Player Matchup

Danzaburou
Danzaburou
CrustyCoomSock
Danzaburou
Level 17
God Stats
10W - 20L
1,441 SR
Queue Stats
31W - 54L
1,394 Elo+
Party 2
Ymir
Ymir
DemonHunter6219
Ymir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,685 Elo+
Party 1
Nu Wa
Nu Wa
SastashaGrey
Nu Wa
Level 10
God Stats
7W - 6L
1,618 SR
Queue Stats
16W - 8L
1,665 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Wolfhowl6125
Tsukuyomi
Level 6
God Stats
1W - 2L
1,479 SR
Queue Stats
1W - 7L
1,207 Elo+
Party 1
Anhur
Anhur
nightstalkerg123
Anhur
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
61W - 63L
1,449 Elo+
Solo
Team Averages
Level 12
1,508 SR
1,480 Elo+

VS

Team Averages
Level 24
1,586 SR
1,492 Elo+
Tsukuyomi
Tsukuyomi
AOXK
Tsukuyomi
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 59L
1,479 Elo+
Solo
Yemoja
Yemoja
Gamequila
Yemoja
Level 26
God Stats
5W - 6L
1,409 SR
Queue Stats
60W - 71L
1,381 Elo+
Solo
Kali
Kali
aokl63293
Kali
Level 28
God Stats
5W - 4L
1,654 SR
Queue Stats
79W - 59L
1,654 Elo+
Party 3
King Arthur
King Arthur
xr-mike1
King Arthur
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 25L
1,292 Elo+
Solo
Poseidon
Poseidon
看来过反系都嘿索
Poseidon
Level 27
God Stats
9W - 2L
1,868 SR
Queue Stats
79W - 59L
1,654 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrustyCoomSock
Danzaburou
20
24 / 12 / 8
19,132
1,594
41,470
28,753
12,546
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
2 / 13 / 20
13,224
1,102
7,332
27,041
29,652
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
3 / 8 / 18
13,592
1,133
23,181
15,626
6,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Wolfhowl6125
Tsukuyomi
19
2 / 14 / 15
12,358
1,030
12,884
24,140
9,680
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

19
3 / 8 / 13
12,141
1,012
7,239
18,040
7,103
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AOXK
Tsukuyomi
20
16 / 6 / 23
16,825
1,402
30,767
19,684
9,906
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
Gamequila
Yemoja
20
6 / 8 / 29
14,073
1,173
12,679
19,626
9,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kali
20
19 / 7 / 15
15,876
1,323
24,085
23,749
9,771
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
xr-mike1
King Arthur
19
0 / 6 / 15
11,291
941
3,274
16,310
15,044
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
14 / 7 / 21
15,881
1,323
34,606
18,904
7,277
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
158
34
Kills
55
55
Deaths
34
74
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AOXK
Tsukuyomi
16
6
23
4.58
L
Danzaburou
CrustyCoomSock
Danzaburou
24
12
8
2.33
L
2
13
20
0.92
W
Yemoja
Gamequila
Yemoja
6
8
29
2.56
L
3
8
18
1.5
L
Tsukuyomi
Wolfhowl6125
Tsukuyomi
2
14
15
0.68
W
Kali
19
7
15
3.79
L
3
8
13
1.19
W
King Arthur
xr-mike1
King Arthur
0
6
15
1.25
W
14
7
21
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,106
Damage
105,411
113,600
Taken
98,273
65,663
Mitigated
51,535
4,902
Healing
16,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AOXK
Tsukuyomi
30,767
7,308
0
281
19,684
9,906
0
6,122
13,305
0
70,483
L
Danzaburou
CrustyCoomSock
Danzaburou
41,470
28,931
0
3,712
28,753
12,546
0
14,898
13,436
0
66,278
L
7,332
1,559
0
0
27,041
29,652
0
11,306
15,437
23,468
0
W
Yemoja
Gamequila
Yemoja
12,679
1,692
3,087
1,355
19,626
9,537
0
6,032
13,458
26,805
0
L
23,181
6,891
0
496
15,626
6,682
0
4,331
11,169
56,838
0
L
Tsukuyomi
Wolfhowl6125
Tsukuyomi
12,884
3,526
0
238
24,140
9,680
0
8,337
15,561
0
27,892
W
Kali
24,085
11,822
0
8,446
23,749
9,771
0
9,303
14,128
0
43,592
L
7,239
3,613
0
456
18,040
7,103
0
7,190
10,712
0
22,597
W
King Arthur
xr-mike1
King Arthur
3,274
431
0
9
16,310
15,044
0
3,581
12,546
0
10,027
W
34,606
5,293
0
3,695
18,904
7,277
0
4,343
14,323
69,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,447
Gold Earned
73,946
192
Minions Killed
240
5
Camps Cleared
5
1,009,640
Distance Traveled
1,044,016
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
16,825
1,402
94
8
0
236,612
0
L
Danzaburou
19,132
1,594
40
3
0
215,937
0
L
Ymir
13,224
1,102
34
3
1
157,039
2
W
Yemoja
14,073
1,173
30
3
0
162,449
1
L
Nu Wa
13,592
1,133
80
7
2
208,971
1
L
Tsukuyomi
12,358
1,030
19
2
2
218,616
0
W
Kali
15,876
1,323
27
2
0
246,226
0
L
Anhur
12,141
1,012
19
2
0
209,077
1
W
King Arthur
11,291
941
4
0
1
195,884
0
W
Poseidon
15,881
1,323
85
7
4
202,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role