Player Matchup

Izanami
Izanami
Hârükâ
Izanami
Level 13
God Stats
5W - 9L
1,332 SR
Queue Stats
28W - 41L
1,145 Elo+
Party 2
Cerberus
Cerberus
Saphiro32
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 119L
1,334 Elo+
Party 2
Eset
Eset
XblueeaglX1
Eset
Level 47
God Stats
1W - 3L
1,282 SR
Queue Stats
112W - 162L
1,333 Elo+
Party 2
Team Averages
Level 30
1,371 SR
1,271 Elo+

VS

Team Averages
Level 10
1,389 SR
1,142 Elo+
Thor
Thor
Bondzio007
Thor
Level 23
God Stats
0W - 2L
1,549 SR
Queue Stats
129W - 172L
1,260 Elo+
Solo
Susano
Susano
Dawid222233
Susano
Level 3
God Stats
0W - 4L
1,117 SR
Queue Stats
2W - 8L
1,137 Elo+
Party 1
Fenrir
Fenrir
StrayOne
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,027 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hârükâ
Izanami
13
11 / 2 / 10
9,781
889
12,665
5,476
1,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
Saphiro32
Cerberus
11
2 / 3 / 19
9,084
826
3,455
12,494
8,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
8 / 3 / 13
9,515
865
10,036
5,870
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 4
7,371
670
3,401
13,225
4,542
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Susano
10
3 / 9 / 3
7,645
695
4,522
9,823
2,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
StrayOne
Fenrir
10
2 / 7 / 4
7,485
680
4,051
10,982
3,684
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
18
21
Kills
7
8
Deaths
21
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
L
Susano
3
9
3
0.5
W
Izanami
Hârükâ
Izanami
11
2
10
8
W
Cerberus
Saphiro32
Cerberus
2
3
19
3.83
L
Fenrir
StrayOne
Fenrir
2
7
4
0.57
W
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,156
Damage
11,974
23,840
Taken
34,030
12,681
Mitigated
11,204
7,470
Healing
2,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,401
638
0
1,222
13,225
4,542
0
5,277
7,948
0
21,096
L
Susano
4,522
1,077
0
175
9,823
2,978
0
4,431
5,392
0
16,860
W
Izanami
Hârükâ
Izanami
12,665
10,026
0
890
5,476
1,910
1,401
0
5,476
0
30,436
W
Cerberus
Saphiro32
Cerberus
3,455
325
0
3,405
12,494
8,709
156
276
12,218
26,744
0
L
Fenrir
StrayOne
Fenrir
4,051
1,194
0
1,035
10,982
3,684
0
3,919
7,063
0
23,044
W
10,036
1,153
985
2,190
5,870
2,062
997
4
5,866
41,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,380
Gold Earned
22,501
158
Minions Killed
81
0
Camps Cleared
0
580,818
Distance Traveled
438,383
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,371
670
26
2
0
138,011
1
L
Susano
7,645
695
25
2
0
150,806
0
W
Izanami
9,781
889
33
3
0
172,846
1
W
Cerberus
9,084
826
68
6
0
215,455
0
L
Fenrir
7,485
680
30
3
0
149,566
0
W
Eset
9,515
865
57
5
0
192,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role