,080
0
L
Tsukuyomi
PaXaSuiZidE96
Tsukuyomi
3,406
555
0
2,157
6,660
2,428
0
1,276
5,384
0
43,324
W
Jormungandr
PoSDomino
Jormungandr
5,481
1,043
0
1,084
8,569
7,125
1,351
1,685
6,769
66,892
0
W
Heimdallr
Reaper1706
Heimdallr
12,285
4,458
0
2,969
8,093
3,181
5,225
255
7,772
0
75,927
L
Jing Wei
Velli65
Jing Wei
5,042
2,203
0
6,865
16,295
6,454
0
526
15,769
0
55,524
L
8,719
2,275
0
1,831
15,840
8,127
0
4,114
11,644
0
46,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,757
Gold Earned
54,089
412
Minions Killed
605
0
Camps Cleared
0
1,547,264
Distance Traveled
1,867,237
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,392
270
0
0
0
34,504
0
W
Bellona
9,140
457
66
3
0
350,853
9
W
Ne Zha
11,311
566
138
7
0
437,820
1
W
Zeus
10,101
505
93
5
0
329,132
4
L
Ra
10,098
505
144
7
0
392,080
2
L
Tsukuyomi
7,992
400
87
4
0
315,624
2
W
Jormungandr
11,564
578
162
8
0
364,766
2
W
Heimdallr
11,973
599
146
7
0
384,666
6
L
Jing Wei
8,459
423
92
5
0
448,706
1
L
Da Ji
9,816
491
89
4
0
356,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role