Player Matchup

Aphrodite
Aphrodite
Silver II
AgeOfMaximus
Aphrodite
Silver II
Level 109
God Stats
14W - 15L
1,613 SR
Queue Stats
16W - 23L
1,297 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
Akiiraaz
Tsukuyomi
Gold III
Level 106
God Stats
10W - 12L
1,649 SR
Queue Stats
117W - 140L
1,331 MMR
Solo
Anhur
Anhur
Gold III
Joust
Anhur
Gold III
Level 124
God Stats
1W - 2L
1,540 SR
Queue Stats
60W - 61L
1,296 MMR
Solo
Anubis
Anubis
Gold V
Kaitō
Anubis
Gold V
Level 160
God Stats
31W - 11L
1,663 SR
Queue Stats
138W - 127L
1,334 MMR
Solo
Tyr
Tyr
Gold IV
geri14
Tyr
Gold IV
Level 141
God Stats
20W - 12L
1,660 SR
Queue Stats
185W - 174L
1,302 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,625 SR
1,312 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,497 SR
1,380 MMR
Arachne
Arachne
Silver I
Skingrad99
Arachne
Silver I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold V
ionandar
Guan Yu
Gold V
Level 154
God Stats
5W - 8L
1,654 SR
Queue Stats
62W - 63L
1,289 MMR
Solo
Cupid
Cupid
Silver I
sandhos
Cupid
Silver I
Level 158
God Stats
0W - 3L
1,330 SR
Queue Stats
60W - 59L
1,320 MMR
Party 1
Scylla
Scylla
Gold V
sannesmitergirl
Scylla
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Gold V
sladenkyi
Sobek
Gold V
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,292 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AgeOfMaximus
Aphrodite
17
2 / 2 / 13
12,815
513
9,353
15,879
13,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Akiiraaz
Tsukuyomi
20
9 / 3 / 8
14,670
587
15,008
15,745
11,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
Joust
Anhur
20
4 / 2 / 7
14,455
578
22,762
19,621
7,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Kaitō
Anubis
20
7 / 2 / 11
15,058
602
17,546
13,522
8,364
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
geri14
Tyr
18
3 / 1 / 10
13,105
524
16,320
32,185
45,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
PersephoneSetNemesisApolloDanzaburou

VS

Bans
JanusGebAthenaCthulhuCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Skingrad99
Arachne
19
4 / 5 / 4
12,572
503
11,735
28,194
10,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
ionandar
Guan Yu
18
1 / 6 / 2
11,565
463
10,479
26,073
22,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
sandhos
Cupid
20
3 / 2 / 4
13,995
560
15,209
16,066
6,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
2 / 4 / 2
12,024
481
10,736
11,764
3,612
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
sladenkyi
Sobek
13
0 / 8 / 3
9,207
368
6,534
23,459
20,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
25
25
Kills
10
10
Deaths
25
49
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AgeOfMaximus
Aphrodite
2
2
13
4.25
W
Tsukuyomi
Akiiraaz
Tsukuyomi
9
3
8
4.33
W
Anhur
Joust
Anhur
4
2
7
3.75
W
Anubis
Kaitō
Anubis
7
2
11
6.25
L
Arachne
Skingrad99
Arachne
4
5
4
1.2
W
Tyr
geri14
Tyr
3
1
10
8
L
Guan Yu
ionandar
Guan Yu
1
6
2
0.33
L
Cupid
sandhos
Cupid
3
2
4
2.5
L
2
4
2
0.75
L
Sobek
sladenkyi
Sobek
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,989
Damage
54,693
96,952
Taken
105,556
86,577
Mitigated
63,781
62,138
Healing
31,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AgeOfMaximus
Aphrodite
9,353
930
11,706
11,537
15,879
13,656
1,737
4,645
11,234
55,166
0
W
Tsukuyomi
Akiiraaz
Tsukuyomi
15,008
4,311
0
6,963
15,745
11,783
4,161
3,816
11,929
0
112,113
W
Anhur
Joust
Anhur
22,762
12,161
0
8,925
19,621
7,624
5,473
4,068
15,553
0
129,948
W
Anubis
Kaitō
Anubis
17,546
489
0
7,355
13,522
8,364
3,914
4,443
9,079
111,197
0
L
Arachne
Skingrad99
Arachne
11,735
7,679
0
7,932
28,194
10,481
0
6,907
21,287
0
100,017
W
Tyr
geri14
Tyr
16,320
3,144
0
15,652
32,185
45,150
1,012
6,125
26,060
0
81,131
L
Guan Yu
ionandar
Guan Yu
10,479
1,073
2,406
9,044
26,073
22,817
0
6,584
19,489
10,040
51,245
L
Cupid
sandhos
Cupid
15,209
8,383
301
4,444
16,066
6,315
2,696
2,845
13,221
0
115,190
L
10,736
271
0
1,069
11,764
3,612
0
3,617
8,147
82,249
0
L
Sobek
sladenkyi
Sobek
6,534
356
0
6,226
23,459
20,556
0
7,223
16,236
26,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,103
Gold Earned
59,363
733
Minions Killed
649
0
Camps Cleared
0
2,501,120
Distance Traveled
2,341,940
51
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
12,815
513
65
3
0
521,997
20
W
Tsukuyomi
14,670
587
161
6
0
547,773
8
W
Anhur
14,455
578
197
8
0
438,363
5
W
Anubis
15,058
602
200
8
0
454,594
15
L
Arachne
12,572
503
139
6
0
521,670
1
W
Tyr
13,105
524
110
4
0
538,393
3
L
Guan Yu
11,565
463
135
5
0
475,603
2
L
Cupid
13,995
560
190
8
0
462,692
9
L
Scylla
12,024
481
148
6
0
444,602
7
L
Sobek
9,207
368
37
1
0
437,373
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role