Player Matchup

Cthulhu
Cthulhu
Silver I
PossessedPaper
Cthulhu
Silver I
Level 84
God Stats
15W - 13L
1,723 SR
Queue Stats
249W - 346L
1,224 MMR
Solo
Vulcan
Vulcan
Bronze III
Thx_xel-91
Vulcan
Bronze III
Level 94
God Stats
1W - 1L
1,422 SR
Queue Stats
58W - 68L
1,239 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
xXTuRkEkoXx_77
Tsukuyomi
Bronze III
Level 126
God Stats
5W - 2L
1,779 SR
Queue Stats
16W - 10L
1,371 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,641 SR
1,278 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 95
1,527 SR
1,292 MMR
Neith
Neith
Gold V
BFOJ-Odin-02
Neith
Gold V
Level 68
God Stats
2W - 4L
1,665 SR
Queue Stats
127W - 158L
1,286 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
ROTI AND SABJI
Sun Wukong
Silver III
Level 60
God Stats
13W - 23L
1,418 SR
Queue Stats
40W - 72L
1,091 MMR
Solo
Zeus
Zeus
Bronze III
ØmegaVÎÎ
Zeus
Bronze III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 7
11,291
706
8,006
13,976
16,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Thx_xel-91
Vulcan
14
2 / 4 / 7
10,542
659
9,593
7,336
3,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
xXTuRkEkoXx_77
Tsukuyomi
15
6 / 2 / 5
11,531
721
13,993
11,179
4,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
DiscordiaAphroditeCabrakanDanzaburouKumbhakarna

VS

Bans
PersephoneArtioAthenaKuzenboChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 3
10,267
642
5,430
9,888
3,206
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
ROTI AND SABJI
Sun Wukong
11
1 / 8 / 4
9,296
581
4,864
16,230
10,316
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 2 / 3
9,932
621
9,449
9,164
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
11
Kills
7
7
Deaths
11
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
1
3
4.5
W
3
1
7
6.5
L
Sun Wukong
ROTI AND SABJI
Sun Wukong
1
8
4
0.38
W
Vulcan
Thx_xel-91
Vulcan
2
4
7
1.38
W
Tsukuyomi
xXTuRkEkoXx_77
Tsukuyomi
6
2
5
4.25
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,592
Damage
19,743
32,491
Taken
35,282
25,027
Mitigated
16,191
10,440
Healing
8,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,430
2,899
0
2,291
9,888
3,206
0
5,043
4,633
0
40,834
W
8,006
387
211
3,439
13,976
16,898
606
4,322
9,654
26,129
0
L
Sun Wukong
ROTI AND SABJI
Sun Wukong
4,864
1,153
499
3,184
16,230
10,316
0
7,242
8,730
0
21,184
W
Vulcan
Thx_xel-91
Vulcan
9,593
1,143
0
1,686
7,336
3,327
795
2,665
4,671
58,597
0
W
Tsukuyomi
xXTuRkEkoXx_77
Tsukuyomi
13,993
4,257
0
5,104
11,179
4,802
1,972
2,997
8,182
0
72,666
L
9,449
476
0
2,543
9,164
2,669
0
4,744
4,268
50,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,364
Gold Earned
29,495
207
Minions Killed
203
0
Camps Cleared
0
953,607
Distance Traveled
843,263
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,267
642
85
5
0
306,750
5
W
Cthulhu
11,291
706
37
2
0
303,460
3
L
Sun Wukong
9,296
581
39
2
0
251,009
3
W
Vulcan
10,542
659
96
6
0
316,077
5
W
Tsukuyomi
11,531
721
74
5
0
334,070
3
L
Zeus
9,932
621
79
5
0
285,504
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role