Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
M4Shir0474
Sun Wukong
Level 23
God Stats
5W - 6L
1,584 SR
Queue Stats
53W - 49L
1,390 Elo+
Solo
Bacchus
Bacchus
MrxFelix
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,422 Elo+
Solo
Susano
Susano
ScottofDobie
Susano
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,531 Elo+
Solo
Danzaburou
Danzaburou
guidewriter420
Danzaburou
Level 29
God Stats
30W - 26L
1,593 SR
Queue Stats
87W - 90L
1,562 Elo+
Solo
Team Averages
Level 20
1,535 SR
1,481 Elo+

VS

Team Averages
Level 21
1,596 SR
1,587 Elo+
Ra
Ra
Chaseer_
Ra
Level 33
God Stats
13W - 3L
1,924 SR
Queue Stats
51W - 25L
1,830 Elo+
Party 1
Tiamat
Tiamat
andreas_207
Tiamat
Level 11
God Stats
11W - 10L
1,364 SR
Queue Stats
13W - 10L
1,461 Elo+
Party 2
Bacchus
Bacchus
dahos19
Bacchus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 113L
1,416 Elo+
Solo
Apollo
Apollo
im_not_smurf_bby
Apollo
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 21L
1,798 Elo+
Party 1
Nemesis
Nemesis
vRogue_tR
Nemesis
Level 6
God Stats
2W - 0L
1,695 SR
Queue Stats
31W - 19L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
1 / 3 / 0
4,551
455
2,651
5,019
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes

Shoes

+6%
Movement Speed

Sun Wukong
M4Shir0474
Sun Wukong
9
0 / 0 / 2
5,314
531
665
4,931
2,576
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
MrxFelix
Bacchus
7
0 / 2 / 0
4,379
438
1,425
6,997
4,740
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
10
5 / 3 / 1
6,203
620
5,273
7,107
2,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
guidewriter420
Danzaburou
7
0 / 3 / 0
4,663
466
3,224
5,764
1,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 2
6,951
695
2,769
4,653
1,492
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
8
0 / 4 / 0
5,120
512
3,300
5,195
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
dahos19
Bacchus
8
1 / 0 / 5
5,172
517
4,103
4,626
2,198
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
5 / 1 / 3
6,479
648
4,975
5,553
1,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
vRogue_tR
Nemesis
10
3 / 1 / 1
6,082
608
2,845
4,628
1,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
6
Kills
11
11
Deaths
8
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
3
0
0.33
W
2
2
2
1.5
L
Sun Wukong
M4Shir0474
Sun Wukong
0
0
2
1
L
Bacchus
MrxFelix
Bacchus
0
2
0
0
L
Susano
5
3
1
1.83
W
Tiamat
0
4
0
0
W
Bacchus
dahos19
Bacchus
1
0
5
3.5
L
Danzaburou
guidewriter420
Danzaburou
0
3
0
0
W
5
1
3
6.5
W
Nemesis
vRogue_tR
Nemesis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,238
Damage
17,992
29,818
Taken
24,655
13,925
Mitigated
9,550
6,611
Healing
6,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,651
363
0
941
5,019
2,914
0
1,991
3,028
13,452
0
W
2,769
518
41
1,318
4,653
1,492
285
798
3,649
48,099
0
L
Sun Wukong
M4Shir0474
Sun Wukong
665
212
0
1,753
4,931
2,576
0
2,584
1,941
0
18,028
L
Bacchus
MrxFelix
Bacchus
1,425
121
0
252
6,997
4,740
0
2,617
4,380
8,987
0
L
Susano
5,273
1,628
0
1,998
7,107
2,199
0
1,566
5,483
0
25,208
W
Tiamat
3,300
424
0
638
5,195
2,630
630
0
5,195
17,926
0
W
Bacchus
dahos19
Bacchus
4,103
677
404
1,583
4,626
2,198
324
1,599
2,967
8,568
0
L
Danzaburou
guidewriter420
Danzaburou
3,224
1,261
0
1,667
5,764
1,496
0
950
4,814
0
21,752
W
4,975
2,848
0
1,960
5,553
1,560
578
898
4,611
0
39,801
W
Nemesis
vRogue_tR
Nemesis
2,845
1,236
0
588
4,628
1,670
0
427
4,157
0
26,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,110
Gold Earned
29,804
188
Minions Killed
285
0
Camps Cleared
0
865,930
Distance Traveled
1,054,213
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,551
455
28
3
0
158,914
0
W
Ra
6,951
695
104
10
0
222,647
2
L
Sun Wukong
5,314
531
48
5
0
175,725
0
L
Bacchus
4,379
438
17
2
0
180,826
0
L
Susano
6,203
620
49
5
0
199,954
2
W
Tiamat
5,120
512
40
4
0
191,098
0
W
Bacchus
5,172
517
10
1
0
210,300
0
L
Danzaburou
4,663
466
46
5
0
150,511
1
W
Apollo
6,479
648
78
8
0
193,349
0
W
Nemesis
6,082
608
53
5
0
236,819
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role