Player Matchup

Sol
Sol
GodOfWarZkiller3
Sol
Level 29
God Stats
1W - 0L
1,646 SR
Queue Stats
32W - 31L
1,681 Elo+
Solo
Medusa
Medusa
Lightphatom
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Lillum23
Vamana
Level 18
God Stats
33W - 14L
1,697 SR
Queue Stats
213W - 211L
1,509 Elo+
Solo
Ymir
Ymir
TSImoney
Ymir
Level 2
God Stats
3W - 0L
1,760 SR
Queue Stats
20W - 15L
1,492 Elo+
Solo
Arachne
Arachne
will67gaming
Arachne
Level 13
God Stats
5W - 5L
1,349 SR
Queue Stats
17W - 36L
1,162 Elo+
Solo
Team Averages
Level 13
1,590 SR
1,469 Elo+

VS

Team Averages
Level 16
1,559 SR
1,471 Elo+
Khepri
Khepri
Ayrton107
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,380 Elo+
Solo
Merlin
Merlin
BLUmonkEyswag3r
Merlin
Level 28
God Stats
36W - 41L
1,496 SR
Queue Stats
96W - 115L
1,367 Elo+
Solo
Fenrir
Fenrir
KayoticsSon
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 28L
1,457 Elo+
Solo
Danzaburou
Danzaburou
PR1M0BOX1
Danzaburou
Level 16
God Stats
13W - 11L
1,797 SR
Queue Stats
137W - 77L
1,634 Elo+
Solo
Chaac
Chaac
SlightedSoul
Chaac
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 38L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 3
11,176
508
13,697
12,377
4,132
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
9
2 / 6 / 1
8,184
372
2,379
6,425
2,024
Vamana
Lillum23
Vamana
19
15 / 2 / 5
12,681
576
25,040
18,081
10,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
18
7 / 2 / 15
11,586
527
15,557
22,324
22,834
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
will67gaming
Arachne
13
4 / 10 / 4
9,562
435
3,362
14,530
4,831
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ayrton107
Khepri
11
2 / 13 / 2
8,045
366
3,106
15,767
13,117
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
2 / 3 / 1
7,573
344
2,986
3,793
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
16
2 / 7 / 5
10,439
475
9,318
21,776
9,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
PR1M0BOX1
Danzaburou
20
9 / 0 / 0
12,983
590
21,203
15,474
6,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 12 / 0
8,652
393
7,124
22,875
17,539
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
26
34
Kills
18
23
Deaths
35
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Khepri
Ayrton107
Khepri
2
13
2
0.23
L
2
3
1
0.83
W
6
3
3
2.5
L
Fenrir
2
7
5
0.64
W
Medusa
2
6
1
0.42
W
Vamana
Lillum23
Vamana
15
2
5
8.75
L
Danzaburou
PR1M0BOX1
Danzaburou
9
0
0
9
L
3
12
0
0.25
W
Ymir
7
2
15
7.25
W
Arachne
will67gaming
Arachne
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,035
Damage
43,737
73,737
Taken
79,685
43,978
Mitigated
47,368
14,993
Healing
19,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Ayrton107
Khepri
3,106
704
0
0
15,767
13,117
0
4,962
10,699
16,149
0
L
2,986
354
214
665
3,793
1,187
350
1,938
1,855
14,968
0
W
13,697
4,543
0
5,895
12,377
4,132
5,828
608
11,769
75,693
0
L
Fenrir
9,318
1,848
0
7,153
21,776
9,085
0
7,182
14,494
0
50,799
W
Medusa
2,379
929
0
0
6,425
2,024
20
1,244
5,061
0
9,801
W
Vamana
Lillum23
Vamana
25,040
18,692
0
3,724
18,081
10,157
688
585
17,496
0
90,516
L
Danzaburou
PR1M0BOX1
Danzaburou
21,203
12,372
0
7,303
15,474
6,440
5,466
5,981
9,201
0
113,618
L
7,124
3,739
0
4,073
22,875
17,539
0
8,614
14,182
0
25,756
W
Ymir
15,557
4,007
520
3,868
22,324
22,834
195
2,998
19,103
57,833
0
W
Arachne
will67gaming
Arachne
3,362
2,551
0
986
14,530
4,831
170
719
13,803
0
38,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,189
Gold Earned
47,692
426
Minions Killed
340
0
Camps Cleared
0
1,580,587
Distance Traveled
1,538,500
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,045
366
20
1
0
298,409
1
L
Merlin
7,573
344
29
1
0
119,913
0
W
Sol
11,176
508
125
6
0
293,058
4
L
Fenrir
10,439
475
85
4
0
437,845
3
W
Medusa
8,184
372
25
1
0
214,165
3
W
Vamana
12,681
576
145
7
0
379,993
3
L
Danzaburou
12,983
590
162
7
0
371,317
3
L
Chaac
8,652
393
44
2
0
311,016
2
W
Ymir
11,586
527
79
4
0
394,706
3
W
Arachne
9,562
435
52
2
0
298,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role