Player Matchup

Chaac
Chaac
ChaosBringer680
Chaac
Level 137
God Stats
1W - 1L
1,547 SR
Queue Stats
35W - 23L
1,597 Elo+
Party 1
Artemis
Artemis
ComteHasburg
Artemis
Level 64
God Stats
35W - 31L
1,597 SR
Queue Stats
131W - 130L
1,533 Elo+
Solo
Awilix
Awilix
GoroSakamoto
Awilix
Level 114
God Stats
28W - 15L
1,568 SR
Queue Stats
89W - 83L
1,449 Elo+
Solo
Athena
Athena
Redsniper23
Athena
Level 100
God Stats
3W - 0L
1,500 SR
Queue Stats
349W - 333L
1,461 Elo+
Solo
Tiamat
Tiamat
Zenziboyo
Tiamat
Level 125
God Stats
1W - 1L
1,423 SR
Queue Stats
133W - 132L
1,522 Elo+
Party 1
Team Averages
Level 108
1,527 SR
1,512 Elo+

VS

Team Averages
Level 96
1,623 SR
1,514 Elo+
Medusa
Medusa
High
Medusa
Level 142
God Stats
1W - 2L
1,703 SR
Queue Stats
187W - 163L
1,577 Elo+
Solo
Bellona
Bellona
II Valzeras II
Bellona
Level 64
God Stats
1W - 5L
1,313 SR
Queue Stats
23W - 26L
1,458 Elo+
Party 2
Zeus
Zeus
NESSC0FFEE
Zeus
Level 62
God Stats
2W - 2L
1,671 SR
Queue Stats
612W - 583L
1,531 Elo+
Solo
Fafnir
Fafnir
Tyzeq
Fafnir
Level 113
God Stats
3W - 2L
1,929 SR
Queue Stats
102W - 94L
1,504 Elo+
Party 2
Ymir
Ymir
中国熊猫
Ymir
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 7
10,794
568
18,906
16,017
13,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
ComteHasburg
Artemis
17
5 / 0 / 7
10,485
552
8,069
5,756
1,914
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
16
5 / 3 / 7
9,646
508
6,574
13,245
5,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
12
2 / 3 / 6
8,316
438
5,648
15,501
10,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
Zenziboyo
Tiamat
12
1 / 4 / 8
8,239
434
13,957
10,669
8,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
High
Medusa
15
1 / 4 / 6
9,057
477
6,053
9,312
3,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 5 / 4
7,183
378
4,805
13,022
7,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
5 / 7 / 1
8,104
427
8,326
12,644
4,626
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Tyzeq
Fafnir
14
4 / 3 / 5
9,407
495
9,636
18,024
21,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 5 / 6
8,227
433
9,513
18,432
9,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
24
Kills
10
10
Deaths
24
35
Assists
22
Player
Kills
Deaths
Assists
KDA
W
11
0
7
14.5
W
Artemis
ComteHasburg
Artemis
5
0
7
8.5
W
Awilix
5
3
7
2.83
L
Medusa
High
Medusa
1
4
6
1
L
0
5
4
0.4
L
5
7
1
0.79
W
Athena
2
3
6
1.67
L
Fafnir
Tyzeq
Fafnir
4
3
5
2.17
W
Tiamat
Zenziboyo
Tiamat
1
4
8
1.25
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,154
Damage
38,333
61,188
Taken
71,434
40,493
Mitigated
46,931
23,175
Healing
14,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,906
4,496
0
7,987
16,017
13,747
30
5,205
10,812
0
66,336
W
Artemis
ComteHasburg
Artemis
8,069
3,628
0
3,885
5,756
1,914
360
106
5,650
0
65,032
W
Awilix
6,574
2,193
0
5,177
13,245
5,232
287
6,899
6,346
0
58,782
L
Medusa
High
Medusa
6,053
4,197
0
250
9,312
3,643
1,118
2,129
7,081
0
55,243
L
4,805
1,371
0
2,643
13,022
7,341
739
1,393
11,489
0
27,983
L
8,326
1,375
0
1,512
12,644
4,626
59
3,832
8,490
41,411
0
W
Athena
5,648
917
0
2,436
15,501
10,865
183
7,892
7,609
22,850
0
L
Fafnir
Tyzeq
Fafnir
9,636
2,186
0
3,888
18,024
21,596
163
5,894
11,638
32,287
0
W
Tiamat
Zenziboyo
Tiamat
13,957
2,345
0
3,690
10,669
8,735
246
7,373
3,296
43,733
0
L
9,513
1,029
0
6,454
18,432
9,725
0
5,038
13,131
58,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,480
Gold Earned
41,978
474
Minions Killed
387
0
Camps Cleared
0
1,770,755
Distance Traveled
1,584,995
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,794
568
113
6
0
378,117
0
W
Artemis
10,485
552
142
7
0
356,373
4
W
Awilix
9,646
508
106
6
0
348,199
0
L
Medusa
9,057
477
102
5
0
316,849
0
L
Bellona
7,183
378
64
3
0
323,506
7
L
Zeus
8,104
427
76
4
0
301,970
5
W
Athena
8,316
438
28
1
0
352,718
4
L
Fafnir
9,407
495
43
2
0
324,625
3
W
Tiamat
8,239
434
85
4
0
335,348
3
L
Ymir
8,227
433
102
5
0
318,045
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role