Player Matchup

Anhur
Anhur
AdriFeria10
Anhur
Level 87
God Stats
13W - 14L
1,739 SR
Queue Stats
188W - 165L
1,486 Elo+
Solo
Ratatoskr
Ratatoskr
Colz998
Ratatoskr
Level 96
God Stats
11W - 7L
1,529 SR
Queue Stats
182W - 165L
1,470 Elo+
Solo
Achilles
Achilles
Nakium-Dyane
Achilles
Level 111
God Stats
4W - 2L
1,158 SR
Queue Stats
81W - 70L
1,472 Elo+
Solo
Tiamat
Tiamat
SassySamurai97
Tiamat
Level 89
God Stats
1W - 1L
1,205 SR
Queue Stats
34W - 33L
1,359 Elo+
Party 1
Ao Kuang
Ao Kuang
VindaLlama
Ao Kuang
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,364 Elo+
Party 1
Team Averages
Level 90
1,426 SR
1,430 Elo+

VS

Team Averages
Level 95
1,513 SR
1,413 Elo+
Tiamat
Tiamat
FizzyGinga88
Tiamat
Level 125
God Stats
5W - 7L
1,453 SR
Queue Stats
341W - 378L
1,395 Elo+
Solo
Hou Yi
Hou Yi
NotLukeWarm
Hou Yi
Level 125
God Stats
21W - 23L
1,460 SR
Queue Stats
540W - 557L
1,435 Elo+
Solo
Scylla
Scylla
SP33Bulls
Scylla
Level 67
God Stats
5W - 10L
1,555 SR
Queue Stats
602W - 623L
1,421 Elo+
Solo
Fenrir
Fenrir
christiancereijo
Fenrir
Level 87
God Stats
11W - 12L
1,474 SR
Queue Stats
510W - 523L
1,387 Elo+
Solo
Cthulhu
Cthulhu
pajskalle
Cthulhu
Level 69
God Stats
70W - 51L
1,624 SR
Queue Stats
1,170W - 1,100L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
7,636
477
5,001
9,412
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
Colz998
Ratatoskr
12
2 / 1 / 4
7,206
450
4,690
10,166
6,699
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
Nakium-Dyane
Achilles
14
2 / 0 / 2
7,977
499
6,691
13,426
9,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 2
8,186
512
4,687
6,050
2,882
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
VindaLlama
Ao Kuang
14
6 / 0 / 1
8,595
537
6,738
11,078
3,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
0 / 2 / 1
7,509
469
6,488
9,135
9,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
11
1 / 2 / 2
6,599
412
4,260
7,982
2,178
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
SP33Bulls
Scylla
13
1 / 2 / 1
7,761
485
5,177
6,305
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 3
7,789
487
5,263
14,405
5,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
pajskalle
Cthulhu
13
3 / 2 / 2
7,975
498
6,856
10,913
8,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
12
Kills
6
6
Deaths
13
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
4
2
0.75
W
Ratatoskr
Colz998
Ratatoskr
2
1
4
4
L
Tiamat
0
2
1
0.25
W
Achilles
Nakium-Dyane
Achilles
2
0
2
3
L
Hou Yi
1
2
2
1
L
Scylla
SP33Bulls
Scylla
1
2
1
0.75
W
0
1
2
1
W
Ao Kuang
VindaLlama
Ao Kuang
6
0
1
6.5
L
1
5
3
0.5
L
Cthulhu
pajskalle
Cthulhu
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,807
Damage
28,044
50,132
Taken
48,740
25,255
Mitigated
28,891
18,328
Healing
18,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,001
1,959
0
3,480
9,412
2,805
932
4,153
5,259
0
43,776
W
Ratatoskr
Colz998
Ratatoskr
4,690
456
0
2,446
10,166
6,699
0
2,994
7,132
0
32,120
L
Tiamat
6,488
959
0
4,259
9,135
9,737
318
2,786
6,324
41,953
0
W
Achilles
Nakium-Dyane
Achilles
6,691
2,879
0
5,286
13,426
9,265
65
4,549
8,344
0
39,290
L
Hou Yi
4,260
3,022
0
2,491
7,982
2,178
784
489
7,393
0
36,023
L
Scylla
SP33Bulls
Scylla
5,177
625
0
1,729
6,305
2,287
496
3,946
2,359
44,235
0
W
4,687
832
0
3,046
6,050
2,882
91
2,800
3,107
48,021
0
W
Ao Kuang
VindaLlama
Ao Kuang
6,738
1,847
0
4,070
11,078
3,604
0
3,163
7,769
52,667
0
L
5,263
589
0
5,924
14,405
5,798
0
1,713
12,667
0
50,048
L
Cthulhu
pajskalle
Cthulhu
6,856
445
0
4,095
10,913
8,891
159
2,491
8,152
39,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,600
Gold Earned
37,633
432
Minions Killed
392
0
Camps Cleared
0
1,496,250
Distance Traveled
1,343,703
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,636
477
83
5
0
278,560
1
W
Ratatoskr
7,206
450
62
4
0
342,246
1
L
Tiamat
7,509
469
75
5
0
218,811
5
W
Achilles
7,977
499
94
6
0
297,618
5
L
Hou Yi
6,599
412
65
4
0
271,407
3
L
Scylla
7,761
485
103
6
0
283,198
6
W
Tiamat
8,186
512
109
7
0
290,962
5
W
Ao Kuang
8,595
537
84
5
0
286,864
0
L
Fenrir
7,789
487
90
6
0
288,579
2
L
Cthulhu
7,975
498
59
4
0
281,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role