Player Matchup

King Arthur
King Arthur
Cydos
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,484 Elo+
Solo
Tiamat
Tiamat
DonmigCage
Tiamat
Level 19
God Stats
0W - 2L
1,228 SR
Queue Stats
21W - 22L
1,422 Elo+
Solo
Neith
Neith
Kakashix93
Neith
Level 3
God Stats
5W - 5L
1,724 SR
Queue Stats
28W - 28L
1,718 Elo+
Party 3
Set
Set
LoveArtoria
Set
Level 15
God Stats
5W - 6L
1,501 SR
Queue Stats
21W - 21L
1,466 Elo+
Party 3
Kukulkan
Kukulkan
hslglsxc
Kukulkan
Level 22
God Stats
10W - 6L
1,894 SR
Queue Stats
18W - 17L
1,743 Elo+
Solo
Team Averages
Level 13
1,569 SR
1,567 Elo+

VS

Team Averages
Level 22
1,525 SR
1,533 Elo+
Danzaburou
Danzaburou
ByteAçez
Danzaburou
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,598 Elo+
Party 1
Sobek
Sobek
CulCure
Sobek
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,598 Elo+
Party 1
Agni
Agni
DarekChocolate
Agni
Level 27
God Stats
1W - 0L
1,743 SR
Queue Stats
6W - 3L
1,630 Elo+
Party 2
Tsukuyomi
Tsukuyomi
chrambo
Tsukuyomi
Level 28
God Stats
1W - 0L
1,381 SR
Queue Stats
4W - 2L
1,643 Elo+
Party 2
Chaac
Chaac
kktezivotnenihra
Chaac
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cydos
King Arthur
10
0 / 11 / 3
6,336
373
4,138
17,398
10,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
DonmigCage
Tiamat
13
4 / 6 / 4
8,970
528
5,928
10,653
5,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
11
1 / 9 / 3
6,939
408
4,076
9,805
2,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
4 / 6 / 4
9,022
531
9,543
15,329
6,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
hslglsxc
Kukulkan
14
3 / 2 / 4
8,551
503
7,555
9,450
3,773
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ByteAçez
Danzaburou
16
16 / 1 / 5
10,955
644
13,818
9,356
3,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
CulCure
Sobek
13
2 / 2 / 17
9,013
530
6,850
11,445
9,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
7 / 2 / 7
8,637
508
11,555
8,441
2,392
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
chrambo
Tsukuyomi
16
7 / 4 / 8
9,826
578
9,973
14,255
5,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 3 / 1
8,482
499
3,346
8,226
8,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
12
Kills
34
34
Deaths
12
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ByteAçez
Danzaburou
16
1
5
18.5
W
Sobek
CulCure
Sobek
2
2
17
5.25
L
King Arthur
Cydos
King Arthur
0
11
3
0.14
W
7
2
7
5.25
L
Tiamat
DonmigCage
Tiamat
4
6
4
1
L
Neith
1
9
3
0.28
L
4
6
4
1
W
Tsukuyomi
chrambo
Tsukuyomi
7
4
8
2.75
L
Kukulkan
hslglsxc
Kukulkan
3
2
4
2.5
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,240
Damage
45,542
62,635
Taken
51,723
29,584
Mitigated
28,706
8,048
Healing
15,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ByteAçez
Danzaburou
13,818
6,549
0
2,909
9,356
3,457
3,576
2,449
6,822
0
61,944
W
Sobek
CulCure
Sobek
6,850
1,298
0
4,552
11,445
9,320
615
3,561
7,662
22,156
0
L
King Arthur
Cydos
King Arthur
4,138
995
0
1,022
17,398
10,858
22
4,236
13,162
0
15,370
W
11,555
826
0
730
8,441
2,392
226
2,961
5,183
42,216
0
L
Tiamat
DonmigCage
Tiamat
5,928
378
0
1,473
10,653
5,518
895
3,197
7,431
28,310
0
L
Neith
4,076
1,747
0
1,093
9,805
2,832
722
4,750
5,055
0
28,878
L
9,543
4,661
0
3,460
15,329
6,603
853
4,224
11,005
0
53,815
W
Tsukuyomi
chrambo
Tsukuyomi
9,973
4,624
0
5,872
14,255
5,404
142
1,922
12,088
0
57,986
L
Kukulkan
hslglsxc
Kukulkan
7,555
797
0
1,000
9,450
3,773
514
1,998
7,427
51,946
0
W
3,346
743
0
1,321
8,226
8,133
1,411
1,997
6,110
0
33,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,818
Gold Earned
46,913
338
Minions Killed
377
0
Camps Cleared
0
1,469,481
Distance Traveled
1,552,413
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,955
644
102
6
0
294,190
2
W
Sobek
9,013
530
21
1
0
326,845
1
L
King Arthur
6,336
373
14
1
0
270,674
2
W
Agni
8,637
508
68
4
0
321,535
3
L
Tiamat
8,970
528
67
4
0
309,350
4
L
Neith
6,939
408
54
3
0
289,584
0
L
Set
9,022
531
95
6
0
294,922
0
W
Tsukuyomi
9,826
578
108
6
0
326,951
2
L
Kukulkan
8,551
503
108
6
0
304,951
2
W
Chaac
8,482
499
78
5
0
282,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role