Player Matchup

Bacchus
Bacchus
AndreaLover
Bacchus
Level 15
God Stats
0W - 1L
1,162 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Tyr
Tyr
Tenente Dudu
Tyr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 25L
1,252 Elo+
Solo
Amaterasu
Amaterasu
WhoTookChuck
Amaterasu
Level 29
God Stats
3W - 3L
1,573 SR
Queue Stats
707W - 620L
1,621 Elo+
Solo
Anhur
Anhur
Younq0ne
Anhur
Level 15
God Stats
15W - 27L
1,550 SR
Queue Stats
501W - 550L
1,388 Elo+
Solo
Ra
Ra
miles2005
Ra
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
175W - 167L
1,483 Elo+
Solo
Team Averages
Level 18
1,457 SR
1,449 Elo+

VS

Team Averages
Level 24
1,665 SR
1,502 Elo+
Fenrir
Fenrir
Cloudnurdz
Fenrir
Level 23
God Stats
16W - 18L
1,565 SR
Queue Stats
133W - 108L
1,649 Elo+
Solo
Apollo
Apollo
Ginseg
Apollo
Level 19
God Stats
9W - 5L
1,636 SR
Queue Stats
220W - 201L
1,653 Elo+
Solo
Zhong Kui
Zhong Kui
Karma_XLI
Zhong Kui
Level 28
God Stats
12W - 11L
1,750 SR
Queue Stats
521W - 534L
1,434 Elo+
Solo
Hercules
Hercules
bjornto420
Hercules
Level 24
God Stats
9W - 3L
1,765 SR
Queue Stats
115W - 121L
1,401 Elo+
Solo
Cerberus
Cerberus
mad120pineappl_
Cerberus
Level 28
God Stats
8W - 6L
1,609 SR
Queue Stats
106W - 171L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AndreaLover
Bacchus
10
1 / 7 / 4
6,518
383
4,395
8,977
5,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 3 / 0
7,641
449
5,281
11,684
6,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Amaterasu
WhoTookChuck
Amaterasu
14
4 / 3 / 2
8,673
510
7,585
12,020
5,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Younq0ne
Anhur
13
3 / 4 / 5
7,795
459
5,351
9,800
2,525
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 7 / 3
7,449
438
5,553
11,097
4,521
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cloudnurdz
Fenrir
17
9 / 0 / 2
10,347
609
10,360
8,684
4,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Apollo
Ginseg
Apollo
15
8 / 4 / 7
9,649
568
10,814
11,823
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Karma_XLI
Zhong Kui
15
5 / 0 / 6
9,241
544
9,949
9,054
5,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
bjornto420
Hercules
14
0 / 0 / 3
8,455
497
3,720
6,607
5,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
14
2 / 6 / 11
8,228
484
5,945
15,421
6,829
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
9
Kills
24
24
Deaths
10
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AndreaLover
Bacchus
1
7
4
0.43
W
Fenrir
Cloudnurdz
Fenrir
9
0
2
10
W
Apollo
Ginseg
Apollo
8
4
7
2.88
W
Zhong Kui
Karma_XLI
Zhong Kui
5
0
6
8
L
0
3
0
0
L
Amaterasu
WhoTookChuck
Amaterasu
4
3
2
1.67
L
Anhur
Younq0ne
Anhur
3
4
5
1.38
W
Hercules
bjornto420
Hercules
0
0
3
1.5
W
Cerberus
2
6
11
1.25
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,165
Damage
40,788
53,578
Taken
51,589
24,942
Mitigated
27,214
12,782
Healing
14,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AndreaLover
Bacchus
4,395
385
0
464
8,977
5,833
199
1,881
6,966
11,354
0
W
Fenrir
Cloudnurdz
Fenrir
10,360
1,897
0
1,727
8,684
4,251
0
1,075
7,559
0
70,916
W
Apollo
Ginseg
Apollo
10,814
7,803
0
3,464
11,823
5,215
1,757
2,958
8,840
0
61,688
W
Zhong Kui
Karma_XLI
Zhong Kui
9,949
794
0
3,081
9,054
5,820
3,509
2,798
6,206
54,562
0
L
5,281
387
0
5,716
11,684
6,215
0
1,389
9,796
0
32,347
L
Amaterasu
WhoTookChuck
Amaterasu
7,585
3,735
0
1,391
12,020
5,848
854
2,698
9,234
0
53,182
L
Anhur
Younq0ne
Anhur
5,351
3,307
0
3,631
9,800
2,525
55
3,302
6,430
0
31,873
W
Hercules
bjornto420
Hercules
3,720
812
0
1,823
6,607
5,099
353
238
6,069
0
31,614
W
Cerberus
5,945
324
435
3,541
15,421
6,829
825
2,879
12,542
27,809
0
L
5,553
696
328
1,252
11,097
4,521
178
5,824
4,883
40,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,076
Gold Earned
45,920
314
Minions Killed
440
0
Camps Cleared
0
1,494,543
Distance Traveled
1,635,833
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,518
383
11
1
0
287,690
3
W
Fenrir
10,347
609
114
7
0
393,907
4
W
Apollo
9,649
568
107
6
0
291,808
5
W
Zhong Kui
9,241
544
93
5
0
318,104
0
L
Tyr
7,641
449
82
5
0
292,417
6
L
Amaterasu
8,673
510
91
5
0
366,754
5
L
Anhur
7,795
459
52
3
0
262,339
5
W
Hercules
8,455
497
77
5
0
319,192
0
W
Cerberus
8,228
484
49
3
0
312,822
0
L
Ra
7,449
438
78
5
0
285,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role