Player Matchup

Horus
Horus
AoD DeadGiga
Horus
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 148L
1,366 Elo+
Party 1
Chaac
Chaac
OLD TiM3RZ
Chaac
Level 101
God Stats
3W - 5L
1,471 SR
Queue Stats
22W - 43L
1,290 Elo+
Solo
Sun Wukong
Sun Wukong
sKooLyWayz420
Sun Wukong
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 120L
1,349 Elo+
Party 1
Team Averages
Level 82
1,490 SR
1,335 Elo+

VS

Team Averages
Level 94
1,538 SR
1,402 Elo+
Neith
Neith
 
Neith
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
dek428
Poseidon
Level 66
God Stats
13W - 11L
1,458 SR
Queue Stats
27W - 34L
1,262 Elo+
Solo
Vamana
Vamana
lProd_Killer
Vamana
Level 68
God Stats
26W - 20L
1,655 SR
Queue Stats
624W - 678L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 2
7,609
692
3,458
8,982
4,386
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chaac
10
3 / 7 / 2
7,376
671
7,792
11,580
9,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
sKooLyWayz420
Sun Wukong
9
0 / 6 / 2
6,416
583
2,884
10,439
6,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
4 / 3 / 5
7,732
703
7,410
4,886
1,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
dek428
Poseidon
10
1 / 3 / 7
7,309
664
3,536
5,796
1,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Vamana
13
10 / 1 / 5
9,471
861
11,753
11,786
8,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
15
15
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
3
5
2.17
L
3
2
2
2
L
Chaac
3
7
2
0.57
W
Poseidon
dek428
Poseidon
1
3
7
1.5
W
Vamana
10
1
5
12.5
L
Sun Wukong
sKooLyWayz420
Sun Wukong
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,134
Damage
22,699
31,001
Taken
22,468
20,278
Mitigated
11,820
3,822
Healing
5,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,410
3,576
212
739
4,886
1,703
645
0
4,886
0
21,322
L
3,458
2,070
283
544
8,982
4,386
176
1,844
7,138
0
10,016
L
Chaac
7,792
1,291
0
2,195
11,580
9,584
123
1,188
10,392
0
24,102
W
Poseidon
dek428
Poseidon
3,536
302
135
968
5,796
1,917
371
20
5,776
19,800
0
W
Vamana
11,753
6,170
134
2,978
11,786
8,200
614
24
11,762
0
36,054
L
Sun Wukong
sKooLyWayz420
Sun Wukong
2,884
849
0
800
10,439
6,308
802
584
9,855
0
18,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,401
Gold Earned
24,512
77
Minions Killed
126
0
Camps Cleared
0
522,195
Distance Traveled
538,374
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,732
703
35
3
0
149,541
0
L
Horus
7,609
692
15
1
0
198,236
0
L
Chaac
7,376
671
35
3
0
143,113
0
W
Poseidon
7,309
664
47
4
0
181,666
0
W
Vamana
9,471
861
44
4
0
207,167
1
L
Sun Wukong
6,416
583
27
2
0
180,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role