Player Matchup

Aphrodite
Aphrodite
ByteAçez
Aphrodite
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,641 Elo+
Party 1
Fenrir
Fenrir
CulCure
Fenrir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,641 Elo+
Party 1
Neith
Neith
ElectricGoblin
Neith
Level 27
God Stats
18W - 16L
1,567 SR
Queue Stats
175W - 154L
1,578 Elo+
Solo
Izanami
Izanami
JamesPirate
Izanami
Level 29
God Stats
33W - 38L
1,659 SR
Queue Stats
422W - 427L
1,642 Elo+
Solo
Zhong Kui
Zhong Kui
TankeApache
Zhong Kui
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,476 Elo+
Solo
Team Averages
Level 22
1,545 SR
1,595 Elo+

VS

Team Averages
Level 21
1,592 SR
1,557 Elo+
Agni
Agni
Fluejakt
Agni
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
GayBisexual
King Arthur
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,733 Elo+
Solo
Apollo
Apollo
GoDieNoob
Apollo
Level 26
God Stats
25W - 17L
1,779 SR
Queue Stats
105W - 115L
1,596 Elo+
Solo
Nemesis
Nemesis
Matope7
Nemesis
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 94L
1,434 Elo+
Solo
Ymir
Ymir
thomasb14111
Ymir
Level 29
God Stats
28W - 21L
1,680 SR
Queue Stats
184W - 215L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ByteAçez
Aphrodite
15
8 / 3 / 12
10,721
631
10,917
15,804
7,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
CulCure
Fenrir
15
8 / 3 / 9
10,071
592
9,913
15,438
5,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
8 / 0 / 10
11,808
695
12,746
11,790
3,769
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
JamesPirate
Izanami
19
4 / 4 / 0
12,496
735
13,007
13,656
5,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
TankeApache
Zhong Kui
12
0 / 6 / 5
8,611
507
6,889
11,236
6,782
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
9 / 4 / 4
10,491
617
19,970
14,177
5,362
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
GayBisexual
King Arthur
16
4 / 3 / 4
9,590
564
7,914
16,923
11,083
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
GoDieNoob
Apollo
12
0 / 9 / 2
7,629
449
7,658
13,441
4,142
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Matope7
Nemesis
15
3 / 4 / 6
9,174
540
5,511
13,168
6,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
0 / 8 / 5
7,147
420
5,344
15,782
10,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
37
28
Kills
16
16
Deaths
28
36
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
ByteAçez
Aphrodite
8
3
12
4.67
W
Fenrir
CulCure
Fenrir
8
3
9
4.17
W
8
0
10
13
L
Agni
9
4
4
2.75
L
King Arthur
GayBisexual
King Arthur
4
3
4
2
L
Apollo
GoDieNoob
Apollo
0
9
2
0.11
W
Izanami
JamesPirate
Izanami
4
4
0
1
L
Nemesis
Matope7
Nemesis
3
4
6
1.5
W
Zhong Kui
TankeApache
Zhong Kui
0
6
5
0.42
L
0
8
5
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,472
Damage
46,397
67,924
Taken
73,491
29,037
Mitigated
38,153
35,656
Healing
10,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
ByteAçez
Aphrodite
10,917
2,161
4,841
9,095
15,804
7,363
1,220
7,754
8,050
37,827
0
W
Fenrir
CulCure
Fenrir
9,913
3,527
0
6,809
15,438
5,597
485
6,349
9,089
0
47,886
W
12,746
8,449
399
6,223
11,790
3,769
3,208
4,760
7,030
0
66,297
L
Agni
19,970
3,213
0
3,549
14,177
5,362
216
6,148
8,029
74,423
0
L
King Arthur
GayBisexual
King Arthur
7,914
1,067
0
4,614
16,923
11,083
0
1,608
15,315
0
50,170
L
Apollo
GoDieNoob
Apollo
7,658
3,563
0
1,469
13,441
4,142
1,154
3,416
10,025
0
45,755
W
Izanami
JamesPirate
Izanami
13,007
8,717
0
4,661
13,656
5,526
2,076
1,535
11,695
0
105,474
L
Nemesis
Matope7
Nemesis
5,511
2,516
0
353
13,168
6,737
0
1,697
11,471
0
63,468
W
Zhong Kui
TankeApache
Zhong Kui
6,889
1,078
0
3,628
11,236
6,782
307
4,916
6,320
42,004
0
L
5,344
1,317
0
968
15,782
10,829
30
4,937
10,845
27,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,707
Gold Earned
44,031
500
Minions Killed
443
0
Camps Cleared
0
1,417,058
Distance Traveled
1,558,906
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,721
631
48
3
0
325,219
2
W
Fenrir
10,071
592
68
4
0
347,669
0
W
Neith
11,808
695
108
6
0
264,409
0
L
Agni
10,491
617
128
8
0
306,608
0
L
King Arthur
9,590
564
105
6
0
346,827
4
L
Apollo
7,629
449
88
5
0
307,843
3
W
Izanami
12,496
735
196
12
0
268,601
1
L
Nemesis
9,174
540
88
5
0
283,171
5
W
Zhong Kui
8,611
507
80
5
0
211,160
0
L
Ymir
7,147
420
34
2
0
314,457
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role