Player Matchup

Fenrir
Fenrir
CCTV10
Fenrir
Level 8
God Stats
34W - 5L
1,803 SR
Queue Stats
106W - 14L
1,831 Elo+
Solo
Bellona
Bellona
Jumo Neutron
Bellona
Level 8
God Stats
3W - 0L
1,829 SR
Queue Stats
12W - 3L
1,736 Elo+
Party 1
Ganesha
Ganesha
ToxicOutlaw66
Ganesha
Level 19
God Stats
21W - 9L
1,698 SR
Queue Stats
44W - 37L
1,515 Elo+
Party 1
Discordia
Discordia
Wolipboi101
Discordia
Level 27
God Stats
5W - 2L
1,603 SR
Queue Stats
117W - 97L
1,578 Elo+
Solo
King Arthur
King Arthur
maxboy6543user
King Arthur
Level 16
God Stats
10W - 9L
1,622 SR
Queue Stats
43W - 28L
1,617 Elo+
Solo
Team Averages
Level 16
1,711 SR
1,655 Elo+

VS

Team Averages
Level 17
1,411 SR
1,446 Elo+
Arachne
Arachne
Blitzlowe
Arachne
Level 27
God Stats
17W - 9L
1,608 SR
Queue Stats
185W - 189L
1,489 Elo+
Solo
Jing Wei
Jing Wei
GOziLLLLLa
Jing Wei
Level 6
God Stats
3W - 5L
1,358 SR
Queue Stats
63W - 51L
1,400 Elo+
Solo
Ymir
Ymir
Remi_Gekyumi01
Ymir
Level 24
God Stats
0W - 3L
1,106 SR
Queue Stats
58W - 61L
1,177 Elo+
Solo
Kukulkan
Kukulkan
TrefirlyY
Kukulkan
Level 12
God Stats
6W - 10L
1,407 SR
Queue Stats
29W - 28L
1,459 Elo+
Solo
Hachiman
Hachiman
WardJP
Hachiman
Level 18
God Stats
1W - 1L
1,577 SR
Queue Stats
3W - 3L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CCTV10
Fenrir
20
23 / 3 / 21
15,987
1,230
32,069
20,021
23,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Jumo Neutron
Bellona
20
4 / 8 / 28
13,252
1,019
9,067
19,530
22,772
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
20
0 / 4 / 36
13,922
1,071
13,265
17,845
24,491
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Discordia
Wolipboi101
Discordia
20
9 / 4 / 34
14,664
1,128
29,019
13,121
6,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
maxboy6543user
King Arthur
20
16 / 0 / 23
15,730
1,210
17,705
17,140
23,725
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

121

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blitzlowe
Arachne
19
10 / 10 / 3
14,596
1,123
15,259
21,244
7,339
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
GOziLLLLLa
Jing Wei
20
3 / 8 / 12
12,532
964
17,772
19,631
6,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
1 / 13 / 16
12,644
973
13,086
30,551
33,903
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
TrefirlyY
Kukulkan
19
3 / 8 / 10
12,503
962
20,257
14,469
4,546
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
WardJP
Hachiman
19
2 / 13 / 14
12,480
960
12,916
21,297
7,834
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

194
Kill Participation
74
52
Kills
19
19
Deaths
52
142
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Arachne
Blitzlowe
Arachne
10
10
3
1.15
W
Fenrir
CCTV10
Fenrir
23
3
21
11.17
L
Jing Wei
GOziLLLLLa
Jing Wei
3
8
12
1.13
W
Bellona
Jumo Neutron
Bellona
4
8
28
2.25
L
1
13
16
0.69
W
Ganesha
0
4
36
4.5
L
Kukulkan
TrefirlyY
Kukulkan
3
8
10
1
L
Hachiman
WardJP
Hachiman
2
13
14
0.69
W
Discordia
Wolipboi101
Discordia
9
4
34
6.5
W
King Arthur
maxboy6543user
King Arthur
16
0
23
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,125
Damage
79,290
87,657
Taken
107,192
100,562
Mitigated
60,264
9,424
Healing
5,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Blitzlowe
Arachne
15,259
11,522
0
3,051
21,244
7,339
0
7,213
14,031
0
27,550
W
Fenrir
CCTV10
Fenrir
32,069
4,151
0
1,539
20,021
23,076
0
3,819
15,372
0
51,841
L
Jing Wei
GOziLLLLLa
Jing Wei
17,772
13,961
0
1,691
19,631
6,642
0
9,231
10,400
0
42,615
W
Bellona
Jumo Neutron
Bellona
9,067
4,001
0
319
19,530
22,772
0
8,032
11,498
0
22,153
L
13,086
4,262
0
0
30,551
33,903
0
13,042
17,509
34,580
0
W
Ganesha
13,265
456
0
1,487
17,845
24,491
0
9,214
8,631
26,920
0
L
Kukulkan
TrefirlyY
Kukulkan
20,257
1,082
0
568
14,469
4,546
0
8,626
5,843
61,608
0
L
Hachiman
WardJP
Hachiman
12,916
5,750
0
645
21,297
7,834
0
8,379
12,918
0
35,708
W
Discordia
Wolipboi101
Discordia
29,019
2,805
730
1,808
13,121
6,498
0
5,795
7,326
61,834
0
W
King Arthur
maxboy6543user
King Arthur
17,705
596
827
2,714
17,140
23,725
0
6,483
10,657
13,733
26,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,555
Gold Earned
64,755
245
Minions Killed
256
6
Camps Cleared
8
1,160,321
Distance Traveled
1,042,947
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,596
1,123
23
2
6
223,797
1
W
Fenrir
15,987
1,230
50
4
4
273,780
0
L
Jing Wei
12,532
964
52
4
0
242,197
4
W
Bellona
13,252
1,019
39
3
0
182,951
0
L
Ymir
12,644
973
40
3
0
187,804
0
W
Ganesha
13,922
1,071
2
0
0
193,198
1
L
Kukulkan
12,503
962
98
8
0
202,345
0
L
Hachiman
12,480
960
43
3
2
186,804
0
W
Discordia
14,664
1,128
94
7
1
221,397
0
W
King Arthur
15,730
1,210
60
5
1
288,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role