Player Matchup

Hercules
Hercules
Godwarz
Hercules
Level 86
God Stats
0W - 1L
1,275 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Scylla
Scylla
montagSmith
Scylla
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
xSecco
Hachiman
Level 23
God Stats
0W - 1L
1,275 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2
Team Averages
Level 51
1,350 SR
1,500 Elo+

VS

Team Averages
Level 39
1,655 SR
1,446 Elo+
Sobek
Sobek
Aetharee
Sobek
Level 17
God Stats
5W - 3L
1,648 SR
Queue Stats
197W - 220L
1,433 Elo+
Party 1
Cupid
Cupid
OtecOtcov
Cupid
Level 49
God Stats
2W - 5L
1,500 SR
Queue Stats
167W - 192L
1,574 Elo+
Party 1
Tiamat
Tiamat
SirSuperDani
Tiamat
Level 52
God Stats
3W - 0L
1,817 SR
Queue Stats
64W - 83L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Godwarz
Hercules
14
2 / 4 / 9
11,183
621
6,672
16,985
14,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
16
10 / 4 / 4
12,538
697
14,076
12,669
4,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
xSecco
Hachiman
14
3 / 4 / 6
11,027
613
13,151
11,900
4,766
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aetharee
Sobek
14
2 / 7 / 6
10,768
598
6,601
20,864
23,540
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
OtecOtcov
Cupid
17
7 / 4 / 5
12,929
718
14,975
12,610
4,838
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
15
3 / 4 / 8
11,763
654
12,816
14,252
9,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
15
Kills
12
12
Deaths
15
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sobek
Aetharee
Sobek
2
7
6
0.71
L
Hercules
Godwarz
Hercules
2
4
9
1.63
W
Cupid
OtecOtcov
Cupid
7
4
5
2.38
W
Tiamat
3
4
8
1.75
L
Scylla
10
4
4
3
L
Hachiman
xSecco
Hachiman
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,899
Damage
34,392
41,554
Taken
47,726
23,830
Mitigated
38,165
5,981
Healing
12,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Aetharee
Sobek
6,601
646
771
4,110
20,864
23,540
0
6,554
13,884
20,644
0
L
Hercules
Godwarz
Hercules
6,672
1,437
77
2,980
16,985
14,783
324
8,549
7,998
0
16,127
W
Cupid
OtecOtcov
Cupid
14,975
9,164
372
5,306
12,610
4,838
2,126
3,930
8,470
0
62,929
W
Tiamat
12,816
1,526
0
1,724
14,252
9,787
813
2,936
11,173
47,586
0
L
Scylla
14,076
970
0
1,397
12,669
4,281
348
5,665
6,680
68,381
0
L
Hachiman
xSecco
Hachiman
13,151
8,515
0
1,527
11,900
4,766
1,185
4,185
7,435
0
31,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,748
Gold Earned
35,460
183
Minions Killed
195
0
Camps Cleared
0
864,734
Distance Traveled
877,348
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,768
598
21
1
0
303,379
3
L
Hercules
11,183
621
23
1
0
318,698
0
W
Cupid
12,929
718
98
5
0
253,394
3
W
Tiamat
11,763
654
76
4
0
320,575
2
L
Scylla
12,538
697
102
6
0
281,025
1
L
Hachiman
11,027
613
58
3
0
265,011
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role