Player Matchup

Erlang Shen
Erlang Shen
MaDd0xFTW
Erlang Shen
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 26L
1,304 Elo+
Solo
Hel
Hel
TvisTeX
Hel
Level 10
God Stats
4W - 2L
1,852 SR
Queue Stats
13W - 17L
1,363 Elo+
Solo
Tiamat
Tiamat
WetWooshi
Tiamat
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,270 Elo+
Solo
Thor
Thor
bernardthesuuri
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,199 Elo+
Party 1
Ares
Ares
juhanipalmu
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,199 Elo+
Party 1
Team Averages
Level 10
1,570 SR
1,267 Elo+

VS

Team Averages
Level 15
1,580 SR
1,359 Elo+
Chaac
Chaac
AreZGodZ
Chaac
Level 23
God Stats
5W - 6L
1,374 SR
Queue Stats
25W - 23L
1,411 Elo+
Solo
Pele
Pele
DeeaM21
Pele
Level 15
God Stats
11W - 3L
1,851 SR
Queue Stats
82W - 99L
1,327 Elo+
Solo
Merlin
Merlin
Donotop
Merlin
Level 5
God Stats
2W - 5L
1,537 SR
Queue Stats
4W - 6L
1,362 Elo+
Solo
Artemis
Artemis
petra02
Artemis
Level 8
God Stats
44W - 39L
1,786 SR
Queue Stats
335W - 572L
1,269 Elo+
Solo
Cthulhu
Cthulhu
老海王了
Cthulhu
Level 23
God Stats
2W - 2L
1,353 SR
Queue Stats
73W - 79L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
MaDd0xFTW
Erlang Shen
18
3 / 9 / 7
11,706
976
13,269
27,047
17,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
18
5 / 7 / 7
12,013
1,001
12,588
20,166
9,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
WetWooshi
Tiamat
19
5 / 7 / 8
13,202
1,100
22,668
19,054
11,783
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 14 / 6
11,087
924
10,400
23,366
13,269
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
0 / 12 / 9
10,376
865
5,715
26,825
13,476
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AreZGodZ
Chaac
20
16 / 0 / 23
15,018
1,252
29,023
17,694
19,078
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pele
DeeaM21
Pele
19
12 / 6 / 20
13,170
1,098
17,501
14,890
5,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Donotop
Merlin
19
14 / 5 / 23
13,709
1,142
26,448
11,378
5,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
petra02
Artemis
17
1 / 3 / 15
10,925
910
8,772
8,881
3,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
老海王了
Cthulhu
20
6 / 1 / 29
13,329
1,111
24,515
17,930
20,856
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
159
15
Kills
49
49
Deaths
15
37
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Chaac
AreZGodZ
Chaac
16
0
23
27.5
W
Pele
DeeaM21
Pele
12
6
20
3.67
W
Merlin
Donotop
Merlin
14
5
23
5.1
L
Erlang Shen
MaDd0xFTW
Erlang Shen
3
9
7
0.72
L
Hel
5
7
7
1.21
L
Tiamat
WetWooshi
Tiamat
5
7
8
1.29
L
2
14
6
0.36
L
0
12
9
0.38
W
Artemis
petra02
Artemis
1
3
15
2.83
W
Cthulhu
老海王了
Cthulhu
6
1
29
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,640
Damage
106,259
116,458
Taken
70,773
65,407
Mitigated
54,615
17,848
Healing
15,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AreZGodZ
Chaac
29,023
10,422
0
8,005
17,694
19,078
0
11,021
6,673
0
50,608
W
Pele
DeeaM21
Pele
17,501
6,164
0
706
14,890
5,963
0
9,178
5,712
0
26,842
W
Merlin
Donotop
Merlin
26,448
2,610
693
1,167
11,378
5,253
0
7,034
4,344
36,172
0
L
Erlang Shen
MaDd0xFTW
Erlang Shen
13,269
8,242
0
2,117
27,047
17,218
0
13,818
13,229
470
37,060
L
Hel
12,588
208
6,928
4,692
20,166
9,661
0
8,984
11,182
18,629
0
L
Tiamat
WetWooshi
Tiamat
22,668
2,757
0
3,532
19,054
11,783
0
9,121
9,933
62,306
0
L
10,400
4,510
0
0
23,366
13,269
0
11,070
12,296
0
21,384
L
5,715
598
76
503
26,825
13,476
0
7,970
18,855
10,615
0
W
Artemis
petra02
Artemis
8,772
4,845
0
1,297
8,881
3,465
0
6,062
2,819
0
20,067
W
Cthulhu
老海王了
Cthulhu
24,515
2,923
1,815
1,579
17,930
20,856
0
8,097
9,833
53,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,384
Gold Earned
66,151
186
Minions Killed
223
5
Camps Cleared
7
1,054,885
Distance Traveled
1,010,105
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,018
1,252
54
5
4
232,165
1
W
Pele
13,170
1,098
23
2
0
191,246
0
W
Merlin
13,709
1,142
26
2
1
181,746
0
L
Erlang Shen
11,706
976
47
4
2
252,434
1
L
Hel
12,013
1,001
15
1
1
244,099
0
L
Tiamat
13,202
1,100
99
8
2
241,148
1
L
Thor
11,087
924
20
2
0
160,221
0
L
Ares
10,376
865
5
0
0
156,983
3
W
Artemis
10,925
910
32
3
1
177,587
1
W
Cthulhu
13,329
1,111
88
7
1
227,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role