Player Matchup

Bellona
Bellona
Stewy_71
Bellona
Level 2
God Stats
5W - 7L
1,500 SR
Queue Stats
19W - 26L
1,195 Elo+
Party 2
Scylla
Scylla
TrefirlyY
Scylla
Level 12
God Stats
3W - 2L
1,593 SR
Queue Stats
29W - 28L
1,470 Elo+
Solo
Nemesis
Nemesis
sketchy-mantis
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,195 Elo+
Party 2
Neith
Neith
wiswis25
Neith
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 14L
1,131 Elo+
Solo
Nu Wa
Nu Wa
好看的青菜
Nu Wa
Level 18
God Stats
2W - 3L
1,633 SR
Queue Stats
52W - 59L
1,425 Elo+
Solo
Team Averages
Level 10
1,545 SR
1,283 Elo+

VS

Team Averages
Level 18
1,713 SR
1,626 Elo+
Anubis
Anubis
Dante8830
Anubis
Level 7
God Stats
7W - 2L
1,825 SR
Queue Stats
21W - 17L
1,783 Elo+
Party 3
Tiamat
Tiamat
EntireDrop56490
Tiamat
Level 28
God Stats
53W - 40L
1,563 SR
Queue Stats
349W - 352L
1,558 Elo+
Solo
Bellona
Bellona
Jumo Neutron
Bellona
Level 8
God Stats
3W - 0L
1,738 SR
Queue Stats
12W - 3L
1,696 Elo+
Party 1
Xbalanque
Xbalanque
Pyrrha233
Xbalanque
Level 27
God Stats
10W - 3L
1,758 SR
Queue Stats
111W - 100L
1,588 Elo+
Party 3
Ganesha
Ganesha
ToxicOutlaw66
Ganesha
Level 19
God Stats
21W - 9L
1,681 SR
Queue Stats
44W - 37L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Stewy_71
Bellona
16
0 / 12 / 6
9,969
831
6,220
27,418
17,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
TrefirlyY
Scylla
16
4 / 4 / 3
11,173
931
18,061
16,465
6,011
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 15 / 5
10,420
868
3,791
24,715
10,623
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
wiswis25
Neith
16
1 / 4 / 5
10,352
863
5,068
12,448
5,245
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 4 / 3
10,600
883
14,570
14,257
5,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dante8830
Anubis
18
3 / 2 / 18
11,326
944
9,213
8,395
3,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
11 / 1 / 21
13,141
1,095
31,028
10,809
12,794
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Jumo Neutron
Bellona
17
2 / 2 / 17
10,790
899
5,696
10,784
5,887
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xbalanque
Pyrrha233
Xbalanque
20
23 / 2 / 13
15,414
1,285
29,013
11,850
5,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
19
0 / 1 / 27
12,700
1,058
13,708
12,532
13,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
135
8
Kills
39
39
Deaths
8
22
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Anubis
Dante8830
Anubis
3
2
18
6
W
11
1
21
21.5
W
Bellona
Jumo Neutron
Bellona
2
2
17
5.25
W
Xbalanque
Pyrrha233
Xbalanque
23
2
13
14.75
L
Bellona
Stewy_71
Bellona
0
12
6
0.25
W
Ganesha
0
1
27
13.5
L
Scylla
TrefirlyY
Scylla
4
4
3
1.38
L
1
15
5
0.23
L
Neith
wiswis25
Neith
1
4
5
0.88
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,710
Damage
88,658
95,303
Taken
54,370
44,696
Mitigated
41,375
4,627
Healing
17,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Dante8830
Anubis
9,213
1,226
0
3,315
8,395
3,698
0
6,774
1,621
35,184
0
W
31,028
1,821
798
5,106
10,809
12,794
0
5,702
5,107
64,778
0
W
Bellona
Jumo Neutron
Bellona
5,696
2,479
0
386
10,784
5,887
0
6,541
4,243
0
14,636
W
Xbalanque
Pyrrha233
Xbalanque
29,013
22,730
2,343
3,831
11,850
5,191
0
6,347
5,503
0
60,051
L
Bellona
Stewy_71
Bellona
6,220
1,921
0
619
27,418
17,657
0
14,591
12,827
195
19,518
W
Ganesha
13,708
467
0
2,039
12,532
13,805
0
7,462
5,070
29,182
0
L
Scylla
TrefirlyY
Scylla
18,061
1,204
0
0
16,465
6,011
0
11,269
5,196
43,930
0
L
3,791
1,360
0
855
24,715
10,623
0
11,310
13,405
0
10,365
L
Neith
wiswis25
Neith
5,068
2,523
0
1,502
12,448
5,245
0
7,116
5,332
0
17,051
L
14,570
4,461
0
1,651
14,257
5,160
0
9,663
4,594
45,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,514
Gold Earned
63,371
175
Minions Killed
264
3
Camps Cleared
8
916,755
Distance Traveled
1,023,733
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,326
944
60
5
0
186,151
0
W
Tiamat
13,141
1,095
83
7
3
216,024
0
W
Bellona
10,790
899
33
3
2
190,379
0
W
Xbalanque
15,414
1,285
88
7
3
228,869
3
L
Bellona
9,969
831
19
2
1
201,648
2
W
Ganesha
12,700
1,058
0
0
0
202,310
2
L
Scylla
11,173
931
57
5
1
192,182
2
L
Nemesis
10,420
868
15
1
0
160,806
0
L
Neith
10,352
863
24
2
0
161,498
1
L
Nu Wa
10,600
883
60
5
1
200,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role