Player Matchup

Bellona
Bellona
AmneziaHD
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
C4ctusPie2
Artemis
Level 16
God Stats
4W - 3L
1,774 SR
Queue Stats
150W - 130L
1,393 Elo+
Solo
Baba Yaga
Baba Yaga
Loveboy22
Baba Yaga
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,266 Elo+
Solo
Bakasura
Bakasura
Miladst021
Bakasura
Level 24
God Stats
21W - 24L
1,390 SR
Queue Stats
248W - 307L
1,273 Elo+
Solo
Janus
Janus
ocb37
Janus
Level 28
God Stats
12W - 21L
1,615 SR
Queue Stats
146W - 178L
1,391 Elo+
Solo
Team Averages
Level 17
1,556 SR
1,365 Elo+

VS

Team Averages
Level 14
1,543 SR
1,348 Elo+
Anubis
Anubis
SEXPREDATOR666
Anubis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 38L
1,261 Elo+
Party 1
Neith
Neith
SLeftBehind
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
King Arthur
King Arthur
VolcanicPickaxe
King Arthur
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,307 Elo+
Solo
Jormungandr
Jormungandr
neversoberjura
Jormungandr
Level 15
God Stats
5W - 3L
1,401 SR
Queue Stats
20W - 26L
1,246 Elo+
Party 1
Arachne
Arachne
棍之勇者饮狼
Arachne
Level 25
God Stats
3W - 1L
1,815 SR
Queue Stats
66W - 57L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AmneziaHD
Bellona
1
0 / 1 / 0
4,077
314
109
663
331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Artemis
C4ctusPie2
Artemis
11
5 / 3 / 3
6,687
514
7,521
8,489
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Loveboy22
Baba Yaga
11
1 / 2 / 0
6,600
508
3,677
6,007
2,065
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
Miladst021
Bakasura
11
1 / 5 / 0
6,328
487
3,817
9,802
4,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
ocb37
Janus
9
2 / 4 / 5
6,071
467
4,713
5,940
1,434
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
7,294
561
4,554
4,427
1,998
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 4 / 0
5,815
447
3,074
6,221
1,750
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
VolcanicPickaxe
King Arthur
12
2 / 0 / 1
7,207
554
3,348
6,800
4,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
neversoberjura
Jormungandr
9
0 / 3 / 2
5,409
416
2,631
7,147
2,606
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
10 / 1 / 2
8,769
675
7,860
8,713
3,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
9
Kills
15
15
Deaths
9
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
AmneziaHD
Bellona
0
1
0
0
L
Artemis
C4ctusPie2
Artemis
5
3
3
2.17
L
Baba Yaga
Loveboy22
Baba Yaga
1
2
0
0.5
L
Bakasura
Miladst021
Bakasura
1
5
0
0.2
W
2
1
4
4
W
1
4
0
0.25
W
King Arthur
VolcanicPickaxe
King Arthur
2
0
1
2.5
W
Jormungandr
neversoberjura
Jormungandr
0
3
2
0.33
L
Janus
ocb37
Janus
2
4
5
1.13
W
10
1
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,837
Damage
21,467
30,901
Taken
33,308
10,697
Mitigated
14,273
9,612
Healing
10,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AmneziaHD
Bellona
109
93
0
30
663
331
0
0
638
0
1,243
L
Artemis
C4ctusPie2
Artemis
7,521
3,602
0
3,560
8,489
2,785
170
2,093
6,396
0
31,979
L
Baba Yaga
Loveboy22
Baba Yaga
3,677
572
0
2,103
6,007
2,065
0
2,509
3,498
27,786
0
L
Bakasura
Miladst021
Bakasura
3,817
3,052
0
2,407
9,802
4,082
0
944
8,633
0
29,719
W
4,554
245
0
2,206
4,427
1,998
186
2,034
2,393
27,720
0
W
3,074
1,622
0
1,700
6,221
1,750
959
2,178
4,043
0
21,747
W
King Arthur
VolcanicPickaxe
King Arthur
3,348
514
0
2,940
6,800
4,141
178
277
6,352
0
31,976
W
Jormungandr
neversoberjura
Jormungandr
2,631
607
0
390
7,147
2,606
65
3,137
4,010
14,423
0
L
Janus
ocb37
Janus
4,713
0
336
1,176
5,940
1,434
0
1,639
4,301
24,157
0
W
7,860
5,479
0
3,301
8,713
3,778
410
764
7,879
0
48,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,763
Gold Earned
34,494
235
Minions Killed
279
0
Camps Cleared
0
873,683
Distance Traveled
1,135,409
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,077
314
3
0
0
26,734
0
L
Artemis
6,687
514
56
4
0
171,409
1
L
Baba Yaga
6,600
508
68
5
0
226,676
0
L
Bakasura
6,328
487
73
6
0
221,516
2
W
Anubis
7,294
561
56
4
0
200,027
1
W
Neith
5,815
447
51
4
0
225,133
0
W
King Arthur
7,207
554
68
5
0
218,001
2
W
Jormungandr
5,409
416
24
2
0
222,273
4
L
Janus
6,071
467
35
3
0
227,348
2
W
Arachne
8,769
675
80
6
0
269,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role