Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
BALOMYT
Guan Yu
Level 35
God Stats
1W - 4L
1,500 SR
Queue Stats
477W - 476L
1,489 Elo+
Solo
Arachne
Arachne
Blackbourne21
Arachne
Level 112
God Stats
3W - 2L
1,493 SR
Queue Stats
354W - 346L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
X3R0_80
Sun Wukong
Level 154
God Stats
13W - 7L
1,621 SR
Queue Stats
967W - 978L
1,528 Elo+
Solo
Bacchus
Bacchus
xeclisse
Bacchus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 119
1,523 SR
1,496 Elo+

VS

Team Averages
Level 75
1,517 SR
1,494 Elo+
Ymir
Ymir
BOUBOU EL CAMPO
Ymir
Level 147
God Stats
5W - 6L
1,593 SR
Queue Stats
905W - 968L
1,484 Elo+
Solo
Hachiman
Hachiman
BrikEernheim
Hachiman
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,465 Elo+
Solo
Horus
Horus
Elespadaa
Horus
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
250W - 220L
1,569 Elo+
Solo
Chronos
Chronos
EnzoTW
Chronos
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Slay1nMantis
Nemesis
Level 142
God Stats
7W - 9L
1,493 SR
Queue Stats
325W - 348L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
0 / 7 / 5
9,537
596
23,700
21,244
13,317
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
BALOMYT
Guan Yu
16
2 / 5 / 5
9,616
601
10,728
22,570
23,496
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
17
2 / 3 / 3
9,745
609
12,538
15,124
6,815
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
X3R0_80
Sun Wukong
20
5 / 2 / 3
11,016
689
17,935
16,272
10,296
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
xeclisse
Bacchus
16
0 / 4 / 7
10,192
637
17,316
21,484
35,191
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 14
11,372
711
11,940
30,818
20,130
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
BrikEernheim
Hachiman
20
6 / 2 / 12
11,980
749
31,515
13,472
6,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Horus
Elespadaa
Horus
17
4 / 1 / 13
11,064
692
9,867
22,027
18,486
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chronos
EnzoTW
Chronos
20
7 / 2 / 9
12,254
766
22,328
15,297
7,246
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Slay1nMantis
Nemesis
17
1 / 2 / 10
10,398
650
9,114
14,270
7,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
79
9
Kills
21
21
Deaths
9
23
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
7
5
0.36
L
Guan Yu
BALOMYT
Guan Yu
2
5
5
0.9
W
3
2
14
5
L
Arachne
2
3
3
1.17
W
Hachiman
BrikEernheim
Hachiman
6
2
12
6
W
Horus
Elespadaa
Horus
4
1
13
10.5
W
Chronos
EnzoTW
Chronos
7
2
9
5.75
W
Nemesis
Slay1nMantis
Nemesis
1
2
10
3
L
Sun Wukong
X3R0_80
Sun Wukong
5
2
3
3.25
L
Bacchus
xeclisse
Bacchus
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,217
Damage
84,764
96,694
Taken
95,884
89,115
Mitigated
59,860
46,206
Healing
43,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
23,700
3,369
1,393
4,091
21,244
13,317
0
8,003
13,241
44,497
0
L
Guan Yu
BALOMYT
Guan Yu
10,728
612
13,412
9,705
22,570
23,496
135
8,274
14,296
0
16,143
W
11,940
989
2,221
10,715
30,818
20,130
41
15,230
15,588
19,669
0
L
Arachne
12,538
8,829
1,374
4,576
15,124
6,815
1,565
5,403
9,721
0
23,821
W
Hachiman
BrikEernheim
Hachiman
31,515
20,003
1,110
4,319
13,472
6,714
1,441
3,778
9,694
0
67,360
W
Horus
Elespadaa
Horus
9,867
3,476
7,088
6,872
22,027
18,486
228
10,185
11,842
0
20,075
W
Chronos
EnzoTW
Chronos
22,328
6,674
2,216
3,234
15,297
7,246
2,776
7,388
7,909
57,690
0
W
Nemesis
Slay1nMantis
Nemesis
9,114
3,410
2,082
3,546
14,270
7,284
749
4,435
9,835
0
22,830
L
Sun Wukong
X3R0_80
Sun Wukong
17,935
1,007
3,383
3,175
16,272
10,296
348
3,609
12,663
0
38,853
L
Bacchus
xeclisse
Bacchus
17,316
758
2,394
2,703
21,484
35,191
101
8,979
12,505
25,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,106
Gold Earned
57,068
145
Minions Killed
225
0
Camps Cleared
0
1,421,527
Distance Traveled
1,484,249
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,537
596
60
4
0
214,314
5
L
Guan Yu
9,616
601
11
1
0
311,840
1
W
Ymir
11,372
711
18
1
0
280,610
0
L
Arachne
9,745
609
23
1
0
325,277
2
W
Hachiman
11,980
749
70
4
0
273,894
4
W
Horus
11,064
692
20
1
0
322,493
1
W
Chronos
12,254
766
89
6
0
272,443
3
W
Nemesis
10,398
650
28
2
0
334,809
0
L
Sun Wukong
11,016
689
38
2
0
284,453
0
L
Bacchus
10,192
637
13
1
0
285,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role