Player Matchup

Danzaburou
Danzaburou
Mortallic
Danzaburou
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 32L
1,679 Elo+
Solo
Kukulkan
Kukulkan
SrRealistic
Kukulkan
Level 24
God Stats
72W - 60L
1,608 SR
Queue Stats
131W - 140L
1,567 Elo+
Solo
Guan Yu
Guan Yu
djtha1ndonly
Guan Yu
Level 24
God Stats
5W - 4L
1,643 SR
Queue Stats
58W - 46L
1,605 Elo+
Solo
Ra
Ra
xArtOffx
Ra
Level 7
God Stats
0W - 1L
1,178 SR
Queue Stats
1W - 1L
1,755 Elo+
Party 2
Nemesis
Nemesis
Ф2НТ
Nemesis
Level 18
God Stats
1W - 1L
1,744 SR
Queue Stats
2W - 4L
1,388 Elo+
Party 2
Team Averages
Level 20
1,535 SR
1,599 Elo+

VS

Team Averages
Level 41
1,572 SR
1,481 Elo+
Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
JuliusCaesar214
Mercury
Level 12
God Stats
3W - 1L
1,750 SR
Queue Stats
114W - 76L
1,636 Elo+
Party 1
Kukulkan
Kukulkan
Srkan
Kukulkan
Level 29
God Stats
2W - 0L
1,258 SR
Queue Stats
22W - 26L
1,402 Elo+
Solo
Athena
Athena
TheRearDestroyer
Athena
Level 28
God Stats
5W - 3L
1,832 SR
Queue Stats
90W - 83L
1,445 Elo+
Solo
Neith
Neith
opensarcophagus
Neith
Level 6
God Stats
96W - 82L
1,521 SR
Queue Stats
97W - 84L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mortallic
Danzaburou
16
3 / 5 / 3
10,520
956
11,944
16,093
5,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
SrRealistic
Kukulkan
17
4 / 2 / 5
10,852
987
17,128
7,789
2,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Guan Yu
djtha1ndonly
Guan Yu
17
3 / 1 / 7
10,946
995
11,154
14,726
15,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
0 / 10 / 5
9,280
844
4,355
12,057
4,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Ф2НТ
Nemesis
16
1 / 5 / 6
9,782
889
7,750
15,772
6,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

135

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
5 / 1 / 10
11,145
1,013
14,726
9,587
7,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 1 / 6
12,080
1,098
12,594
9,016
3,566
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Srkan
Kukulkan
17
5 / 1 / 8
10,696
972
12,885
6,795
2,612
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 3 / 18
11,071
1,006
14,846
16,934
15,595
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 5 / 5
9,610
874
7,742
13,590
5,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
70
11
Kills
23
23
Deaths
11
26
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
1
10
10
W
9
1
6
12
L
Danzaburou
Mortallic
Danzaburou
3
5
3
0.9
L
Kukulkan
SrRealistic
Kukulkan
4
2
5
3.25
W
Kukulkan
Srkan
Kukulkan
5
1
8
9
W
2
3
18
3.67
L
Guan Yu
djtha1ndonly
Guan Yu
3
1
7
6.5
W
2
5
5
0.9
L
0
10
5
0.25
L
Nemesis
Ф2НТ
Nemesis
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,331
Damage
62,793
66,437
Taken
55,922
34,926
Mitigated
34,248
11,194
Healing
6,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
14,726
1,470
332
2,919
9,587
7,258
0
3,753
5,725
41,430
0
W
12,594
8,768
450
957
9,016
3,566
0
2,223
6,718
0
35,690
L
Danzaburou
Mortallic
Danzaburou
11,944
4,867
0
2,494
16,093
5,994
0
10,707
5,126
0
26,076
L
Kukulkan
SrRealistic
Kukulkan
17,128
813
0
0
7,789
2,913
0
5,126
2,567
45,442
0
W
Kukulkan
Srkan
Kukulkan
12,885
224
0
358
6,795
2,612
0
3,091
3,654
38,243
0
W
14,846
3,832
313
486
16,934
15,595
0
4,444
12,215
19,222
0
L
Guan Yu
djtha1ndonly
Guan Yu
11,154
908
2,117
4,056
14,726
15,264
0
8,742
5,780
0
23,329
W
7,742
4,614
0
564
13,590
5,217
0
7,972
5,518
0
20,951
L
4,355
36
863
335
12,057
4,265
0
9,142
2,745
19,347
0
L
Nemesis
Ф2НТ
Nemesis
7,750
3,339
0
1,329
15,772
6,490
0
7,800
7,762
0
24,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,380
Gold Earned
54,602
223
Minions Killed
222
6
Camps Cleared
10
1,029,883
Distance Traveled
1,082,000
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,145
1,013
78
7
1
215,125
0
W
Mercury
12,080
1,098
27
2
7
254,041
0
L
Danzaburou
10,520
956
40
4
1
197,043
0
L
Kukulkan
10,852
987
78
7
0
211,297
0
W
Kukulkan
10,696
972
74
7
1
204,963
0
W
Athena
11,071
1,006
5
0
1
215,531
1
L
Guan Yu
10,946
995
22
2
2
242,878
2
W
Neith
9,610
874
38
3
0
192,340
0
L
Ra
9,280
844
45
4
1
163,532
2
L
Nemesis
9,782
889
38
3
2
215,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role