Player Matchup

Tyr
Tyr
ENZO-WARFARE11
Tyr
Level 101
God Stats
5W - 3L
1,821 SR
Queue Stats
297W - 246L
1,421 Elo+
Party 3
Anubis
Anubis
Hababe
Anubis
Level 52
God Stats
13W - 12L
1,712 SR
Queue Stats
709W - 886L
1,404 Elo+
Solo
Achilles
Achilles
HeadchefTM
Achilles
Level 90
God Stats
18W - 12L
1,474 SR
Queue Stats
185W - 163L
1,502 Elo+
Solo
Olorun
Olorun
LosCernicalos69
Olorun
Level 68
God Stats
3W - 5L
1,306 SR
Queue Stats
482W - 500L
1,429 Elo+
Solo
Ullr
Ullr
UNLUCKYJAS
Ullr
Level 12
God Stats
8W - 17L
1,416 SR
Queue Stats
13W - 27L
1,361 Elo+
Party 3
Team Averages
Level 65
1,546 SR
1,423 Elo+

VS

Team Averages
Level 74
1,463 SR
1,414 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
GH Redneck IV
Chaac
Level 68
God Stats
3W - 2L
1,433 SR
Queue Stats
5W - 10L
1,341 Elo+
Party 1
Merlin
Merlin
KTM Avery
Merlin
Level 69
God Stats
2W - 2L
1,329 SR
Queue Stats
7W - 12L
1,341 Elo+
Party 1
Da Ji
Da Ji
MG seiya
Da Ji
Level 69
God Stats
4W - 1L
1,500 SR
Queue Stats
123W - 133L
1,338 Elo+
Solo
Cerberus
Cerberus
l5uckeggs
Cerberus
Level 27
God Stats
9W - 3L
1,552 SR
Queue Stats
188W - 141L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,506
451
1,287
7,404
2,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
Hababe
Anubis
9
0 / 3 / 0
5,311
531
2,377
6,069
2,424
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
HeadchefTM
Achilles
5
0 / 4 / 0
4,157
416
840
5,371
1,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 0
5,659
566
1,949
5,913
2,189
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 4 / 0
4,493
449
624
4,864
940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
7 / 0 / 1
6,916
692
6,141
4,807
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 1 / 2
6,184
618
3,458
4,513
1,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
KTM Avery
Merlin
10
2 / 0 / 3
5,774
577
2,870
1,625
433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
MG seiya
Da Ji
11
5 / 0 / 3
6,541
654
4,841
6,545
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
l5uckeggs
Cerberus
9
1 / 0 / 7
5,627
563
3,516
4,962
2,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
34
1
Kills
18
19
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
7
0
1
7.5
L
0
5
0
0
W
3
1
2
4
L
Anubis
Hababe
Anubis
0
3
0
0
L
Achilles
HeadchefTM
Achilles
0
4
0
0
W
Merlin
KTM Avery
Merlin
2
0
3
3.5
L
1
3
0
0.33
W
Da Ji
MG seiya
Da Ji
5
0
3
6.5
L
0
4
0
0
W
Cerberus
l5uckeggs
Cerberus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,077
Damage
20,826
29,621
Taken
22,452
9,416
Mitigated
8,494
5,682
Healing
8,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,141
3,530
0
2,891
4,807
1,446
493
0
4,807
0
41,897
L
1,287
348
0
1,115
7,404
2,337
0
1,726
5,668
0
8,441
W
3,458
1,029
155
1,438
4,513
1,881
169
1,239
3,274
0
20,202
L
Anubis
Hababe
Anubis
2,377
158
0
1,963
6,069
2,424
288
2,311
3,456
25,962
0
L
Achilles
HeadchefTM
Achilles
840
112
0
213
5,371
1,526
0
1,027
4,276
0
9,218
W
Merlin
KTM Avery
Merlin
2,870
193
0
588
1,625
433
366
214
1,411
23,383
0
L
1,949
824
0
2,083
5,913
2,189
1,050
0
5,913
30,500
0
W
Da Ji
MG seiya
Da Ji
4,841
878
0
2,212
6,545
2,128
0
1,518
5,027
0
33,194
L
624
527
0
308
4,864
940
0
942
3,922
0
11,163
W
Cerberus
l5uckeggs
Cerberus
3,516
323
0
1,174
4,962
2,606
0
1,355
3,607
21,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,126
Gold Earned
31,042
191
Minions Killed
295
0
Camps Cleared
0
782,379
Distance Traveled
985,052
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,916
692
92
9
0
170,452
0
L
Tyr
4,506
451
15
2
0
190,871
0
W
Chaac
6,184
618
40
4
0
223,091
1
L
Anubis
5,311
531
59
6
0
159,026
3
L
Achilles
4,157
416
22
2
0
124,525
0
W
Merlin
5,774
577
50
5
0
173,890
1
L
Olorun
5,659
566
64
6
0
145,723
0
W
Da Ji
6,541
654
70
7
0
226,169
1
L
Ullr
4,493
449
31
3
0
162,234
0
W
Cerberus
5,627
563
43
4
0
191,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role