Player Matchup

Chang'e
Chang'e
Evilmau555
Chang'e
Level 119
God Stats
2W - 3L
1,344 SR
Queue Stats
659W - 640L
1,507 Elo+
Party 1
Tiamat
Tiamat
HOT-barell
Tiamat
Level 56
God Stats
4W - 8L
1,413 SR
Queue Stats
11W - 21L
1,350 Elo+
Party 2
Artemis
Artemis
N3KO S3NPAI
Artemis
Level 69
God Stats
3W - 4L
1,530 SR
Queue Stats
115W - 113L
1,435 Elo+
Party 1
Geb
Geb
Neko satou
Geb
Level 123
God Stats
26W - 24L
1,267 SR
Queue Stats
412W - 419L
1,459 Elo+
Party 1
Hades
Hades
mittel-Bote
Hades
Level 42
God Stats
0W - 6L
1,157 SR
Queue Stats
8W - 26L
1,242 Elo+
Party 2
Team Averages
Level 82
1,342 SR
1,399 Elo+

VS

Team Averages
Level 103
1,565 SR
1,427 Elo+
Chang'e
Chang'e
 
Chang'e
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Puch
Ah Puch
TTV_SJZJ1
Ah Puch
Level 60
God Stats
9W - 2L
1,584 SR
Queue Stats
26W - 19L
1,389 Elo+
Solo
Pele
Pele
TantoriousXX
Pele
Level 105
God Stats
12W - 13L
1,406 SR
Queue Stats
212W - 292L
1,301 Elo+
Party 3
Medusa
Medusa
riotous528salt
Medusa
Level 89
God Stats
3W - 0L
1,836 SR
Queue Stats
133W - 164L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Evilmau555
Chang'e
17
3 / 3 / 1
9,688
484
10,132
14,945
5,854
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
HOT-barell
Tiamat
10
3 / 3 / 0
7,162
358
7,410
7,014
4,674
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
N3KO S3NPAI
Artemis
15
5 / 2 / 0
8,765
438
13,031
10,709
4,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 0 / 6
9,360
468
6,163
16,921
13,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 3 / 3
7,863
393
2,609
8,197
4,353
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 5 / 3
9,272
464
4,454
13,002
6,193
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
 
Kuzenbo
13
0 / 2 / 4
8,543
427
6,034
14,318
11,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
TTV_SJZJ1
Ah Puch
17
1 / 2 / 3
10,146
507
12,353
13,003
5,213
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

19
6 / 2 / 3
11,498
575
9,854
18,046
7,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 2 / 2
8,841
442
7,242
9,866
4,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
13
Kills
10
11
Deaths
13
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
5
3
0.9
W
Kuzenbo
 
Kuzenbo
0
2
4
1
L
Chang'e
Evilmau555
Chang'e
3
3
1
1.17
L
Tiamat
HOT-barell
Tiamat
3
3
0
1
L
Artemis
N3KO S3NPAI
Artemis
5
2
0
2.5
L
1
0
6
4
W
Ah Puch
TTV_SJZJ1
Ah Puch
1
2
3
1.25
W
6
2
3
3.75
L
1
3
3
0.83
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,345
Damage
39,937
57,786
Taken
68,235
32,483
Mitigated
35,440
23,016
Healing
28,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,454
368
1,859
5,054
13,002
6,193
2,081
8,857
4,145
36,257
0
W
Kuzenbo
 
Kuzenbo
6,034
2,122
549
4,944
14,318
11,722
436
4,145
10,173
25,441
0
L
Chang'e
Evilmau555
Chang'e
10,132
939
860
6,762
14,945
5,854
132
9,842
5,103
56,531
0
L
Tiamat
HOT-barell
Tiamat
7,410
269
27
1,957
7,014
4,674
386
2,306
4,708
24,467
0
L
Artemis
N3KO S3NPAI
Artemis
13,031
7,464
294
4,252
10,709
4,203
828
2,918
7,791
0
53,011
L
6,163
890
0
5,267
16,921
13,399
180
6,914
10,007
36,511
0
W
Ah Puch
TTV_SJZJ1
Ah Puch
12,353
1,141
0
5,851
13,003
5,213
1,046
6,704
6,299
75,890
0
W
9,854
2,571
0
8,613
18,046
7,966
24
4,777
13,269
0
93,280
L
2,609
48
159
3,438
8,197
4,353
844
861
7,336
33,641
0
W
7,242
2,853
0
1,871
9,866
4,346
1,144
1,831
8,035
0
56,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,838
Gold Earned
48,300
419
Minions Killed
465
0
Camps Cleared
0
1,522,804
Distance Traveled
1,834,279
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,272
464
57
3
0
348,875
0
W
Kuzenbo
8,543
427
32
2
0
362,617
10
L
Chang'e
9,688
484
138
7
0
318,237
6
L
Tiamat
7,162
358
40
2
0
253,842
0
L
Artemis
8,765
438
97
5
0
324,422
5
L
Geb
9,360
468
57
3
0
424,590
6
W
Ah Puch
10,146
507
117
6
0
331,928
9
W
Pele
11,498
575
159
8
0
428,533
4
L
Hades
7,863
393
87
4
0
201,713
1
W
Medusa
8,841
442
100
5
0
362,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role