Player Matchup

Danzaburou
Danzaburou
Kakashix93
Danzaburou
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 28L
1,500 Elo+
Party 3
Freya
Freya
Lalambra
Freya
Level 36
God Stats
13W - 13L
1,404 SR
Queue Stats
108W - 107L
1,403 Elo+
Party 2
Ra
Ra
LoveArtoria
Ra
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,442 Elo+
Party 3
Zhong Kui
Zhong Kui
Quetzalgang
Zhong Kui
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 133L
1,500 Elo+
Solo
Fenrir
Fenrir
mcjuwndka
Fenrir
Level 18
God Stats
5W - 2L
1,783 SR
Queue Stats
25W - 30L
1,372 Elo+
Party 2
Team Averages
Level 14
1,537 SR
1,443 Elo+

VS

Team Averages
Level 26
1,452 SR
1,351 Elo+
Zhong Kui
Zhong Kui
Antologyk
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 110L
1,274 Elo+
Solo
Izanami
Izanami
Neptury-NYTEK
Izanami
Level 7
God Stats
2W - 2L
1,534 SR
Queue Stats
5W - 6L
1,316 Elo+
Party 1
Bacchus
Bacchus
Stahix974
Bacchus
Level 21
God Stats
25W - 29L
1,488 SR
Queue Stats
71W - 95L
1,476 Elo+
Party 1
Arachne
Arachne
cocosesti9
Arachne
Level 17
God Stats
14W - 26L
1,411 SR
Queue Stats
46W - 72L
1,381 Elo+
Party 1
Artio
Artio
stitchvl2
Artio
Level 54
God Stats
41W - 53L
1,326 SR
Queue Stats
213W - 319L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kakashix93
Danzaburou
16
4 / 10 / 8
10,618
462
10,833
15,814
7,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Lalambra
Freya
18
6 / 6 / 6
11,812
514
18,745
19,478
8,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 8 / 10
10,584
460
13,047
14,453
4,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
Quetzalgang
Zhong Kui
20
12 / 4 / 5
13,124
571
28,241
23,959
17,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
mcjuwndka
Fenrir
20
12 / 1 / 9
13,267
577
18,840
17,197
9,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Antologyk
Zhong Kui
17
2 / 9 / 5
10,835
471
14,292
21,436
13,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
18
13 / 8 / 3
13,118
570
12,482
18,578
9,751
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Stahix974
Bacchus
15
3 / 7 / 17
10,390
452
11,127
21,934
23,152
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arachne
cocosesti9
Arachne
16
7 / 10 / 7
11,576
503
13,218
20,831
8,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
stitchvl2
Artio
18
4 / 5 / 8
11,190
487
13,134
30,386
32,621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
69
39
Kills
29
29
Deaths
39
38
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Antologyk
Zhong Kui
2
9
5
0.5
W
Danzaburou
Kakashix93
Danzaburou
4
10
8
0.8
W
Freya
Lalambra
Freya
6
6
6
1.5
W
5
8
10
1.25
L
Izanami
13
8
3
1.81
W
Zhong Kui
Quetzalgang
Zhong Kui
12
4
5
3.63
L
Bacchus
Stahix974
Bacchus
3
7
17
1.64
L
Arachne
cocosesti9
Arachne
7
10
7
1.05
W
Fenrir
mcjuwndka
Fenrir
12
1
9
16.5
L
Artio
stitchvl2
Artio
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,706
Damage
64,253
90,901
Taken
113,165
47,101
Mitigated
87,586
31,625
Healing
31,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Antologyk
Zhong Kui
14,292
3,914
0
4,670
21,436
13,988
0
15,377
6,017
57,741
0
W
Danzaburou
Kakashix93
Danzaburou
10,833
5,994
0
2,023
15,814
7,377
643
2,618
13,196
0
40,800
W
Freya
Lalambra
Freya
18,745
8,203
0
7,220
19,478
8,009
1,113
11,443
8,035
73,157
0
W
13,047
1,532
1,697
1,631
14,453
4,937
360
6,459
7,994
47,875
0
L
Izanami
12,482
8,287
708
3,638
18,578
9,751
2,514
5,278
13,098
0
71,978
W
Zhong Kui
Quetzalgang
Zhong Kui
28,241
5,409
0
12,586
23,959
17,276
2,014
12,813
11,146
101,610
0
L
Bacchus
Stahix974
Bacchus
11,127
1,187
780
3,464
21,934
23,152
256
9,103
12,318
28,152
0
L
Arachne
cocosesti9
Arachne
13,218
10,334
1,194
4,184
20,831
8,074
124
8,635
12,080
0
40,883
W
Fenrir
mcjuwndka
Fenrir
18,840
4,757
0
6,468
17,197
9,502
0
5,220
11,977
0
104,856
L
Artio
stitchvl2
Artio
13,134
862
484
12,443
30,386
32,621
986
20,589
9,619
52,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,405
Gold Earned
57,109
542
Minions Killed
347
0
Camps Cleared
0
1,985,358
Distance Traveled
1,952,442
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,835
471
80
3
0
338,527
2
W
Danzaburou
10,618
462
54
2
0
364,868
4
W
Freya
11,812
514
109
5
0
378,149
3
W
Ra
10,584
460
78
3
0
403,805
5
L
Izanami
13,118
570
118
5
0
344,926
4
W
Zhong Kui
13,124
571
144
6
0
379,216
4
L
Bacchus
10,390
452
26
1
0
405,238
2
L
Arachne
11,576
503
39
2
0
438,619
2
W
Fenrir
13,267
577
157
7
0
459,320
5
L
Artio
11,190
487
84
4
0
425,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role