Player Matchup

Sol
Sol
FO5SA
Sol
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
261W - 280L
1,390 Elo+
Party 1
Izanami
Izanami
H3LbytheT0N
Izanami
Level 81
God Stats
12W - 17L
1,471 SR
Queue Stats
402W - 455L
1,357 Elo+
Solo
Susano
Susano
TheOnlyStamz
Susano
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
171W - 196L
1,420 Elo+
Party 1
Zeus
Zeus
WOMBAT4157
Zeus
Level 24
God Stats
0W - 1L
1,834 SR
Queue Stats
4W - 3L
1,259 Elo+
Party 1
Osiris
Osiris
xXjlmsXx
Osiris
Level 88
God Stats
1W - 2L
1,410 SR
Queue Stats
482W - 488L
1,430 Elo+
Solo
Team Averages
Level 73
1,543 SR
1,371 Elo+

VS

Team Averages
Level 74
1,451 SR
1,367 Elo+
Ymir
Ymir
 
Ymir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DODrigun
Zhong Kui
Level 126
God Stats
72W - 58L
1,514 SR
Queue Stats
1,038W - 1,090L
1,421 Elo+
Solo
Awilix
Awilix
Montufar
Awilix
Level 38
God Stats
62W - 67L
1,242 SR
Queue Stats
148W - 178L
1,293 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mr M0sh666
Ah Muzen Cab
Level 51
God Stats
34W - 30L
1,504 SR
Queue Stats
222W - 294L
1,248 Elo+
Solo
Set
Set
WhoaUDead
Set
Level 48
God Stats
13W - 10L
1,494 SR
Queue Stats
141W - 164L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
FO5SA
Sol
16
6 / 4 / 3
10,793
469
14,558
17,153
7,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
H3LbytheT0N
Izanami
16
3 / 6 / 7
10,481
456
11,473
16,983
5,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
14
5 / 7 / 3
9,950
433
8,522
14,550
5,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 9 / 3
9,785
425
9,190
12,187
3,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Osiris
xXjlmsXx
Osiris
18
1 / 2 / 5
10,631
462
5,154
15,431
12,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
9 / 3 / 7
12,412
540
14,609
22,863
23,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
DODrigun
Zhong Kui
18
6 / 6 / 3
12,056
524
17,510
26,625
16,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Awilix
Montufar
Awilix
19
6 / 2 / 5
11,941
519
10,660
13,896
5,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Mr M0sh666
Ah Muzen Cab
20
7 / 5 / 7
13,239
576
9,214
16,591
7,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
0 / 1 / 5
10,788
469
6,726
12,128
9,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
55
17
Kills
28
28
Deaths
17
21
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
9
3
7
4.17
W
Zhong Kui
DODrigun
Zhong Kui
6
6
3
1.25
L
Sol
FO5SA
Sol
6
4
3
1.88
L
Izanami
H3LbytheT0N
Izanami
3
6
7
1.08
W
Awilix
Montufar
Awilix
6
2
5
4.25
W
Ah Muzen Cab
Mr M0sh666
Ah Muzen Cab
7
5
7
2.1
L
Susano
5
7
3
0.93
L
2
9
3
0.39
W
0
1
5
2.5
L
Osiris
xXjlmsXx
Osiris
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,897
Damage
58,719
76,304
Taken
92,103
34,787
Mitigated
62,744
16,190
Healing
31,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
14,609
2,543
780
4,575
22,863
23,534
251
5,644
16,775
62,786
0
W
Zhong Kui
DODrigun
Zhong Kui
17,510
2,385
558
11,748
26,625
16,695
771
10,073
16,532
82,241
0
L
Sol
FO5SA
Sol
14,558
4,462
0
6,725
17,153
7,242
736
11,481
5,647
58,278
1,792
L
Izanami
H3LbytheT0N
Izanami
11,473
7,334
294
5,011
16,983
5,996
588
6,828
9,955
0
66,961
W
Awilix
Montufar
Awilix
10,660
3,837
0
5,698
13,896
5,619
854
2,484
11,328
0
86,301
W
Ah Muzen Cab
Mr M0sh666
Ah Muzen Cab
9,214
7,078
0
4,286
16,591
7,306
4,949
2,768
13,660
0
94,163
L
Susano
8,522
1,080
0
1,974
14,550
5,467
858
4,327
10,173
0
39,712
L
9,190
1,484
0
576
12,187
3,962
387
5,697
6,240
38,128
0
W
6,726
2,041
0
4,338
12,128
9,590
92
1,616
10,512
0
69,388
L
Osiris
xXjlmsXx
Osiris
5,154
2,738
0
1,610
15,431
12,120
99
3,186
12,170
0
66,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,640
Gold Earned
60,436
487
Minions Killed
597
0
Camps Cleared
0
1,753,533
Distance Traveled
1,989,229
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,412
540
84
4
0
416,323
4
W
Zhong Kui
12,056
524
130
6
0
382,055
4
L
Sol
10,793
469
103
4
0
327,353
0
L
Izanami
10,481
456
131
6
0
323,398
0
W
Awilix
11,941
519
128
6
0
462,373
5
W
Ah Muzen Cab
13,239
576
150
7
0
392,138
5
L
Susano
9,950
433
59
3
0
374,150
3
L
Zeus
9,785
425
81
4
0
336,210
3
W
Set
10,788
469
105
5
0
336,340
2
L
Osiris
10,631
462
113
5
0
392,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role