Player Matchup

Artio
Artio
 
Artio
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
EarthOrpheus128
Hercules
Level 87
God Stats
10W - 15L
1,289 SR
Queue Stats
182W - 266L
1,547 Elo+
Party 2
Kukulkan
Kukulkan
LSDarrko
Kukulkan
Level 87
God Stats
49W - 70L
1,438 SR
Queue Stats
220W - 282L
1,444 Elo+
Party 1
Sol
Sol
TheWildTristy
Sol
Level 49
God Stats
12W - 20L
1,416 SR
Queue Stats
114W - 159L
1,425 Elo+
Party 1
Loki
Loki
jbetto
Loki
Level 121
God Stats
7W - 6L
1,466 SR
Queue Stats
677W - 730L
1,509 Elo+
Party 2
Team Averages
Level 94
1,422 SR
1,485 Elo+

VS

Team Averages
Level 10
1,417 SR
1,299 Elo+
Nox
Nox
Funkayyyyy
Nox
Level 7
God Stats
0W - 2L
1,296 SR
Queue Stats
0W - 5L
1,115 Elo+
Party 3
Tsukuyomi
Tsukuyomi
JCpMVp
Tsukuyomi
Level 29
God Stats
7W - 8L
1,582 SR
Queue Stats
120W - 144L
1,478 Elo+
Solo
Hachiman
Hachiman
JamesOneil
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,115 Elo+
Party 3
Cthulhu
Cthulhu
Vannilla_Daddy
Cthulhu
Level 2
God Stats
4W - 9L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
sscottee
Heimdallr
Level 5
God Stats
1W - 6L
1,207 SR
Queue Stats
2W - 9L
1,289 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
4 / 0 / 1
5,835
584
3,993
5,146
3,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
8
2 / 2 / 6
5,675
568
2,203
5,491
2,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kukulkan
LSDarrko
Kukulkan
10
2 / 0 / 2
6,028
603
2,094
1,705
585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

10
4 / 1 / 2
5,970
597
4,312
5,139
1,528
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
jbetto
Loki
11
8 / 1 / 1
6,820
682
4,594
4,558
1,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 3 / 2
4,964
496
2,003
3,776
1,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
JCpMVp
Tsukuyomi
7
0 / 4 / 2
4,628
463
1,579
6,761
1,828
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
JamesOneil
Hachiman
7
0 / 6 / 1
4,331
433
2,107
5,533
1,505
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

8
0 / 3 / 0
4,650
465
1,526
4,504
2,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
sscottee
Heimdallr
7
2 / 4 / 2
5,152
515
2,102
5,429
2,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
20
Kills
4
4
Deaths
20
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
0
1
4.5
W
Hercules
2
2
6
2.5
L
2
3
2
1
L
Tsukuyomi
JCpMVp
Tsukuyomi
0
4
2
0.25
L
Hachiman
JamesOneil
Hachiman
0
6
1
0.08
W
Kukulkan
LSDarrko
Kukulkan
2
0
2
3
W
4
1
2
5
L
0
3
0
0
W
Loki
jbetto
Loki
8
1
1
8.5
L
Heimdallr
sscottee
Heimdallr
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,196
Damage
9,317
22,039
Taken
26,003
9,184
Mitigated
9,594
9,663
Healing
4,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,993
444
0
2,857
5,146
3,351
0
1,211
3,710
19,661
0
W
Hercules
2,203
837
0
1,704
5,491
2,403
50
809
4,682
0
12,482
L
2,003
588
0
305
3,776
1,979
0
1,415
2,361
7,449
0
L
Tsukuyomi
JCpMVp
Tsukuyomi
1,579
503
0
2,347
6,761
1,828
16
1,259
5,427
0
17,296
L
Hachiman
JamesOneil
Hachiman
2,107
1,313
0
583
5,533
1,505
0
2,373
2,881
0
11,854
W
Kukulkan
LSDarrko
Kukulkan
2,094
271
0
730
1,705
585
0
90
1,615
27,574
0
W
4,312
1,895
0
2,397
5,139
1,528
168
1,150
3,989
24,920
3,219
L
1,526
218
0
426
4,504
2,132
672
2,389
1,886
15,887
0
W
Loki
jbetto
Loki
4,594
1,231
0
1,975
4,558
1,317
0
44
4,514
0
34,999
L
Heimdallr
sscottee
Heimdallr
2,102
942
0
670
5,429
2,150
0
2,046
3,220
0
14,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,328
Gold Earned
23,725
264
Minions Killed
132
0
Camps Cleared
0
965,809
Distance Traveled
926,034
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,835
584
39
4
0
184,372
0
W
Hercules
5,675
568
16
2
0
208,949
3
L
Nox
4,964
496
5
1
0
198,912
1
L
Tsukuyomi
4,628
463
37
4
0
162,224
3
L
Hachiman
4,331
433
27
3
0
160,339
1
W
Kukulkan
6,028
603
68
7
0
184,766
0
W
Sol
5,970
597
60
6
0
168,120
1
L
Cthulhu
4,650
465
29
3
0
208,109
0
W
Loki
6,820
682
81
8
0
219,602
2
L
Heimdallr
5,152
515
34
3
0
196,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role