Player Matchup

Mulan
Mulan
Bass4Beats
Mulan
Level 128
God Stats
7W - 1L
1,860 SR
Queue Stats
50W - 58L
1,509 Elo+
Solo
Ullr
Ullr
IamTheGod0fWar
Ullr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Wanderhund21
Cabrakan
Level 64
God Stats
5W - 4L
1,646 SR
Queue Stats
153W - 168L
1,489 Elo+
Solo
Ah Puch
Ah Puch
leozlion
Ah Puch
Level 108
God Stats
8W - 3L
1,987 SR
Queue Stats
311W - 334L
1,395 Elo+
Solo
Tsukuyomi
Tsukuyomi
zt614271458
Tsukuyomi
Level 108
God Stats
12W - 19L
1,426 SR
Queue Stats
330W - 325L
1,442 Elo+
Solo
Team Averages
Level 107
1,684 SR
1,467 Elo+

VS

Team Averages
Level 77
1,565 SR
1,445 Elo+
King Arthur
King Arthur
Andrea0710
King Arthur
Level 60
God Stats
5W - 1L
1,736 SR
Queue Stats
92W - 93L
1,459 Elo+
Party 1
Arachne
Arachne
Elariiah
Arachne
Level 84
God Stats
4W - 6L
1,743 SR
Queue Stats
177W - 183L
1,473 Elo+
Solo
Yemoja
Yemoja
IcarusCornellius
Yemoja
Level 121
God Stats
11W - 13L
1,485 SR
Queue Stats
202W - 202L
1,394 Elo+
Solo
Nu Wa
Nu Wa
jjjjjuss
Nu Wa
Level 58
God Stats
49W - 33L
1,567 SR
Queue Stats
135W - 148L
1,429 Elo+
Solo
Rama
Rama
sangio010
Rama
Level 61
God Stats
1W - 0L
1,296 SR
Queue Stats
96W - 96L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
4 / 3 / 0
9,952
524
7,145
15,466
10,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
2 / 1 / 3
8,356
440
4,846
9,457
3,381
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
Wanderhund21
Cabrakan
12
1 / 4 / 4
8,068
425
5,477
13,152
11,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
leozlion
Ah Puch
14
1 / 6 / 3
8,838
465
12,320
13,073
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
zt614271458
Tsukuyomi
13
6 / 7 / 2
8,974
472
9,451
13,826
4,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Andrea0710
King Arthur
16
2 / 2 / 6
9,633
507
7,715
11,794
8,447
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Elariiah
Arachne
16
10 / 4 / 3
10,853
571
11,857
16,877
5,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 2 / 6
9,344
492
5,480
13,665
12,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
jjjjjuss
Nu Wa
16
2 / 2 / 11
10,183
536
14,271
9,105
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
16
4 / 4 / 4
9,641
507
4,059
10,714
4,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
14
Kills
21
21
Deaths
14
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Andrea0710
King Arthur
2
2
6
2.5
L
Mulan
4
3
0
1.33
W
Arachne
Elariiah
Arachne
10
4
3
2.88
L
2
1
3
3.5
W
3
2
6
3
L
Cabrakan
Wanderhund21
Cabrakan
1
4
4
0.75
W
Nu Wa
jjjjjuss
Nu Wa
2
2
11
3.75
L
Ah Puch
leozlion
Ah Puch
1
6
3
0.42
W
Rama
4
4
4
1.5
L
Tsukuyomi
zt614271458
Tsukuyomi
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,239
Damage
43,382
64,974
Taken
62,155
33,809
Mitigated
34,544
16,891
Healing
19,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Andrea0710
King Arthur
7,715
526
0
1,082
11,794
8,447
138
1,985
9,489
157
44,361
L
Mulan
7,145
1,597
0
7,258
15,466
10,283
508
3,062
11,995
0
63,168
W
Arachne
Elariiah
Arachne
11,857
8,168
0
5,900
16,877
5,898
246
3,515
13,262
0
55,488
L
4,846
2,423
0
2,076
9,457
3,381
187
2,102
7,127
0
52,924
W
5,480
913
1,834
3,614
13,665
12,320
596
4,911
8,754
33,515
0
L
Cabrakan
Wanderhund21
Cabrakan
5,477
223
0
396
13,152
11,679
0
4,666
7,952
31,424
0
W
Nu Wa
jjjjjuss
Nu Wa
14,271
2,936
0
1,386
9,105
3,456
3,983
4,757
4,323
66,617
0
L
Ah Puch
leozlion
Ah Puch
12,320
539
124
3,941
13,073
3,921
273
5,951
6,713
60,323
0
W
Rama
4,059
3,035
1,201
4,096
10,714
4,423
1,359
2,629
8,085
0
47,282
L
Tsukuyomi
zt614271458
Tsukuyomi
9,451
1,388
0
3,096
13,826
4,545
0
2,705
10,943
0
55,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,188
Gold Earned
49,654
502
Minions Killed
433
0
Camps Cleared
0
1,602,071
Distance Traveled
1,733,963
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,633
507
75
4
0
338,417
4
L
Mulan
9,952
524
146
8
0
335,055
6
W
Arachne
10,853
571
78
4
0
343,649
0
L
Ullr
8,356
440
94
5
0
319,103
0
W
Yemoja
9,344
492
47
2
0
343,874
4
L
Cabrakan
8,068
425
47
2
0
292,572
1
W
Nu Wa
10,183
536
150
8
0
353,179
8
L
Ah Puch
8,838
465
120
6
0
320,025
1
W
Rama
9,641
507
83
4
0
354,844
3
L
Tsukuyomi
8,974
472
95
5
0
335,316
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role