Player Matchup

Zhong Kui
Zhong Kui
Dusk_Archon
Zhong Kui
Level 28
God Stats
2W - 1L
1,703 SR
Queue Stats
110W - 106L
1,520 Elo+
Solo
Heimdallr
Heimdallr
EquinoxOtaku
Heimdallr
Level 24
God Stats
1W - 1L
1,261 SR
Queue Stats
53W - 63L
1,423 Elo+
Solo
King Arthur
King Arthur
JonathanSinson
King Arthur
Level 24
God Stats
11W - 12L
1,441 SR
Queue Stats
71W - 75L
1,345 Elo+
Solo
Ra
Ra
KrisIsHidden
Ra
Level 18
God Stats
11W - 7L
1,655 SR
Queue Stats
122W - 122L
1,432 Elo+
Party 1
Hachiman
Hachiman
SaucySanders I
Hachiman
Level 16
God Stats
1W - 3L
1,336 SR
Queue Stats
41W - 34L
1,496 Elo+
Party 1
Team Averages
Level 22
1,479 SR
1,443 Elo+

VS

Team Averages
Level 13
1,571 SR
1,371 Elo+
Discordia
Discordia
Aoqet
Discordia
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,638 Elo+
Solo
Athena
Athena
Benabed_du38130
Athena
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,077 Elo+
Solo
Bacchus
Bacchus
DA504monster
Bacchus
Level 28
God Stats
38W - 43L
1,530 SR
Queue Stats
167W - 181L
1,572 Elo+
Solo
Odin
Odin
RUZodiac
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,090 Elo+
Solo
Susano
Susano
freezing_ending4
Susano
Level 25
God Stats
1W - 1L
1,823 SR
Queue Stats
96W - 98L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dusk_Archon
Zhong Kui
13
5 / 5 / 5
8,954
560
10,492
11,433
6,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
EquinoxOtaku
Heimdallr
15
6 / 4 / 1
9,485
593
4,374
9,851
3,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
JonathanSinson
King Arthur
13
0 / 1 / 3
8,110
507
2,728
6,251
3,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 3 / 4
9,201
575
6,234
8,756
6,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hachiman
12
1 / 2 / 2
7,236
452
2,674
7,519
2,819
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Aoqet
Discordia
12
5 / 4 / 3
7,770
486
4,899
7,949
2,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 4 / 0
4,911
307
328
3,625
1,876
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bacchus
DA504monster
Bacchus
13
3 / 1 / 9
8,429
527
6,778
8,869
8,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Odin
8
2 / 5 / 0
6,131
383
2,176
9,048
3,190
15
4 / 2 / 5
8,651
541
6,566
12,466
4,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
31
16
Kills
14
15
Deaths
16
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Discordia
Aoqet
Discordia
5
4
3
1.63
L
0
4
0
0
L
Bacchus
DA504monster
Bacchus
3
1
9
7.5
W
Zhong Kui
Dusk_Archon
Zhong Kui
5
5
5
1.5
W
Heimdallr
EquinoxOtaku
Heimdallr
6
4
1
1.63
W
King Arthur
JonathanSinson
King Arthur
0
1
3
1.5
W
4
3
4
2
L
Odin
2
5
0
0.4
W
Hachiman
1
2
2
1
L
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,502
Damage
20,747
43,810
Taken
41,957
22,797
Mitigated
19,611
15,555
Healing
4,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Aoqet
Discordia
4,899
379
0
1,000
7,949
2,449
526
3,446
4,270
23,543
0
L
328
137
0
0
3,625
1,876
0
1,465
1,992
3,683
0
L
Bacchus
DA504monster
Bacchus
6,778
657
0
2,724
8,869
8,077
794
3,887
4,784
23,613
0
W
Zhong Kui
Dusk_Archon
Zhong Kui
10,492
991
0
3,138
11,433
6,385
806
3,181
7,954
33,616
0
W
Heimdallr
EquinoxOtaku
Heimdallr
4,374
922
0
2,502
9,851
3,698
1,574
2,803
6,804
0
46,702
W
King Arthur
JonathanSinson
King Arthur
2,728
401
0
1,819
6,251
3,611
543
1,546
4,705
0
33,124
W
6,234
1,775
2,830
3,711
8,756
6,284
1,889
1,939
6,709
40,609
0
L
Odin
2,176
676
0
0
9,048
3,190
0
3,100
5,948
0
13,925
W
Hachiman
2,674
1,330
0
1,555
7,519
2,819
1,065
1,842
5,633
0
24,612
L
6,566
1,274
0
300
12,466
4,019
530
4,085
8,234
0
49,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,986
Gold Earned
35,892
340
Minions Killed
221
0
Camps Cleared
0
1,355,241
Distance Traveled
1,297,404
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,770
486
51
3
0
323,868
1
L
Athena
4,911
307
6
0
0
84,624
1
L
Bacchus
8,429
527
47
3
0
313,550
2
W
Zhong Kui
8,954
560
53
3
0
245,467
1
W
Heimdallr
9,485
593
99
6
0
277,653
0
W
King Arthur
8,110
507
70
4
0
286,180
0
W
Ra
9,201
575
62
4
0
295,086
3
L
Odin
6,131
383
21
1
0
259,489
0
W
Hachiman
7,236
452
56
4
0
250,855
0
L
Susano
8,651
541
96
6
0
315,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role