Player Matchup

Zeus
Zeus
Alixandrines
Zeus
Level 19
God Stats
1W - 1L
1,268 SR
Queue Stats
118W - 106L
1,294 Elo+
Solo
Artemis
Artemis
MaLoyy03
Artemis
Level 16
God Stats
1W - 0L
1,287 SR
Queue Stats
8W - 14L
1,250 Elo+
Solo
Nu Wa
Nu Wa
PurdyThePurson
Nu Wa
Level 28
God Stats
58W - 63L
1,485 SR
Queue Stats
298W - 343L
1,420 Elo+
Solo
Sun Wukong
Sun Wukong
ZayKoZz_
Sun Wukong
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 44L
1,338 Elo+
Solo
Apollo
Apollo
maickel520
Apollo
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,408 SR
1,361 Elo+

VS

Team Averages
Level 11
1,460 SR
1,151 Elo+
Bakasura
Bakasura
OldSkool_I_AUT
Bakasura
Level 17
God Stats
7W - 10L
1,361 SR
Queue Stats
94W - 94L
1,311 Elo+
Party 1
Ymir
Ymir
Sechouk
Ymir
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
6W - 14L
1,039 Elo+
Party 2
Tiamat
Tiamat
barbyturik-js
Tiamat
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,114 Elo+
Solo
Neith
Neith
schillingbrudi
Neith
Level 8
God Stats
22W - 11L
1,439 SR
Queue Stats
111W - 95L
1,253 Elo+
Party 1
Sun Wukong
Sun Wukong
soukos71996
Sun Wukong
Level 12
God Stats
4W - 5L
1,500 SR
Queue Stats
6W - 11L
1,039 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 6
14,765
447
22,605
17,099
6,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
MaLoyy03
Artemis
9
1 / 5 / 0
10,382
315
1,938
4,870
1,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
9 / 7 / 8
17,582
533
24,284
21,988
9,119
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
ZayKoZz_
Sun Wukong
20
6 / 3 / 7
15,817
479
19,429
28,677
30,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
maickel520
Apollo
17
3 / 10 / 9
13,394
406
12,760
19,864
8,676
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
6 / 7 / 4
14,166
429
10,724
30,620
17,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
Sechouk
Ymir
20
3 / 7 / 13
12,811
388
12,403
31,923
37,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

4
0 / 7 / 0
8,213
249
731
7,022
1,959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 4 / 8
16,780
508
23,379
19,325
7,707
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
soukos71996
Sun Wukong
20
8 / 4 / 8
13,899
421
15,257
22,806
20,210
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
62
26
Kills
29
34
Deaths
29
30
Assists
33
Player
Kills
Deaths
Assists
KDA
W
7
9
6
1.11
W
Artemis
MaLoyy03
Artemis
1
5
0
0.2
L
Bakasura
6
7
4
1.14
W
9
7
8
1.86
L
Ymir
Sechouk
Ymir
3
7
13
1.36
W
Sun Wukong
ZayKoZz_
Sun Wukong
6
3
7
3.17
L
0
7
0
0
W
Apollo
maickel520
Apollo
3
10
9
0.75
L
12
4
8
4
L
Sun Wukong
soukos71996
Sun Wukong
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,016
Damage
62,494
92,498
Taken
111,696
56,304
Mitigated
84,660
14,555
Healing
18,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,605
3,866
0
2,207
17,099
6,798
1,808
3,195
13,904
61,987
0
W
Artemis
MaLoyy03
Artemis
1,938
1,306
0
0
4,870
1,676
818
302
4,394
0
14,867
L
Bakasura
10,724
7,720
0
10,479
30,620
17,382
643
5,740
24,574
0
85,626
W
24,284
5,877
330
7,595
21,988
9,119
7,861
1,432
20,556
127,224
0
L
Ymir
Sechouk
Ymir
12,403
1,965
0
610
31,923
37,402
224
15,591
15,362
51,486
0
W
Sun Wukong
ZayKoZz_
Sun Wukong
19,429
3,476
0
2,307
28,677
30,035
2,108
4,736
23,846
0
99,853
L
731
162
0
750
7,022
1,959
11
2,963
3,771
5,098
0
W
Apollo
maickel520
Apollo
12,760
9,652
0
2,116
19,864
8,676
1,570
3,469
16,185
0
57,362
L
23,379
13,276
0
5,664
19,325
7,707
3,143
10,702
7,837
0
134,920
L
Sun Wukong
soukos71996
Sun Wukong
15,257
5,694
0
1,146
22,806
20,210
120
8,945
13,263
0
51,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,940
Gold Earned
65,869
585
Minions Killed
460
0
Camps Cleared
0
2,244,721
Distance Traveled
2,413,473
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,765
447
105
3
0
467,581
0
W
Artemis
10,382
315
27
1
0
181,657
1
L
Bakasura
14,166
429
110
3
0
587,626
1
W
Nu Wa
17,582
533
215
7
0
505,583
2
L
Ymir
12,811
388
52
2
0
553,796
4
W
Sun Wukong
15,817
479
156
5
0
659,793
0
L
Tiamat
8,213
249
1
0
0
189,121
1
W
Apollo
13,394
406
82
2
0
430,107
1
L
Neith
16,780
508
215
7
0
545,557
0
L
Sun Wukong
13,899
421
82
2
0
537,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role