Player Matchup

Ymir
Ymir
RumpleForsknUwU
Ymir
Level 28
God Stats
15W - 8L
1,704 SR
Queue Stats
55W - 30L
1,600 Elo+
Party 1
Heimdallr
Heimdallr
SimplyStimp
Heimdallr
Level 25
God Stats
6W - 3L
1,567 SR
Queue Stats
29W - 21L
1,461 Elo+
Solo
Bellona
Bellona
Truley_Broke
Bellona
Level 26
God Stats
11W - 10L
1,564 SR
Queue Stats
77W - 82L
1,416 Elo+
Party 1
Da Ji
Da Ji
wendashanren
Da Ji
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 16L
1,290 Elo+
Solo
Hera
Hera
xXMarvalXx
Hera
Level 8
God Stats
3W - 3L
1,419 SR
Queue Stats
11W - 8L
1,496 Elo+
Solo
Team Averages
Level 19
1,551 SR
1,452 Elo+

VS

Team Averages
Level 15
1,465 SR
1,488 Elo+
Cupid
Cupid
Gr1mSupreme
Cupid
Level 25
God Stats
13W - 14L
1,294 SR
Queue Stats
399W - 406L
1,462 Elo+
Solo
Olorun
Olorun
Keeeito
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,652 Elo+
Solo
Zeus
Zeus
SlipshodBike246
Zeus
Level 10
God Stats
16W - 18L
1,525 SR
Queue Stats
18W - 22L
1,426 Elo+
Solo
Ra
Ra
meetbobcat1234
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
the_Culturenaut
Sun Wukong
Level 29
God Stats
72W - 53L
1,504 SR
Queue Stats
347W - 348L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 20
11,160
1,116
14,386
16,311
14,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
SimplyStimp
Heimdallr
19
11 / 2 / 26
12,857
1,286
23,035
8,565
4,215
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Truley_Broke
Bellona
18
17 / 1 / 10
12,347
1,235
27,857
13,919
11,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 1 / 17
10,082
1,008
5,341
6,846
3,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
6 / 3 / 20
10,301
1,030
13,082
8,070
3,677
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

354

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
8,553
855
6,839
12,146
4,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
Keeeito
Olorun
16
0 / 14 / 5
9,213
921
4,746
20,520
8,233
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 7 / 3
10,543
1,054
16,071
17,805
6,350
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 12 / 0
8,063
806
1,195
13,110
4,896
Sun Wukong
the_Culturenaut
Sun Wukong
16
5 / 11 / 3
11,786
1,179
12,245
28,251
24,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
22
46
Kills
9
9
Deaths
46
93
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Olorun
Keeeito
Olorun
0
14
5
0.18
W
8
2
20
9
W
Heimdallr
SimplyStimp
Heimdallr
11
2
26
12
L
4
7
3
0.79
W
Bellona
Truley_Broke
Bellona
17
1
10
22
L
0
12
0
0
L
Sun Wukong
the_Culturenaut
Sun Wukong
5
11
3
0.59
W
4
1
17
12.5
W
6
3
20
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,701
Damage
41,096
53,711
Taken
91,832
36,807
Mitigated
48,180
15,864
Healing
3,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,839
3,572
33
859
12,146
4,122
0
2,509
9,587
0
25,679
L
Olorun
Keeeito
Olorun
4,746
2,362
0
1,292
20,520
8,233
0
6,602
13,768
13,591
0
W
14,386
3,633
0
5,673
16,311
14,367
0
7,463
8,848
21,777
0
W
Heimdallr
SimplyStimp
Heimdallr
23,035
12,974
291
2,056
8,565
4,215
0
4,166
4,399
0
47,518
L
16,071
2,555
0
325
17,805
6,350
0
6,094
11,561
25,292
0
W
Bellona
Truley_Broke
Bellona
27,857
18,873
0
6,273
13,919
11,050
0
3,466
10,453
0
44,103
L
1,195
529
0
85
13,110
4,896
0
3,225
9,785
3,557
0
L
Sun Wukong
the_Culturenaut
Sun Wukong
12,245
1,762
0
524
28,251
24,579
0
8,213
19,663
0
28,645
W
5,341
1,473
0
0
6,846
3,498
0
3,503
3,343
0
12,700
W
13,082
4,379
168
1,403
8,070
3,677
0
3,414
4,656
22,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,747
Gold Earned
48,158
157
Minions Killed
87
4
Camps Cleared
1
882,715
Distance Traveled
842,818
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,553
855
25
3
1
184,779
1
L
Olorun
9,213
921
7
1
0
168,399
0
W
Ymir
11,160
1,116
21
2
0
171,928
0
W
Heimdallr
12,857
1,286
57
6
0
152,904
0
L
Zeus
10,543
1,054
20
2
0
172,171
0
W
Bellona
12,347
1,235
36
4
4
222,943
0
L
Ra
8,063
806
3
0
0
86,840
5
L
Sun Wukong
11,786
1,179
32
3
0
230,629
0
W
Da Ji
10,082
1,008
23
2
0
189,469
0
W
Hera
10,301
1,030
20
2
0
145,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role