Player Matchup

Neith
Neith
RainAirsoft
Neith
Level 6
God Stats
3W - 5L
1,426 SR
Queue Stats
5W - 7L
1,318 Elo+
Party 1
Hel
Hel
TvisTeX
Hel
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
13W - 17L
1,300 Elo+
Solo
Sol
Sol
WitnessSins
Sol
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,389 Elo+
Party 1
Anubis
Anubis
cerfer12
Anubis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,365 Elo+
Party 1
Cerberus
Cerberus
dkostov
Cerberus
Level 25
God Stats
2W - 1L
1,598 SR
Queue Stats
13W - 15L
1,378 Elo+
Party 1
Team Averages
Level 17
1,505 SR
1,350 Elo+

VS

Team Averages
Level 16
1,530 SR
1,378 Elo+
Fenrir
Fenrir
Jencsik21
Fenrir
Level 15
God Stats
28W - 40L
1,362 SR
Queue Stats
81W - 101L
1,254 Elo+
Solo
Artemis
Artemis
Nipta
Artemis
Level 14
God Stats
15W - 21L
1,438 SR
Queue Stats
33W - 52L
1,385 Elo+
Solo
Set
Set
benjir0ATVP
Set
Level 10
God Stats
5W - 5L
1,423 SR
Queue Stats
19W - 23L
1,323 Elo+
Solo
Danzaburou
Danzaburou
natluca
Danzaburou
Level 18
God Stats
2W - 1L
1,724 SR
Queue Stats
23W - 15L
1,483 Elo+
Solo
Anhur
Anhur
老海王了
Anhur
Level 23
God Stats
1W - 2L
1,704 SR
Queue Stats
73W - 79L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 17
12,816
986
9,681
12,546
7,714
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hel
20
7 / 6 / 17
13,262
1,020
11,510
12,372
6,177
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
15 / 3 / 17
15,826
1,217
31,040
16,960
12,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anubis
cerfer12
Anubis
20
11 / 7 / 23
15,013
1,155
22,021
12,384
5,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
dkostov
Cerberus
20
10 / 6 / 25
14,110
1,085
21,569
21,397
24,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

123

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jencsik21
Fenrir
19
6 / 9 / 10
13,471
1,036
12,027
18,841
6,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
Nipta
Artemis
17
1 / 10 / 8
11,058
851
10,227
18,143
5,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

19
4 / 12 / 13
13,190
1,015
14,861
24,086
7,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
natluca
Danzaburou
20
5 / 7 / 16
14,400
1,108
17,456
18,191
5,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
9 / 7 / 10
14,962
1,151
15,428
22,782
6,031
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
82
45
Kills
25
25
Deaths
45
99
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Jencsik21
Fenrir
6
9
10
1.22
L
Artemis
Nipta
Artemis
1
10
8
0.5
W
2
3
17
3.5
W
Hel
7
6
17
2.58
W
15
3
17
7.83
L
4
12
13
0.88
W
Anubis
cerfer12
Anubis
11
7
23
3.21
W
Cerberus
dkostov
Cerberus
10
6
25
3.75
L
Danzaburou
natluca
Danzaburou
5
7
16
1.86
L
9
7
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,821
Damage
69,999
75,659
Taken
102,043
56,424
Mitigated
31,206
17,321
Healing
7,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Jencsik21
Fenrir
12,027
3,510
0
836
18,841
6,393
0
15,427
3,414
0
17,134
L
Artemis
Nipta
Artemis
10,227
6,361
0
0
18,143
5,438
0
16,853
1,290
0
19,146
W
9,681
4,344
670
1,858
12,546
7,714
0
0
12,546
0
22,067
W
Hel
11,510
984
3,874
2,522
12,372
6,177
0
0
12,372
15,992
0
W
31,040
7,824
0
4,217
16,960
12,013
0
0
16,960
78,291
0
L
14,861
6,296
534
1,314
24,086
7,645
0
18,080
6,006
0
39,226
W
Anubis
cerfer12
Anubis
22,021
433
0
1,195
12,384
5,722
0
0
12,384
41,905
0
W
Cerberus
dkostov
Cerberus
21,569
1,904
0
2,985
21,397
24,798
0
0
21,397
34,772
0
L
Danzaburou
natluca
Danzaburou
17,456
8,815
0
1,342
18,191
5,699
0
16,155
2,036
0
41,503
L
15,428
6,520
592
2,912
22,782
6,031
0
19,625
3,157
0
54,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,027
Gold Earned
67,081
237
Minions Killed
216
9
Camps Cleared
4
1,013,914
Distance Traveled
1,033,644
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,471
1,036
10
1
1
222,097
1
L
Artemis
11,058
851
16
1
0
172,971
0
W
Neith
12,816
986
28
2
0
189,652
0
W
Hel
13,262
1,020
15
1
0
204,737
1
W
Sol
15,826
1,217
94
7
4
228,660
0
L
Set
13,190
1,015
40
3
1
235,292
0
W
Anubis
15,013
1,155
56
4
2
179,483
0
W
Cerberus
14,110
1,085
44
3
3
211,382
0
L
Danzaburou
14,400
1,108
53
4
2
211,204
1
L
Anhur
14,962
1,151
97
7
0
192,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role