Player Matchup

Olorun
Olorun
 
Olorun
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Byanei
Hercules
Level 116
God Stats
2W - 6L
1,286 SR
Queue Stats
276W - 264L
1,479 Elo+
Party 2
King Arthur
King Arthur
EinarDelfim
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Rickpor
Ah Puch
Level 128
God Stats
5W - 2L
1,567 SR
Queue Stats
191W - 194L
1,467 Elo+
Solo
Cabrakan
Cabrakan
XdOnGoRx
Cabrakan
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 115L
1,598 Elo+
Solo
Team Averages
Level 133
1,471 SR
1,509 Elo+

VS

Team Averages
Level 150
1,500 SR
1,486 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DeltaKhaos
Hera
Level 145
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 37L
1,496 Elo+
Party 1
Sobek
Sobek
JRob1
Sobek
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 49L
1,483 Elo+
Party 1
Chronos
Chronos
llBacKWooDll
Chronos
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 40L
1,451 Elo+
Solo
Neith
Neith
流沙卫庄
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
1 / 3 / 18
10,158
726
7,265
14,582
7,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Byanei
Hercules
19
11 / 4 / 10
12,002
857
11,518
25,587
35,043
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
EinarDelfim
King Arthur
17
3 / 3 / 13
10,052
718
6,637
14,288
14,623
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Rickpor
Ah Puch
19
6 / 2 / 15
11,584
827
29,576
10,987
4,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
XdOnGoRx
Cabrakan
18
6 / 5 / 15
10,943
782
10,199
19,600
27,855
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
3 / 5 / 3
10,205
729
12,024
16,800
17,195
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
3 / 3 / 10
10,777
770
20,094
8,976
3,832
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
JRob1
Sobek
16
2 / 6 / 6
10,023
716
8,364
19,743
22,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
llBacKWooDll
Chronos
15
2 / 7 / 8
9,176
655
10,895
16,125
6,672
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 6 / 5
10,699
764
16,085
11,579
4,836
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
49
27
Kills
17
17
Deaths
27
71
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
3
18
3.33
L
Cthulhu
 
Cthulhu
3
5
3
0.9
W
Hercules
Byanei
Hercules
11
4
10
4
L
3
3
10
2.67
W
King Arthur
EinarDelfim
King Arthur
3
3
13
3.17
L
Sobek
JRob1
Sobek
2
6
6
0.83
W
Ah Puch
Rickpor
Ah Puch
6
2
15
6.75
W
Cabrakan
XdOnGoRx
Cabrakan
6
5
15
2.7
L
Chronos
llBacKWooDll
Chronos
2
7
8
0.86
L
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,195
Damage
67,462
85,044
Taken
73,223
90,005
Mitigated
55,085
44,986
Healing
23,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,265
3,321
11,354
6,921
14,582
7,648
2,854
10,590
3,992
34,320
0
L
Cthulhu
 
Cthulhu
12,024
317
3,843
2,922
16,800
17,195
80
10,967
5,833
27,721
0
W
Hercules
Byanei
Hercules
11,518
2,134
3,009
10,104
25,587
35,043
760
12,386
13,201
660
19,782
L
20,094
4,023
1,774
1,495
8,976
3,832
827
5,375
3,601
48,763
0
W
King Arthur
EinarDelfim
King Arthur
6,637
629
3,102
1,315
14,288
14,623
364
8,997
5,291
0
14,675
L
Sobek
JRob1
Sobek
8,364
356
1,872
4,142
19,743
22,550
0
12,096
7,647
15,161
0
W
Ah Puch
Rickpor
Ah Puch
29,576
1,150
374
3,712
10,987
4,836
904
7,140
3,847
60,676
0
W
Cabrakan
XdOnGoRx
Cabrakan
10,199
1,091
2,717
2,378
19,600
27,855
152
12,264
7,336
20,479
0
L
Chronos
llBacKWooDll
Chronos
10,895
2,065
1,008
2,897
16,125
6,672
336
10,760
5,365
19,432
0
L
16,085
9,411
1,867
1,969
11,579
4,836
350
8,111
3,468
0
23,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,739
Gold Earned
50,880
149
Minions Killed
178
0
Camps Cleared
0
1,331,316
Distance Traveled
1,136,283
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,158
726
37
3
0
279,702
0
L
Cthulhu
10,205
729
28
2
0
274,324
0
W
Hercules
12,002
857
11
1
0
231,586
0
L
Hera
10,777
770
84
6
0
262,357
0
W
King Arthur
10,052
718
13
1
0
253,314
1
L
Sobek
10,023
716
18
1
0
218,686
5
W
Ah Puch
11,584
827
67
5
0
285,763
1
W
Cabrakan
10,943
782
21
2
0
280,951
4
L
Chronos
9,176
655
22
2
0
205,196
1
L
Neith
10,699
764
26
2
0
175,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role